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PS4 CFW and Hacks       Thread starter PSXHAX       Start date Jan 18, 2018 at 10:53 PM       103      
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Following the previous PS4 4.05 FTP payloads, PS4 4.05 Root FTP Access Guide and PS4 FTP IP Set application, today PlayStation 4 developer @XVortex made available FTPS4 which is an FTP Server payload fork from IDC for PS4 with SELF dumping support that has been compiled by @JerrysShortGame. :love:

Download: ps4-ftp-vtx-master.zip / PS4-FTP-VTX.bin (32 KB - Compiled) / ps4-ftp-vtx.bin (Compiled GIT version) / ps4-ftp-vtx.bin (Latest Version) / GIT

To quote from his recent forum post on it: "My new FTP payload. GIT

It dumps self's on-the-fly. So you just need to enter and download dumped file. Also no hex-editing is required after that."

Changelog: PS4 FTP VTX v1.1 - Dumping FTP server for PS4
  • Add custom DUMP TITLE_ID command
It will dump game into /mnt/usb0
  • Run payload, then game then issue custom FTP command - DUMP CUSAxxxxx
  • At filezilla: Server -> Enter custom command...
  • Make sure that you have usb drive in USB0 slot
  • PS4_FTP: LibHB Port of Xerpis FTP powered by IDC and Vortes. Updated with 4.55 and 5.05 pkg samples.
Download: ps4_ftp.rar / GIT

From the Readme.txt: ps4_ftp
  • Ported FTP App (Simple for now, no SELF Decryption) and made it match for libHB. It's running but have some problems with getting 'LIST'.
  • I'll put it into the release so others also can have a look while i am busy. It use the usb drive for logging. Create a Folder called 'PS4FTP' into the root of your usb drive.
  • If you want to enable debug logging, create a empty text file within 'PS4FTP' directory and rename it to 'usedebug.txt'.
Attention: The drive need to be connected before you run the app. Since the check for logging is within the preparation process.

Cheers to MagicSeb25 on Twitter for the additional details embedded above also! :beer:
FTPS4 FTP Server for PS4 with Self-dumping Support by XVortex.jpg
 

Comments

- Yes, you need to edit the IP address in the source or binary.
- The instructions are very simple: just run the payload, run game then login by your FTP, go to /mnt/sandbox/.... and dump your game. all elf's (eboot.bin and sprx's) will be decrypted automatically on-the fly. You'll get decrypted files, suitable for making a pkg.
 
There are 2 IPs in the package. 192.168.1.3 and 192.168.1.100
Which is what?

Nevermind i looked it up in the source:

Code:
#define PS4_IP   "192.168.1.100\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
#define PS4_PORT 1337
#define LOG_IP   "192.168.1.3\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
#define LOG_PORT 9023

LOG_IP is not needed for normal use i assume?
192.168.1.100 is IP of the PS4.
192.168.1.3 is IP of the PC (for logging purposes).

:) this overlapped timely
 
Ok very good. So we basically:

1) download pkg from psn repos
2) run ps4hen
3) install them through package installer and try to start them (they'll be unauthorized of course) paying attention for automatic firmware updates.......
4) run ps4-ftp-vtx
5) download all the files from sandbox folder
6) repack them? stuck/lost/confused at this point
 
You cant download and run pkg from psn, you can only dump if you can run it so you dump games you own like disk based games, If you have a digital download you paid for that still works on your console then by all means dump it
 
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