Category PS Vita CFW and Hacks       Thread starter PSXHAX       Start date Apr 4, 2019 at 7:06 AM       7,511       6            
We've seen numerous Unity-based homebrew applications and games compiled as PS4 PKGs, and from the SanAndreasUnity open source recreation of GTA San Andreas in Unity project by GTA Disassembly Garage via VitaVsm today Paulo shared a GTA: San Andreas Unity Port to PS Vita Test VPK file for those with a PlayStation Vita console that want to give it a try. ;)

Download: San Andreas v1.00 Test.vpk (28.9 MB) / SanAndreasUnity-2.0.zip (Windows)

:idea: According to his Tweets below, responding to a comment that it currently runs at 11 FPS he stated "We can fix that :)" followed by "It was easy, that team made a good job on the source files I've just follow the steps and yes, I think that almost every game made by Unity can be port to PSVita."

Here's the guide he followed from the GTA-ASM Github for those interested in doing it with other Unity-based games: Building for PS Vita

Requirements
Steps
  • Open Startup.scene in Unity
  • Go to "File - Build Settings - PS Vita" and do "Switch Platform" (it will recompile scripts)
  • Change "Build Type" to "PSVita Package"
  • Now you can "Build" it (it takes a long while)
  • Once it's finished, extract the ZIP file and enter the "Files" directory inside the extracted folder. Get it's folder path, we'll need it.
  • We'll use UnityTools with this command: UnityTools.exe -i <FILES_FOLDER_DIRECTORY> -o <OUTPUT_VPK_NAME> -f -u -p
    <FILES_FOLDER_DIRECTORY> being the folder path you copied and <OUTPUT_VPK_NAME> being the name you want the VPK to be. This will give a VPK.
  • Open it in 7-zip as a ZIP file. Enter the "Media" folder. From the "SanAndreasUnity" project folder, copy the "Data" folder and "config.json" to the "Media" folder. Create a new file called "config.user.json", "json" being the extension and fill it with this:
Code:
{
  "game_dir": "/app0/Media/sa"
}
  • Transfer the VPK to Vita using VitaShell's USB mode.
  • Install the VPK.
  • Connect the Vita to PC using VitaShell's USB mode. Rename the GTA:SA folder to "sa" and copy it to "ux0:/app/UNSA19844/Media".
    Note that this step needs to be done only once. Also, you can skip copying "audio" folder, which will save you 3.5 GB of space.
How to run GTA San Andreas Unity Beta Port on your PS Vita
Chances are it won't be long before this GTA: SA Unity open source recreation will also be ported to a PS4 Fake PKG file... any takers? :LOL:

Download: Echo Moth.rar (32.3 MB)

GTA San Andreas Unity Port to PS Vita Test VPK Arrives.jpg
 

Comments

med33

Developer
Senior Member
Contributor
Verified
What the heck, how did you do that, GTA SA is made with Rage engine, how did you port it with unity engine ?
 
Recent Articles
PS4 Puzzle Platformer Etherborn Shifts Onto PlayStation 4 Next Week
Last month we saw a MGS HD Remake made in Dreams on PlayStation 4, and in similar fashion comes an elegant leap in the gravity-puzzle genre... environmental puzzle platformer known as Etherborn...
Final Fantasy XIV (FFXIV) PS4 Screenshot Retimer Script by Skydeo
Following the Final Fantasy XIV: Stormblood and recent Final Fantasy XIV: Shadowbringers Final Fantasy XIV Online PS4 expansion pack comes a FFXIV PS4 Screenshot Retimer Python Script by Skydeo to...
Telefrag VR Blazes to PlayStation VR July 19th, PS4 Gameplay Trailer
Fans of Quake-style arena shooters will be pleased to hear that Telefrag VR by Anshar Studios is blazing onto PlayStation VR this July 19th featuring fast-paced PvP virtual reality game action in...
Stranded Sails: Explorers of the Cursed Islands PS4 Trailer, Details
Ahoy, landlubbers... get ready to farm, craft and explore in the open world adventure video game Stranded Sails: Explorers of the Cursed Islands full of discoveries and quests casting off on PS4...
Top