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Proceeding the GoldHEN 1.00 and GoldHEN 1.1 revisions, I look forward to trying the latest GoldHEN 2.0b2 followed by GoldHEN v2.1, GoldHEN v2.1.1, GoldHEN v2.1.2, GoldHEN v2.2, GoldHEN v2.2.1 and GoldHEN v2.2.2 PS4 Homebrew Enabler with BinLoader Server by SiSTR0 via @Al Azif on Twitter to run PS4 PKG Games as my PlayStation 4 Pro is very stubborn. 🐥

:idea: With the recently updated Payload Guest PS4 PKG, fixed sender.exe package installer binary and Beta GoldHEN 2.0 Bin Loader included PlayStation 4 Scene developer Al Azif notes it's only necessary to exploit ONCE and run as many PS4 Payloads as desired without having to re-exploit the PS4 console for each.

Download: GoldHEN_v2.2.2.7z (1.3 MB - includes goldhen_2.2.2_505.bin, goldhen_2.2.2_671.bin, goldhen_2.2.2_672.bin, goldhen_2.2.2_702.bin, goldhen_2.2.2_750.bin, goldhen_2.2.2_751.bin, goldhen_2.2.2_755.bin, goldhen_2.2.2_900.bin) / GIT / Al Azif's DNS / 9.00 Payload Loader for GoldHEN

:arrow: GoldCheats Updater and PS4 Cheats Repo for GoldHEN Cheat Menu

Spoiler: Depreciated

To use, after Exploiting Your PS4 Console simply send the payload using the tools and following the guides all linked HERE in the article.

:alert: If you haven't read our stance on clone host menus do it now, spammers get banned from the forums as scene devs already confirmed the exploit code used is the same.

From the included GoldHEN - PS4 Homebrew Enabler
  _________________  .____  ________    ___ ______________ _______
 /  _____________  \ |    | \______ \  /   |   \_   _____/ \      \
/   \  ___  /   |   \|    |  |    |  \/    ~    \    __)_  /   |   \
\    \_\  \/    |    \    |__|    `   \    Y    /        \/    |    \
 \______  /\_______  /_______ \_____  /\___|_  /_______  /\____|__  /
        \/         \/        \/     \/       \/        \/         \/
                              Coded By
        _________.__  ____________________________ ________
       /   _____/|__|/   _________    _________   \\_____  \
       \_____  \ |  |\_____  \   |    |  |       _/ /   |   \
       /        \|  |/        \  |    |  |    |   \/    |    \
      /_______  /|__/_______  /  |____|  |____|_  /\_________/
              \/            \/                  \/
  • Homebrew Enabler
  • Debug Settings
  • VR Support
  • Remote Package Install
  • Rest Mode Support
  • External HDD Support
  • Official External HDD Format Support
  • Debug Trophies Support
  • sys_dynlib_dlsym Patch
  • UART Enabler
  • Never Disable Screenshot
  • Remote Play Enabler
  • FW Update Block
  • FTP Server on 2121 port
  • BinLoader Server on 9090 port
  • Klog Server on 3232 port
  • CE-30391-6 Error CMOS Fix
  • Integrated Cheat Menu
⚠️ Warnings

The BinLoader server is in an experimental phase but in any case there are several payloads around, some even not very well done, which can also be harmful and in the best case only crash the console. So use it with caution. I have tried to work out to support all payloads possible but no guarantees can be given on this. Obviously I do not take any responsibility in case of use of payloads not made by me.

⚠️ Cheat Menu

The Cheat Menu is experimental, use with caution. Please report cheat related issues to the cheat author(s).

Read for more information.

GoldHEN Cheat Menu

Cheat Menu allows you bring up a Menu while in-game for you to select cheats.
  • .json support
  • .shn support
⚠️ Warnings

The Cheat Menu is experimental, use with caution. Please report cheat related issues to the cheat author(s).

Known Issues:
  • UI is not rendered correctly for MasterCode enabled cheats.

While we make every effort to deliver high quality products, we do not guarantee that our products are free from defects. Our software is provided 'as is' and you use the software at your own risk.

  • Long press Share button in-game to bring up Cheat menu.
  • ↑ / ↓ to highlight cheat.
  • X to Toggle cheat On/Off.
  • Use FTP to upload cheat files to:
    • /user/data/GoldHEN/cheats/json/
    • /user/data/GoldHEN/cheats/shn/
  • Naming convension: {titleid}_{version}.{format}
    • e.g. CUSA001234_01.01.json
    • e.g. CUSA001234_01.01.shn
  • Note: Only one file format per titleid and version is currently supported.
To Do:
  • Improve MasterCode support.
  • Add multiple cheats support.
  • Add more formats.
Cheat Menu Credits

Coded by SiSTRo

Cheat menu coded by:
Special thanks:
Greeting to other devs:

Project source code is currently private because over time I have seen a sad abuse of the source code that I, like the previous devs who worked on it, have been pleased to make it available to everyone to study and maybe improve it.


Consider donating if you like GoldHEN and want to support my work.


  • Added cheat absolute offset support
  • Fixed close option bug
  • Fixed Orbis Toolbox support bug
  • Improved Cheat Menu stability
  • Added Cheat Menu initial version
  • Added tty redirect to klog
  • Fixed config parser
  • Fixed multiple injections
  • Added config file (/data/GoldHEN/config.ini)
  • Added Klog server on 3232 port
  • Improved rest mode support
  • Improved BinLoader server (still beta version)
  • Added BinLoader server (beta version)
  • Added UI menu
  • Improved stability and FTP server
  • Fixed trophy timestamps
  • Improved stability and FTP server
  • Public release
Spoiler: Related Tweets
GoldHEN v2.0b by SiSTR0 with PS4 7.55, 7.51, 7.50, 7.02, 6.72 & 5.05 Payloads!.png



Cheers @monastry for the reply, the method i used was to download the updated Goldhen file put it onto my external hdd and try to install it from there on my ps4 (fw 9.00) however everytime i try it says "GoldHen is already running" in a popup at the top of the screen, then when i go to the about GoldHen section it shows the same version i already had & not the updated version!


Senior Member
what did you use to JB your ps4 ?? because when you start the JB for your ps4, it will load goldhen.. and that why you get goldhen is already running... and you have to update those files !! not the files from ps4 I use a local server hosted on my pc, and if I want to update, I update the files from the server, then those files will load to my ps4, when I star the JB


The defaulter binloader port for Goldhen is 9020. Seems this app uses port 733. You can change the IP via the INI file, but how does one push the payload over port 733?


I have used 2.0b2 version and it is stable. Recently (about 1 month ago), I have changed into 2.2.2 version, but I have seen a lots of crashes (at loading GoldHEN). Is there any reference to compare the stability or a place to report the crash statistic.