I've never messed with these before, from the second link I see the following though:
Game CONFIG
Some of the PS2 emulator types (such ps2_gxemu.self, ps2netemu.self) are able to load config commands that are applyed "by game ID". The concept of "game patches" is not technically correct because some of the commands does patching functions but others does other things (not patching), and other commands works as switches or sets a value that are enviromental settings for the emulator (not for the game) but because are applyed "by game" should be considered enviromental settings for that specific game, so for simplification purposes you can think in all this data as "game configs"
This "game config" data seems to work in the same way for all the PS2 emulator types but can be located in different places, some are hardcoded inside the emulators itself (inside the .self), and at the time the "PS2 classics" emulator (ps2_netemu.self) was developed this config can be loaded from an external file
In short, the "game configs" can modify the game image (by patching it) and can be used to configure the virtual PS2 (the emulated machine). And can be loaded from hardcoded data (inside the .self) or from an external file (this feature is supported only by ps2_netemu.self)
Scrolling down more I saw:
ALL |
Tony Hawk's series |
00000000 3D 00 00 00 89 3D 00 00 08 00 00 00 00 00 00 80 =....=..........
00000010 FF FF FF FF 00 00 00 80 00 00 40 53 00 00 00 80 ..........@S....
00000020 FF FF FF FF 00 00 00 80 00 00 40 D3 14 00 00 00 ..........@Ó....
00000030 00 00 00 00 ....
|
15753 (3.73+) |
fixes Graphic issues with Spiky Polygons
|
After some more searching I ran across
THIS page, which led me to the following file I think is what you may need (assuming you're looking for the USA (SLUS 21208) version:
Download:
TONYHAWKSAMERICAWASTELAND.SLUS_21208.CONFIG
Hopefully you can take it from here, or maybe someone more familiar with these PS2 games on PS3 .config files will jump in. Good luck!