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PS4 CFW and Hacks       Thread starter PSXHAX       Start date Nov 7, 2018 at 1:53 PM       106      
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Proceeding the PS4Cheater revisions, PS4 SaveData Decrypting Tools and his last update PlayStation 4 homebrew developer ChendoChap committed a PlayStation 4 Save Mounter utility to Github today for Windows utilizing ps4debug.bin with details below! :D

Download: PlayStation 4 Save Mounter.exe / GIT / PS4 Save Mounter PC Client Source Code forked by tunip3 / Fork by D-Pyro / Playstation.4.Save.Mounter.exe / ps4debug.bin (For 6.72 Firmware) / Playstation-4-Save-Mounter_v1.6.zip (PS4 Save Mounter for 6.72 with ps4debug payload) / GIT Fork by GiantPluto / Updated Offsets for 7.00 Testkit / Playstation-4-Save-Mounter_v1.7.zip (PS4 Save Mounter for 7.02 with ps4debug payload) / GIT Fork by Joonie86 / PS4 Save Mounter for 7.55 / GIT Fork / Playstation-4-Save-Mounter.zip for 9.00 / GIT Fork by AGraber

To quote from the README.md: PlayStation 4 Save Mounter

Summary


This program allows you to mount save data as READ/WRITE

Prerequisites
  • PS4 5.05
  • FTP Client
Instructions
  1. Load ps4debug
  2. Start a game
  3. Load FTP
  4. Open the tool
  5. Enter the ip of your ps4 and press click 'Connect'
  6. Click 'Refresh Processes' and select your game in the combobox
  7. Click 'Setup'
  8. Click 'Find Dirs'
  9. Select the save you want to mount in the combobox
  10. Select the mount permission in the combobox (default is READ ONLY)
  11. Click 'Mount'
  12. Your save is now mounted in /mnt/pfs/ & in /mnt/sandbox/{title}/savedataX
  13. After you're done copying/replacing files click 'Unmount'
  • Some games use another save format, they have an sce_ prefix in their name. they won't show up as search results
  • This can probably be patched but I was too lazy
Here's a workaround:
  1. go to /user/home/{userid}/savedata/{titleid}
  2. make a copy of the sce save: 2 files, the bin file(96KB), the sdimg file
  3. rename them
    "sce_sdmemory.bin" -> "temp.bin"
    "sdimg_sce_sdmemory" -> "sdimg_temp"
  4. go to /system_data/savedata/{userid}/db/user and download the database.db file
  5. open it with an sqlite editor
  6. add a new record in the savedata table
  7. fill in the data and you're done
  8. replace the original database with the newer one
  9. Click 'find dirs' again, it should now add a temp entry in the combobox
  10. proceed as usual
  11. go to /user/home/{userid}/savedata/{titleid}
    • delete the original sce_sdmemory.bin and sdimg_sce_sdmemory
    • rename temp.bin to sce_sdmemory.bin and temp to sdimg_sce_sdmemory
  12. replace the modified database with the original one
  13. you're done
Authors
Acknowledgments
PlayStation 4 Save Mounter Demonstration via Sc0rpion
PlayStation 4 Save Mounter Homebrew Utility by ChendoChap.jpg
 

Comments

update to V1.5: https://github.com/ChendoChap/Playstation-4-Save-Mounter/releases
  • removed process selection (everything mounts through shellui)
  • added function to detect games with saves (shellcode-ish stuff)
  • increased performance due to decreasing amount of getuser calls from (2-5) to 1
  • extra patch to mount other games save's with write permission
  • extra patches to mount saves foreign to your account id
  • increased performance getting save information
  • overall increased performance due to reducing amount of memory allocations
  • fixed save info formatting (UTF8)
  • embedded ps4debug payload

15.jpg
 
Hi whenever I try to hit Setup after it succesfully connects to the p4 ip, the windows software just hangs and shows not responding.

FTP via ftp client is working fine and also the save mounter tool shows connected succesfully. Pressing Setup messes it up.

What am I doing wrong?
 
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