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PS4 Jailbreaking       Thread starter PSXHAX       Start date Mar 20, 2018 at 8:47 PM       16      
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Awhile back we saw the Russian WIP of PS4HEN called MiraHEN by The Sugarleaf, and today scene developer @Mathieulh shared a few details on their other projects including OpenOrbis ***- a free and legal PS4 development kit, OpenOrbis Toolchain- tools, patches and scripts to build PS4 homebrew and OpenOrbis Marketplace- an online marketplace for homebrew publishing similar to Cydia but without the repos. :geek:

According to Mathieulh, to quote: "The only place to find information on OpenOrbis is the github, any discord, twitter, reddit, or any social media otherwise is fake."

He also confirmed, "It's legit, someone from the group has asked me to tweet this" and that "It's a placeholder for now" although other PS4 developers including BigBoss replied with "They should change the open in the name then. Try to build a dev community without sharing sources is stupid." :cautious:

Here are some details from Github on the OpenOrbis project, as follows from the README.md:

OpenOrbis - ***

OpenOrbis Team strives to provide an open source, free, legal *** for development of the PlayStation 4 console. We will not be providing any interfaces for kernel development. With this being said all of the things that will be included are as follows
  • Software Development Kit
  • Portable Homebrew/Payload Launcher Source (Currently for 1.76/5.01)
  • Replacement LLVM lld linker for no-prototype/stub generation of source code
New Features!
  • In order to ease development of userland applications like emulators, media players, and homebrew games, we have included a fully modified LLVM linker to replace the standard. This linker will automatically generate the approperate imports and import id's needed to run using the provided loader (TOOD: Link to source)
  • Faster compile times than other competitve homebrew software development kits
Peace To:
  • flatz (overall badass)
  • specter (4.05 kernel exploit implementation)
  • mistawes
  • apache
  • hydrogen
  • rebug
And from the other README.md placeholder: OpenOrbis - Toolchain

The toolchain will provide you with the tools, patches, and scripts neccessary to start building your own homebrew with the OpenOrbis - ***. The parts included are as follows
  • LLVM + Clang (5.0)
  • OpenOrbis customized LLVM LLD (Linker)
Tested
  • These configurations have only been tested on Ubuntu image of Windows Subsystem for Linux, Ubuntu 16.10, and CentOS
  • Other platforms, you are on your own; But feel free to send us a PR to add support to more platforms!
OpenOrbis Open Source PS4 Homebrew Initiative by The Sugarleaf.jpg
 

Comments

my question: "OpenOrbis Toolchain- tools, patches and scripts to build PS4 homebrew"
is it only a entry point for the dev to build new stuff or it is like a manual for programing/compiling?

i would love to see a movian or a kodi working in the ps4! ;)
 
denunes, it needed dependancies need we for compiling our code. Short, for dev of code.

Say write simple code, open filesystem node, get directory, alter. This need know kernel where filesystem go, how to talk filesystem, structure directory low level. Very very complex in raw x86 take entire system over, rewrite everything scratch. *** let we use existing code, abstract this away code already made tested working by simple calls to C library.

PS4 need x86, not C, make we asm from C source, but *** need know all complex convert C to x86 for exec, where to know jsr jmp entry. This complex code link libraries make our homebrew build possible.

Kodi extra nice, dream we much too. Payload *** already release good work, but difficult compile some aspects. Improve open *** for payload, perhaps make code possible for more people experiment, make extra nice homebrew scene. Scene learn from each other.

Play few hen some friend take, ok but bored now + like ps3 rebug extra more, interested ps4 for code only. Too old for psn game, fingers age creak COD, but technical puzzle extra fun.
 
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