Since sharing some PS4 IDPS / PSID Dump Code developer @theorywrong announced on Twitter with help from @DEv ShOoTz the release of OpenRTE v1.0 which is a PlayStation 4 Memory / Module Manager for PS4 1.76 jailbroken consoles.
Download: OpenRTE 1.0 / GIT / PS4 Shutdown LED Color Blink Demo
And from the README.md, to quote: OpenRTE - PlayStation 4 Memory / Module Manager
OpenRTE is a little software for explore/edit memory of the PlayStation 4.
Download pre-compiled version here.
Executing
You need NodeJS and Elf-loader
Tips: Add random page to signet and replace this url by http://ipofserver:5350/ (the backslash at the end is very important)
Compiling
You need PS4SDK and a magic command
Debugging
OpenRTE use libdebugnet from ps4link by psxdev, the debug port is 15000 (change the ip of your computer on the binary, or in the source)
Credit
Thanks to: Dev_ShoOTz for all night of debugging
MarentDev for some help and the library for iOS (not here for the moment)
Marbella, MsKx, JimmyModding, AZN for testing
BadChoiceZ for the notify function
psxdev for libdebugnet
Quentin from PLS Squad for some help in C/C++ with my crappy code xP
CTurt, Zecoxao, wskeu, wildcard, Z80 and all people contributing to PS4 Scene
Note: A release version is also available
I have a bad english, sorry for that ^^' Have fun
Much love to both @Figure03 and @toni1988 in the PSXHAX Shoutbox for passing along the news and video demo.
Download: OpenRTE 1.0 / GIT / PS4 Shutdown LED Color Blink Demo
And from the README.md, to quote: OpenRTE - PlayStation 4 Memory / Module Manager
OpenRTE is a little software for explore/edit memory of the PlayStation 4.
Download pre-compiled version here.
Executing
You need NodeJS and Elf-loader
Tips: Add random page to signet and replace this url by http://ipofserver:5350/ (the backslash at the end is very important)
Compiling
You need PS4SDK and a magic command
Code:
make
OpenRTE use libdebugnet from ps4link by psxdev, the debug port is 15000 (change the ip of your computer on the binary, or in the source)
Code:
socat udp-recv:15000 stdout
Thanks to: Dev_ShoOTz for all night of debugging
MarentDev for some help and the library for iOS (not here for the moment)
Marbella, MsKx, JimmyModding, AZN for testing
BadChoiceZ for the notify function
psxdev for libdebugnet
Quentin from PLS Squad for some help in C/C++ with my crappy code xP
CTurt, Zecoxao, wskeu, wildcard, Z80 and all people contributing to PS4 Scene
Note: A release version is also available
I have a bad english, sorry for that ^^' Have fun
Much love to both @Figure03 and @toni1988 in the PSXHAX Shoutbox for passing along the news and video demo.