Proceeding his OrbisGlPerf: OpenGL ES 2.0 Perf Sample, this weekend PlayStation 4 developer BigBoss made available on Github via Twitter a LibOrbis PS4 Homebrew Userland Library LibNfs PS4 Port dubbed LibOrbisNfs for scene devs alongside some assembly samples to get things started!
Download: liborbis-master.zip / LibOrbis GIT / liborbisNfs / samplenfs
From the liborbisNfs README.md: liborbisNfs a libnfs port for PlayStation 4
What does this do?
liborbisNfs is a homebrew user land library based in libnfs and it is part of LIBORBIS for PlayStation 4
You must use only ip, name resolution not implemented call orbisNfsInit(nfs:ip/pathofyourexport)
sample available at https://github.com/orbisdev/samples/tree/master/samplenfs
Change log
What does this do?
liborbisNfs is a homebrew user land library based in libnfs and it is part of LIBORBIS for PlayStation 4
It is open source and it can be ported easily to others ***s
Change log
Download: liborbis-master.zip / LibOrbis GIT / liborbisNfs / samplenfs
From the liborbisNfs README.md: liborbisNfs a libnfs port for PlayStation 4
What does this do?
liborbisNfs is a homebrew user land library based in libnfs and it is part of LIBORBIS for PlayStation 4
You must use only ip, name resolution not implemented call orbisNfsInit(nfs:ip/pathofyourexport)
sample available at https://github.com/orbisdev/samples/tree/master/samplenfs
Change log
- 25/01/2020 Initial public release
- All homebrew developers who are sharing source code because It is the way. For example Ronnie Sahlberg libnfs
- Hitodama for his incredible work with PS4SDK the one and only
- flatz to bring us a lot of fun with gl stuff
- frangar, xerpi theflow0 and rest of people involved in vitasdk for their incredible work on Vita, it helped me a lot. Some parts of liborbis are based on their work so forgive me for stealing parts like icons and code from vitashell
- masterzorag for freetype and orbisfreetype-gl port and all samples for orbisgl and liborbis
- All people who have been using liborbis
- All ps3dev and ps2dev old comrades
- ZiL0G80 and notzecoxao for sharing some stuff with me
- All MSX users, special mention to ASUR MSX members
- Hideo Kojima and Sony source of inspiration and dreams and for more than 35 years of playing and coding with Sony devices
- The best is yet to come... It's time Developers... Assemble
What does this do?
liborbisNfs is a homebrew user land library based in libnfs and it is part of LIBORBIS for PlayStation 4
- You must use only ip, name resolution not implemented call orbisNfsInit(nfs:ip/pathofyourexport)
- change in browser.h NFSEXPORT to your configuration
- copy content inside nfsexport to your nfs export path
It is open source and it can be ported easily to others ***s
Change log
- 25/01/2020 Initial public release
- All homebrew developers who are sharing source code because It is the way. For example Ronnie Sahlberg libnfs
- Hitodama for his incredible work with PS4SDK the one and only
- flatz to bring us a lot of fun with gl stuff
- frangar, xerpi theflow0 and rest of people involved in vitasdk for their incredible work on Vita, it helped me a lot. Some parts of liborbis are based on their work so forgive me for stealing parts like icons and code from vitashell
- masterzorag for freetype and orbisfreetype-gl port and all samples for orbisgl and liborbis
- All people who have been using liborbis
- All ps3dev and ps2dev old comrades
- ZiL0G80 and notzecoxao for sharing some stuff with me
- All MSX users, special mention to ASUR MSX members
- Hideo Kojima and Sony source of inspiration and dreams and for more than 35 years of playing and coding with Sony devices
- The best is yet to come... It's time Developers... Assemble