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PS5 News       Thread starter PSXHAX       Start date Jun 3, 2024 at 9:36 AM       18      
Following Sony's PlayStation State of Play event last week, today they announced that beginning on August 7th a PlayStation VR2 PC Adapter will be available allowing PS VR2 players to expand their gaming library with thousands of SteamVR titles! :cool:

Here's further PlayStation VR2 (FAQ / Hacking / Unboxing / Teardown) adapter details from Sony Interactive Entertainment Principal Product Manager Yasuo Takahashi via PlayStation Blog, to quote:

When PlayStation VR2 launched last year, we were thrilled to introduce PS5 players to a new generation of VR games with innovative gameplay and immersive sensory features.

Inspired by our passion to bring gamers even more content options, we’ve been working to enable access to additional games on PC, complementing the diverse PS VR2 games lineup available on PS5. Today, we’re happy to share that we’ll be rolling out this support on August 7.

Players will have access to buy and play Steam’s expansive library of thousands of VR games, including fan favorites like Half-Life: Alyx, Fallout 4 VR, and War Thunder.

To start, players will need to purchase a PlayStation VR2 PC adapter, which will be available for an estimated retail price of $59.99 / €59.99 / £49.99 at select retailers and where available.

Players will also need a commercially available DisplayPort cable (sold separately) that is compatible with DisplayPort 1.4, as well as a Steam account and a PC that meets the minimum requirements below.

Minimum PC requirements

Here are the minimum requirements for PS VR2 gameplay on PC:

Operating system Windows 10 64-bit / Windows 11 64-bit
Processor Intel Core i5-7600 / AMD Ryzen 3 3100 (Zen 2 or later architecture is required)
RAM / memory 8 GB or more
GPU / graphics card NVIDIA GeForce GTX 1650 or later (Turing or later architecture is required) NVIDIA RTX series AMD Radeon RX 5500XT or later / AMD Radeon RX 6500XT or later (For the best performance, we recommend that you use an NVIDIA GeForce RTX 3060 or later or AMD Radeon RX 6600XT or later graphics card)
DisplayPort DisplayPort 1.4 (must have a standard DisplayPort or Mini DisplayPort output port)
USB Direct connection only
Bluetooth Bluetooth 4.0 or later
Setup is easy: simply connect PlayStation VR2 to your PC using the PS VR2 PC adapter and the DisplayPort 1.4 cable. Then, download the PlayStation VR2 App and the SteamVR App from Steam. This will allow you to set up PS VR2 on your PC, customize your settings and play area, and start purchasing and playing games in SteamVR.

As with all PC gaming technology, performance may vary depending on your PC setup, including system compatibility and the quality of your DisplayPort 1.4 cable. Please ensure your setup meets the minimum requirements. SteamVR titles also have individual system requirements, so please refer to the game information on Steam.

Feature differences with PS VR2 on PS5

PS VR2 was designed from the ground up specifically for PS5 – so you’ll notice that some key features, like HDR, headset feedback, eye tracking, adaptive triggers, and haptic feedback (other than rumble), are not available when playing on PC.

However, other high-fidelity and sensory immersion features of PS VR2 are supported, including 4K visuals (2000 x 2040 per eye), 110-degree field of view, finger touch detection, and see-through view, as well as foveated rendering (without eye tracking) and 3D Audio in supported games.

While the most immersive way to experience PS VR2 gaming remains on PS5, we hope players will enjoy the ability to play an expanded lineup of VR games on PC using the same headset. You can check out Steam’s huge library of multiplayer open worlds, survival horror and stealth action games, sports sims, puzzlers, and free-to-play fan favorites on the Steam Store.

Additionally, as part of our Days of Play celebration, gamers in select regions can get $100 off PS VR2 and the PS VR2 Horizon Call of the Mountain Bundle (for PS5) until June 12. Be sure to check (available in select markets) and participating local retailers, as offers and promotion dates may vary by region.

Let us know which games you’re excited to try!
PlayStation VR2 PC Adapter Arrives August 7th Supporting SteamVR Titles.png


I was really hoping that it would open the opportunity to use the eye tracking and HDR for SteamVR games. I've hold from buying expecting to be able to get something more significant than what I currently have on my Quest 3.

I know it's more than I would ever expect from Sony. But it is still a half measure. I'm surprised they didn't force you to have a PSN account to be even able to plug it to your PC. 😂
Still think this won't help sales of the head unit, only thing that works is rumble? what a let down.
60€ adapter for a device that costed 600€ and sony doesnt even have the decency to provide a display cable?...
Those look like completely obtainable specs for a Mac running Parallels. I sincerely hope the adapter will work for we, the lonely Mac users. SuperHot is my wish list for that. One of my favorite games on the PS4, I can only imagine how it works with VR! I do hope the Zen 2 or later architecture requirement is fulfilled by this.

As for the display port, my understanding is that the Mac mini with an M1 processor can run a single external display using the DisplayPort 1.4 rating in the Thunderbolt 3 spec. I relly wish there was a remote connection option as I'm not sanguine about tripping over a 15' USB cord on any platform, though I will admit, it's not a dealbreaker for me.

While 30 games is indeed an impressive launch total, the Steam games make it really enticing, however, the loss of so many PS5 native features (eye tracking in particular) are bringing me down, though still not enough to keep me from purchasing. It indicates in the FAQ that the set will update through the PS5 updates and that latest version will be mandatory. I do hope that isn't problematic depending on the firmware one may be wedded to...

The adaptive controller using the same technology as in the dual sense controller for haptic feedback is interesting, but seems a cheap way of accomplishing a critical aspect of sensory immersion. I can only hope it exceeds what the takedown videos show.
Seems pretty expensive on top of the headset cost, but it's pretty cool to see Sony allowing their headset to be used on PCs for any title. Particularly interesting as not all the mainstream PCVR headsets have eye tracking like the PSVR2. I wonder if that will get utilized more in PC games soon...
I just don't see why this wasn't the case out of the box. It was not hardware that was ever going to move consoles. The only thing you could do is make less people buy your expensive VR headset.

If you make it work on PC, fully featured, you may sell headsets to...PC gamers. Ya know, sell more units lol.

It seems like such a shot in the foot for Sony.
I really like the way Sony is supporting the PC Market recently, whether it's games or hardware like this VR adapter.

But I'm wondering, is there any real advantage to getting this over a Quest 2 or 3 on pc? Especially due to how a ton of features are unavailable for PC.

The only real reason I can think of is if you already own a PS5, which would definitely reduce the overall costs of buying potentially 2 headsets, one for the console and another for PC.
I don't know if this is that common of an opinion, but I really like how the Quests are wireless. I've tried wired headsets and always get caught up in the wires like a big fat ugly goober. I'd like to see Sony do some sort of wireless version of the PSVR that would stream the game to a wireless PSVR headset.

If I were to get a PSVR2, I would have to upgrade my GPU as I am running a GTX970 still (lole). Another thing that I like about the is that it is self contained. No need to connect to PC unless you're playing a performance intensive title. I believe that if I owned a PS5 I would probably be more inclined on getting the VR2.

Although I find this setup very nice, I don't think this would be the right one for me. As previously stated, maybe if I were to have a better GPU and/or PS5, I would be more likely to purchase one. Maybe if the price drops in the future.
This is super sick! It’s cool to see them actually support VR on PC officially. I have a PS4 VR that I used in tandem with iVRY drivers on steam to work with dolphinVR and steamVR, and it was an insane hassle to set up, especially because in order to play games with VR controllers I had to modify a bunch of open-source repos that added functionality for the janky old PS3 move controllers that Sony repurposed as PSVR controllers.

While my PC specs definitely clear the bar set here, the fact that the adapter is probably going to be close to 80 dollars in my region, let alone adding the price of the headset, is definitely a bit of a turn off, especially when something like the quest works natively with my PC. I agree with @boredguy123 that if there was some sort of wireless option it would definitely pique my interest a bit more, but I guess there’s only so much you can ask for.

I also feel like it’s kind of a weird marketing call to say, “this adapter lets you use the headset on PC, but since it was specially designed for PS5, not all features of the headset will be functional.” I appreciate the transparency of what the adapter actually does and not that I know the internal specs of this headset but are you really saying that eye tracking with this headset is ONLY available on the PS5? Sounds nitpicky but I feel like any sufficiently well built PC could handle it, no?