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Proceeding his PS4 Memory Editor / ELF Loader and PS4 CleanELF commit on Github, PlayStation 4 developer Skiffaw (aka Matrix on Twitter) made available OrbisDbg which is server source code for the PS4 5.05 payload and C++ Library for tools alongside an OrbisDbgUI User Interface implementation of OrbisDbg for scene developers. :geek:

Download: OrbisDbg.bin (12.9 KB) / OrbisDbg.elf (10.4 KB) / OrbisDbg.bin (2.01 MB - Payload) / OrbisDbg-master.zip / OrbisDbg GIT / OrbisDbg.v1.0b.zip (848 KB) / OrbisDbgUI-master.zip / OrbisDbgUI GIT

From the OrbisDbg README.md, to quote: OrbisDbg

Source code for the PS4 payload and c++ library to be used for tools. This payload only supports PS4 systems on 5.05

Features
  • Memory Read/Write
  • Get Process List
  • Attach/Detach Process
  • Continue Process
  • Signal Process (Pause, Kill etc)
  • Get/Set Registers
  • Get Process Flags
  • ELF Loading
  • Kernel Reboot
How to Use
  1. Download OrbisDbgUI or any other debugger using this payload
  2. Send OrbisDbg.bin to your console
  3. Launch and attach to game process
  4. Debug
Information
  • The Makefile will build both the kernel level elf as well as the payload that loads it. The ELF folder contains the code for the debugger code and the Payload folder contains the code for the loader. The DLL source is just a C# wrapper for connecting between a tool and the PS4 system.
Credits
  • Sabotage for his 4.55 debugger and tons of help on this project
  • Golden/Xemio for 5.05 patches/kernel offsets and process elf loading
  • Vortex for his version of ps4 payload *** for base webkit payloads
  • CTurt original ps4 payload ***
  • Specter 5.05 exploit
  • 2much4u
Anyone else who has contributed to PS4 exploit.

:arrow: And to quote from the OrbisDbgUI README.md: OrbisDbgUI

User Interface implementing the OrbisDbg Debugger for PlayStation 4

Features

  • Continue debugging already attached processes
  • Memory Editor
  • Register Editor
  • Disassembly View
  • Processes List
  • Software Breakpoints
How to Use
  1. Send OrbisDbg.bin to your console
  2. Launch and attach to game process
  3. Debug
Components
Credits
  • Sabotage for his 4.55 debugger and tons of help on this project
  • Golden/Xemio for 5.05 patches/kernel offsets and process elf loading
  • Vortex for his version of ps4 payload *** for base webkit payloads
  • CTurt original ps4 payload ***
  • Specter 5.05 exploit
  • 2much4u
Anyone else who has contributed to PS4 exploit.
OrbisDbg OrbisDbgUI PS4 Payload & Code Library by Skiffaw (Matrix).jpg
 

Comments

Some people asked if we can play this new game ? And some said How ? And nobody answered but themselves commented without answering. Interesting.
 
Truly a great thing if this would go with the newer games. Now you just have to know how and a guide would be great.
 
I asked "how", simply because i, with my very limited brain (1.00 ofw), can't even begin to understand how this will solve "playing higher fw games on lower fw"....

But again, maybe my old and obsolete brain firmware is the problem....
 
This have nothing to do with Newer Games.

This gives you the ability look find in locate Codes for your Game.
But it is a bit complex if you're not familiar with Assembly Language
Offsets, Float Values, Pointers and Tex-Strings.
Good Luck now go $£arch!
 
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