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Following his PS4 Tool Box V2 Preview and ps4debug 1.3.0702.1 for PS4 7.02 Jailbroken Consoles, today PS4Scene developer @DeathRGH (YouTube Channel) made available PlayStation 4 Tool Box 2.1.6.168 via Twitter which supports both 5.05 and 7.02 firmware versions followed by PlayStation 4 Tool Box 2.1.8.6 that fixes the payload for 6.72 and PlayStation 4 Tool Box 2.1.9.88 with the changes outlined below. :love:

Download: PlayStation 4 Tool Box v2 [DeathRGH][2.1.9.88].rar (76.25 MB - includes PlayStation 4 Tool Box v2.exe)

Spoiler: Legacy Versions

In the Tweets below he notes to ensure you have .NET Framework 4.5.2 or above, with this latest version including several bug fixes, new features and over 20 useful console tools with 175 game trainers! (y)

Finally, he invites everyone with any questions, issues or bugs you want to report to join DeathRGH's Hood Discord Channel for related help and support.

Changelog:

2.1.10.X (UNRELEASED)

2.1.9.88

  • Added a donation button in case you want to support this project.
  • Added a tool to apply proper padding to functions copied from IDA ("IDA Function Pad").
  • Added support to load import files to the "Import Patcher" generated from "IDA Function Pad".
  • Added the ability to open any window outside the MDI container by holding shift when opening it.
  • Added the ability to auto-resume all types of breakpoints (for execute use software breakpoints).
  • Improved the speed of auto-resume breakpoints.
  • Resized several tool windows to better fit their components.
  • Removed left over UI from the code cave helper.
  • Removed the ability to add multiple addresses in the same group in the structure compare tool.
  • Fixed an issue that would result in a local IP being resolved incorrectly.
  • Fixed an issue that would close then tool box when attaching the debugger.
  • Fixed an issue in the debugger that would case the "Last Instruction" button to stay hidden.
  • Fixed an issue in the register history that would hide the last group when adding something to the structure compare.
  • Fixed an issue in the register history that would display empty records.
  • Fixed an issue in the register history that would write values to the wrong registers.
  • Fixed an issue with software breakpoints crashing. (Thanks to TLH)
  • Fixed an issue with software breakpoints hit count increasing for the wrong breakpoint.
  • Fixed an issue with the assembly helper that would write multiple instructions in the same line.
  • Updated Trainers: + Battlefield 4 CUSA00049 1.00
2.1.8.6
  • Added support for multiple code cave tool windows at once.
  • Added a Call of Duty: Black Ops III 1.26 (Multiplayer) tool.
  • Added a Call of Duty: Black Ops III 1.26 (Zombies) tool.
  • Decreased the network buffer size to 128kb to reduce heap usage.
  • Updated the ps4debug payload for firmware 5.05. (v1.3.0505.92)
  • Updated the ps4debug payload for firmware 6.72. (v1.3.0672.4)
  • Updated the ps4debug payload for firmware 7.02. (v1.3.0702.2)
  • Fixed the ps4debug payload for firmware 6.72 crashing on injection.
  • New Trainers: + The Last Of Us Part 2 CUSA10249 1.07 (Thanks to DEv_ShOoTz)
  • Updated Trainers: + Battlefield 4 CUSA00049 1.00
Changelog:

2.1.8.X (UNRELEASED)
  • ...
2.1.7.30
  • Added support for firmware 6.72.
  • Added more process names to the list of known ones.
  • Updated Call of Duty: Modern Warfare 2 Remastered (Campaign) tool with more options.
  • Updated Call of Duty: Ghosts (Multiplayer) tool with more options.
  • Fixed a issue in libdebug that could cause a overflow in the receive data code. (Thanks to Ctn)
  • Fixed a issue where some of the letters in the trainer dropdown would appear as lower case.
  • New Trainers: + Battlefield 4 CUSA00049 1.00
2.1.6.168
  • Public Release of V2
2.0.0.145
  • Public Beta of V2
PS4Debug Discord Implementation Proof of Concept
PlayStation 4 Tool Box 2.1.6.168 with 5.05 & 7.02 Support by DeathRGH.png
 

Comments

Yeah I mean I have 7.02 console it ok just annoying. But pretty "stable" just a pain to exploit is how I would put it. Def not ready for like daily driving (despite more kp than 5.05 6.72 is ok for daily play)

but all in all THANK YOU looks sick!
 
@djkilla12345 why would anyone update to a more unstable firmware version? Also there is no real reason to update your firmware, since games can always just be backported, I see no reason why you would encourage anyone to update.
 
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