Join Us and become a Member for a Verified Badge on Discord to access private areas with the latest PS4 FPKGs.
PS4 CFW and Hacks       Thread starter PSXHAX       Start date May 8, 2020 at 12:30 AM       8,547       12      
Status
Not open for further replies.
Following his progress updates PlayStation 4 homebrew developer fjtrujy (Github) with help from psxdev, frangar and masterzorag made available on the OrbisDev repository Orbis Libs Gen which is a super fast Stub Generator for PS4 Symbols written in Swift as was the previously released MacOS PS4 Remote Sender GUI. :geek:

Download: orbis-libs-gen-master.zip / GIT

With a public release of the OpenOrbis PS4 DevKit (proceeding the PS4 Userland DevKit announcement) by the OpenOrbis Team scheduled for May 11th, things should start heating up on the PlayStation 4 homebrew front as many await a Future PS4 Jailbreak Exploit since theflow0 noted "don't update past FW 6.20 if you want a kxploit." :fire:

Since OpenOrbis Team's Mira Project initial announcement and the Project Mira v1.0 MiraFW developers release, according to @HydrogenNGU on Twitter a PS4 MiraCFW 5.05 (which is as close as most will get to diwidog's private Canis CFW base) is also coming soon for those with a Jailbreakable PS4 Console. :ninja:

In the Tweet below he states the following, to quote:

"First time using swift in Linux and Dockers for a terminal application. It is a stub generator for the PS4 symbols. I'm quite surprised with the execution speed. Functional programming keep to code so clean and reduced."

Previously we've seen a PS4 Symbols IDC Script, Official PS4 Symbol Codes, MiraFW Orbis 5.01 / 5.05 Symbols, PS4 Extended Symbol Resolving, a PS4 PKG Sender Docker and a Dockerized PS4 Exploit LAN Host for those keeping track.

And from the README.md: ORBIS LIB GENERATOR

Description


This is a super fast orbis libs generator, is done in pure SWIFT, and as you can guess being opensource it can be executed everywhere.

More info here: https://swift.org/getting-started/

How it works?

Is not magic, just take a look to the code, and to the github workflow

Execution

You require to have previously downloaded the sprx.json files under the ps4libdoc folder, and finally just run
Code:
swift run orbis-parser
All the assembly references will be generated in the output folder.

Thanks to OrbisDev group
Orbis Libs Gen Stub Generator for PS4 Symbols by OrbisDev via FJTrujy.jpg
 

Comments

Status
Not open for further replies.

:fire: Latest Help Topics

Top