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PS3 Jailbreaking       Thread starter PSXHAX       42,645       0      
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PSXHAX

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Following the PS3 HFW (Hybrid Firmware), today a PS3HEN Homebrew ENabler for PlayStation 3 consoles that couldn't run Custom Firmware (CFW) previously including SuperSlim models is available for those who still own a PS3 entertainment system followed by more updates including PS3HEN 3.0.0, PS3HEN 3.0.1 / PS3HEN 3.0.2 / PS3HEN 3.0.3 via Github for those on 4.84 / 4.85 / 4.86 / 4.87 / 4.88 HFW. :ninja:

Download: PS3HEN_V1.0.0.zip (182.98 MB) / PS3HEN_V1.0.0.zip (Mirror) / PS3HEN_V1.0.0.zip (Mirror #2) / PS3HEN_V1.0.1.zip (188.7 MB) / IRISMAN_VER484_HENtai_rev6.pkg (2.29 MB via aldostools) / HAN_Toolbox_HEN_TEST.pkg (931.56 KB) / PS3HEN_files_extract_to_USB.zip (52.1 KB) / boot_plugins_nocobra.txt (36 Bytes) / webMAN_MOD_1.47.18_Installer.pkg (5.27 MB) / PS3HEN_V1.0.2.zip (188.8 MB) / PS3HEN_2.0.0.zip / HEN_v2.0.1_Offline_Installer_Stock_HDD_XAI.pkg_signed.pkg (9.5 MB - Unofficial) / HEN_v2.0.1_Offline_Installer_REBUG_HDD_XAI.pkg_signed.pkg (8.8 MB - Unofficial) / PS3HEN_2.0.2.zip / PS3HEN_2.1.0.zip / PS3HEN_2.1.1_4.82_FW.zip / PS3HEN_2.2.1.zip - PS3HEN_2.2.1_4.82_FW.zip (HAN Toolbox not supported without category_game.xml (46.02 KB) patch via esc0rtd3w) / Latest_HEN_Installer_2.2.1_signed-484C-etHANol.pkg (10.6 MB) / PS3HEN_2.2.2.zip / PS3HEN_2.2.2_4.82_FW.zip / PS3HEN_2.3.0.zip / PS3HEN_2.3.0_4.82_FW.zip / PS3HEN_2.3.1.zip / PS3HEN_2.3.1_4.82_FW.zip / PS3HEN_2.3.2_4.85_FW.zip / PS3HEN_2.3.2_4.84_FW.zip / PS3HEN_2.3.2_4.82_FW.zip / PS3HEN_2.4.0_4.85_FW.zip / PS3HEN_2.4.0_4.84_FW.zip / PS3HEN_2.4.0_4.82_FW.zip / PS3HEN_3.0.0_4.85_FW.zip / PS3HEN_3.0.0_4.84_FW.zip / GIT / PS3 Toolset by bguerville / PS3HEN_3.0.1_4.86_FW.zip / PS3HEN_3.0.1_4.85_FW.zip / PS3HEN_3.0.1_4.84_FW.zip / ps3_tools-v3.0-HAN486_HFW_release_PS3XPloit.zip (17.1 MB) / PS3HEN_3.0.2_4.87_FW.zip (10.7 MB) / PS3HEN_3.0.2-Developers-Only.zip (168 MB) / ps3_tools-v3.0-HAN487_HFW_release_PS3XPloit.zip (28.4 MB)

Latest Version - Downloads with MD5 Hashes:

PS3HEN v3.0.3

4.88 HFW

PS3HEN.BIN: 39FEF78E8263DDE9DBEFC7B1F91C8E2F

4.87 HFW
PS3HEN.BIN: 64C0252A1C5692D998B3B74E2F3EA3A9

4.86 HFW
PS3HEN.BIN: 3A4D2DDD875F66CCE89B7C0F8E981EED

4.85 HFW
PS3HEN.BIN: 1442DF8B2C23A3D4FCBAC05D1DA2D02B

4.84 HFW
PS3HEN.BIN: A4487B175D6566AA4CE2FFD23B88760C

Spoiler: Legacy MD5 Hashes

Below are the related Tweets, and from the included Readme.txt via esc0rtd3w to quote: Requirement For All

1) Place PS3HENTAI_signed.pkg on dev_usb000
2) Run /html/han_flash_mount.html
3) Install PS3HENTAI_signed.pkg
4) Reboot PS3

Quick Setup USB

1) Place boot_plugins_nocobra.txt on dev_usb000 if using plugins
2) Place PS3HEN.BIN and stackframe.bin on dev_usb000
3) Run /html/ps3hen.html

Quick Setup Offline USB

Requirement:


1) Place HEN_Offline_Installer_signed.pkg on dev_usb000
2) Run /html/han_flash_mount.html
3) Install HEN_Offline_Installer_signed.pkg
4) Reboot PS3

How To Use:

1) Place boot_plugins_nocobra.txt on dev_usb000 if using plugins
2) Place PS3HEN.BIN and stackframe.bin on dev_usb000
3) Use "Enable HEN" icon under game colum to launch HEN

Quick Setup Offline HDD

Requirement:


1) Place HEN_Offline_Installer_HDD_signed.pkg on dev_usb000
2) Run /html/han_flash_mount.html
3) Install HEN_Offline_Installer_HDD_signed.pkg
4) Reboot PS3

How To Use:

1) Place boot_plugins_nocobra.txt on dev_usb000 if using plugins
2) Use "Enable HEN" icon under game colum to launch HEN

WHAT IS HEN:

HEN stands for Homebrew ENabler. it also consists of much more new functions relatively close to a CFW

HOW DOES IT WORK?:

Install HAN Enabler. Copy PS3HEN.BIN, HENTAI.pkg and stackframe.bin(READ:rename) to /dev_usb000 and run the HTML. Once done, go to Package manager and install the HENTAI.pkg and reboot console. From now on to enable HEN simply use usb000 stackframe.bin and PS3HEN.BIN and run html... HEN ENABLED!

FEATURES OF V1.00:
  • Managunz backup manager works best for jb rips(ISO not supported)!
  • MULTIMAN works too but compatibility is not the same.
  • PSXISO Support is there!!!!
  • BD/DVD Region patches
  • BDISO support(stutter with xmb, use showtime)
  • BOOTPLUGINS WORK location "/dev_usb000/boot_plugins_nocobra.txt"(Use webman original one and not the mod one. also disable content scan on boot in settings)
  • Discless games work with disc icon!
  • Syscall 6 added
  • Syscall 7 added(address>0x8000000000352230) and disabled overwriting syscall 0->15
  • Syscall 15 added
  • Syscall 8 opcodes added for detection HEN and for advanced lv2 poke(read DEVELOPER SECTION)
  • Whole kernel memory RWX(execute kernel payload like this at high locations or hook syscalls etc)
  • PS3MAPI support for modding
  • Debug PKG install
  • Homebrew resigned for 3.55 and less support!
  • Homebrew Root Flags enabled!
  • HAN PKG insall support
  • PSN Connectivity
  • All process executed after HEN have rwx permissions!
  • HAN Enabled by default!
CFW PATCHES:
  • CFW settings
  • Retail/DEBUG pkg installation
  • Unlink to Delete
  • Remote play with PC
  • Download debug pkg on retail
  • Remote play ignores SFO check
  • Cinavia protection
  • videoplayer_plugin
  • DVD region check (not cracking RCE)
  • REBUG themed RCO & XML
  • AIO copy
NOTES:
  • If you get error 80010017 launching homebrew that simply means HEN failure, restart console and try again! (restart is important!)
  • Also try deleting cache, browsing data, cookies and the likes from browser, make the exploit page the home page
DEVELOPERS:
Code:
#define SYSCALL8_OPCODE_IS_HEN                        0x1337
using this if return 0x1337 its hen

ADVANCED POKE:syscall8(0x7003, addr, value);
this allows poking any location in lv2 memory BUT you have to restore original value before exiting to another application or exiting to xmb.USE WISELY OTHERWISE PS3 SHUTS DOWN

BDMIRROR: Managunz FTW! (please use Cobra payload because by default its MULTIMAN)
NOTE: mounting dev_blind will actually mount dev_flash. change files directly from dev_flash instead or hdd0/plugins/CFW/

Kernel Mode returns 0x53434500 on success to user webkit 0x8a000000. its good to measure HEN success. right now hen is already close to or is 100%
:alert: WARNING: :alert:
  • DO NOT UNDER ANY CIRCUMSTANCES ENABLE FSM ON A PS3 WITH PS3HEN!
  • CONNECTION TO PSN SHOULD BE DONE AT YOUR OWN RISK. DISABLING CFW SYSCALLS MAY NOT HIDE YOUR HEN WHILE ON PSN
  • DO NOT INSTALL CCAPI (ControlConsole API)
Also from esc0rtd3w are some PS3HEN All-In-One (AIO) Offline Packages with details below to quote:

All files are from original PS3HENtai package mixed with offline enablers by lmn7

The 4.82 webkit has also replaced the 4.84 one, under /dev_hdd0/plugins/CFW/vsh/module/silk_webkit.sprx

REQUIRED: Run HAN Installer Before Beginning, To Get Package Manager

1) Run HAN Enabler + Flash Mounter
2) Install AIO Package of Your Choice
3) Reboot Console
4) Use "Enable HEN" link on game column

Run From HDD (Recommended Method)

This method will store payload and stackframe in /dev_hdd0/hen/
To use plugins, put boot_plugins_nocobra.txt on /dev_usb000/
Load Plugins From HDD

This will load plugins from /dev_hdd0/hen/boot_plugins_nocobra.txt

WARNING: Loading bad plugins can force a firmware reinstall!

To change plugins, edit the boot_plugins_nocobra.txt file and use FTP to transfer new file, then reboot and enable HEN again to activate plugins. Only install one package, not both!
Run From USB

This method requires you to put payload and stackframe in /dev_usb000/
To use plugins, put boot_plugins_nocobra.txt on /dev_usb000/
For Devs:

Run From HDD


Debug payloads allow capturing output using socat and other tools
These methods will store payload and stackframe in /dev_hdd0/hen/
Load Plugins From HDD

This will load plugins from /dev_hdd0/hen/boot_plugins_nocobra.txt

WARNING: Loading bad plugins can force a firmware reinstall!

To change plugins, edit the boot_plugins_nocobra.txt file and use FTP to transfer new file, then reboot and enable HEN again to activate plugins
:arrow: And from the included PS3HEN v2.0.0 ReadMe.txt:
  • Compatible with 4.84 HFW ONLY
WHAT IS HEN:

HEN stands for Homebrew ENabler. it also consists of much more new functions relatively close to a CFW

HOW DOES IT WORK?:

Copy PS3HEN.BIN and stackframe.bin to /dev_usb000/ and run the /html/ps3hen.html

File Hash Verify
  • PS3HEN.BIN 8bb70295550bb1f92e8c37b39ad23f84
  • stackframe.bin 08d6299d3788486cb7596f4a5857c01f
Plugins Support (Online and Offline Methods):
  • Place boot_plugins.txt on dev_usb000 if using plugins
  • Place boot_plugins_kernel.txt on dev_usb000 if using kernel plugins
HEN status is now verified with both online & offline methods, and will display an error if HEN does not load

Offline HEN Setup Instructions

REQUIRED BEFORE STARTING

Run From Hard Drive (Recommended):

1) Run /html/han_flash_mount.html
2) Install HEN_v2_Offline_Installer_HDD_signed.pkg
3) Reboot PS3
4) Launch From New "Enable HEN" XMB Icon, Under Game Column

Run From USB:
  • This method requires that the USB drive be plugged in to load PS3HEN
  • Some USB drives are not compatible and will not work
  • If PS3HEN.BIN is missing, you will get a failed message and need to reboot console
  • If stackframe.bin is missing, your console will freeze, and you will need to reboot
1) Run /html/han_flash_mount.html
2) Install HEN_v2_Offline_Installer_USB_signed.pkg
3) Reboot PS3
4) Place PS3HEN.BIN and stackframe.bin on dev_usb000
5) Launch From New "Enable HEN" XMB Icon, Under Game Column

CFW PATCHES:
  • CFW settings
  • Retail/DEBUG pkg installation
  • Unlink to Delete
  • Remote play with PC
  • Download debug pkg on retail
  • Remote play ignores SFO check
  • Cinavia protection
  • videoplayer_plugin
  • DVD region check (not cracking RCE)
  • REBUG themed RCO & XML
  • AIO copy
NOTES:
  • if you get error 80010017 launching homebrew that simply means HEN failure, restart console and try again!(restart is important!)
  • also try deleting cache, browsing data, cookies and the likes from browser, make the exploit page the home page
DEVELOPERS:
Code:
#define SYSCALL8_OPCODE_IS_HEN                       0x1337
using this if return 0x1337 its hen
Code:
ADVANCED POKE:syscall8(0x7003, addr, value);
this allows poking any location in lv2 memory BUT you have to restore original value before exiting to another application or exiting to xmb.USE WISELY OTHERWISE PS3 SHUTS DOWN

BDMIRROR: Managunz FTW! (please use Cobra payload because by default its MULTIMAN)

NOTE: mounting dev_blind will actually mount dev_flash. change files directly from dev_flash instead or hdd0/plugins/CFW/

Kernel Mode returns 0x53434500 on success to user webkit 0x8a000000. its good to measure HEN success. right now hen is already close to or is 100%

Changelogs:

v1.0.1

  • Renamed stackframe_v11.bin to stackframe.bin
  • Added boot_plugins_nocobra.txt
  • Added USB and HDD offline packages
  • HAN-signed PS3HENtai package
v1.0.2
  • Fixed missing "Enable HEN" icon while CFW files are being used, with new USB and HDD offline packages
v2.0.0
  • Fake flash is no longer used, in favor of on-the-fly patching
  • Fixed blackscreen crashes
  • Fixed random recovery kicks
  • ISO support added
  • PS3MAPI support can now read/set process mem using webman
  • KW stealth extensions added
  • Random lv2 panic fixed
  • Added check in html for hen success
  • Kernel plugins support
  • Photo gui opcode support for webman
  • Syscall 389/409 product mode check disabled
  • Opcode 1339 added, returns HEN version (0x0200)
Notes:

WebmanMOD tested with 1.47.17 and 1.47.19, with fan control and PS3MAPI working

v2.0.1 (Unofficial) via Joonie: Here's a little update.

Aldostools implemented auto-refresh on start-up so that way both webMAN Games and Hybrid Firmware Settings under Network Category would remain hidden by default which avoids unnecessary crash from loading both HEN plugins without HEN enabled.

Unofficial PS3HEN 2.0.1 Beta Change note (based on aldo's fork):

1. mappath is used for enabling xai_plugin so it wouldn't appear on fresh boot.
2. Remote Play with PC restriction removed
3. DeViL303's extended download_plugin support added
4. Hybrid Firmware Tools (equivalent to CFW settings with less features)
5. Both Stock and REBUG edition (theme) available.
6. webMAN MOD 1.47.20 beta integrated (auto-refresh Game and Network Categories)

Special thanks to Aldostools, esc0rtd3w, habib, DeViL303, ShaolinAssassin, lmn7

P.S. This isn't an official update, features can be added or removed in the future.

v2.0.2

Stackframe Binary

  • C00 unlocker activated by default
PS3HEN Payload
  • RAP activation on the fly, default path : usb000/exdata/<rap> or usb001/exdata/<rap>
  • Fixed issue with official NPDRM content rif deletion and unable to boot error
  • PS2 classics launcher support
  • Added DeViL303's advanced download plugin patches
  • Fixed Install All Packages
  • Fixed explore_plugin patches
  • App restriction on RemotePlay with PC removed
  • Improved games compatibilty e.g COD3
  • Enabling dev_blind by default
  • Multiple path on boot_plugins & boot_plugins_kernel (HDD & USB) Thanks to aldostools
  • Hybrid Firmware Tools available when HEN's activated (Enable HEN to use this feature) *
    *Only available via PS3HEN PKG installation
Resources
  • Fixed infinite spinning wheel when in-game
  • Both REBUG and Stock Edition available
  • Hybrid Firmware Tools available via PKG installation
  • HEN updater support available under Network Category
  • Official firmware updates via internet blocked
v2.1.0

Many thanks to Habib who accidentally released v1.0.0 as anonymous ;)

PS3HEN Payload
  • Payload size is reduced by 20kb
  • Advanced QA Flag. This DOES NOT allow downgrading!
  • Debug Settings Enabler added (QA flag needs to be enabled)
  • AES calculation now uses internal library from LV2
  • RAP can now be loaded / accessed from dev_hdd0/exdata
Resources
  • Added Update Themes option to PS3HEN Updater menu
  • Added theme pack by "Itroublve Hacker" to PS3HEN Updater -> Update Themes
  • Small text edit on "Theme selector" is now "Theme Selector" under Hybrid Firmware Tool
v2.1.1

Stackframe Binary

  • 4.82 CEX supported! Each FW version has its own payload, stackframe, package, and update XML.
PS3HEN Payload
  • PSNPatch is fixed, no more freezing from syscall removal
  • Remap for HFW_settings is now fully protected, no more disappearing HFW tools
  • Stability patches added on initial boot process
  • HEN check added to verify if HEN enabled, and to prevent freezing
Resources
  • PKG Linker entries added to category_game.xml
v2.2.1

Global Changes

  • The stackframe and PS3HEN bins are now merged as a single payload binary (PS3HEN.BIN)
  • Added HEN refresh and version display on initialize, using embedded plugin
  • Replaced dev_blind with dev_rewrite to maintain RW state at all times
  • On Boot, HEN Enabler icon is selected by default
HEN Plugin Changes
  • HEN version notification on boot
  • Refreshes Game and Network Category
  • Enables in-game Screenshot feature
  • Unloads Itself
Payload Changes
  • HEN Installer feature added and memory management changes
  • Fixed Encryption
  • HMAC Hash Validation
  • PSP ISO Launcher Support
  • PS2Classics launcher activation on the fly (thanks aldostools)
  • Impoved compatibility with apps like MultiMan and others which replace syscall 6-10
  • Cleanup thread added and Faster boot times for app increasing stability
  • Embedded buffers and removed memory fragmentation
  • Memory Management of map_path improved
  • Memory Optimization (no embedded buffer for kernel plugin, only allocs when requested)
  • Fail-safe added for stage0 incase stage2 not found (thanks aldostools)
  • Fixed bug where if kernel plugin was more than 64kb it will crash PS3
  • Fixed extern typo of 64mb to 64kb
  • Added missing COBRA patches & BT/USB passthrough support added
  • PS3MAPI bugfix + Stability
  • Self Threading Support. Fixes the issue with a few games (SC Trilogy and etc). Currently ISO/NetISO not supported
  • Improved SELF auth (Fixes games that run multiple executables. Stability improved)
Resource Changes
  • Default Theme Pack removed from main package and can now download from Themes Updater
  • HEN Theme Pack by Itroublve_Hacker downloadable package updated with fixed icons
  • PKG Linker is now located under Package Manager - Install Packages
  • Cleaned Up Unused XML Entries. Added 1 query for external.xml on usb000 (thanks DeViL303)
  • Replaced Manual link from Network column with PS3Xploit Home link
  • Added new coldboot, icons, and JS/HTML overlay (thanks xps3riments)
v2.2.2

Payload Changes

  • HEN_init freezing fixed by timer change
  • Syscall handler bug fixed, removed 2 second hang on XMB no cleanup thread
  • HashCalc bug fixed, strict hashcheck
  • USB Package installation support for HEN installer (/dev_usb000/HEN_UPD.pkg)
Resource Changes
  • Updated videoplayer_plugin.sprx to use proper DEX version for each firmware version
v2.3.0

Global Changes

  • Exploit init is faster
  • Increased sleep in html, removed from bins
HEN Plugin Changes
  • HEN Updater added with version check
  • Fixed crash that sometimes happened on init
  • If HEN doesnt init an automated soft reboot takes place
  • HEN can be enabled when failed, and ran successively, without reboot
  • Removed infinite loop. One second is 10 tries, otherwise reboot
Payload Changes
  • SELF Decrypter Fix
  • Fixed some blackscreen issues
  • Fixed freezing if someone tries to enable hen successfully twice
  • Optimizations added to how much stack is available to the syscalls (original vs before original-0xd0). Thanks aldostools
  • Handler requests are passed fast, removed many branch conditions there for faster handling
  • Updated extended download plugin patches, per DeViL303 suggestion
  • HEN queue is drained before the patches get disabled, and also synchronized properly the check to synchronize remove and do patches
v2.3.1

HEN Plugin Changes

  • Fixed the issue when Network is disabled
Payload Changes
  • Now mounts both dev_rewrite & dev_blind to save the scene
Resource Changes
  • Added duplicate icon fix by DeViL303
v2.3.2

HEN Plugin Changes

  • Updated To Detect and Support 4.85 HFW
Payload Changes
  • Updated To Detect and Support 4.85 HFW
v2.3.3 Beta

Payload Changes

  • - Remapping HFW XML from /dev_flash/ now instead of /dev_hdd0/
Resource Changes
  • - Updated path pointing to ps3hen_updater.xml in hfw_settings.xml
v2.4.0

Global Changes

  • Stage2 Size went from 100kb+ to 90kb
Payload Changes
  • Added VSH patches and disabled signature check of RIF, now other tools are compatible
  • PS3MAPI can now write to VSH text segment like CFW
  • Disabled VSH check in RIF that R and S cant be just 0
  • DLC/PSX games RAP support added
  • Fixed hitching of PSX PAL on NTSC TV and vice versa
  • Removed unnecessary hooks on CellFsOpen/CellFsRead/CellFsClose, possibly increasing stability
  • Speed improvement when loading NPDRM type 2 games (need original or RAP Activated RIF), CPU couldnt generate ECDSA fast enough
  • Fixed issue where people sometimes got stuck downloading games from PSN
v3.0.0

Global Changes

  • No Longer Officially Supporting 4.82 Firmware
HEN Plugin Changes
  • Fixed freezing if DVD or CD is already inserted into PS3 when HEN is enabled
  • Showing error message if reply length is too short from server
Payload Changes
  • Fixed Freezing Problems on All Models
  • Fixed Issues With Incompatible Models
  • Improved Sanity Checks
v3.0.1

Global Changes

  • Updated To Support 4.86 HFW
HEN Plugin Changes
  • Updated To Support 4.86 HFW
Payload Changes
  • Updated To Support 4.86 HFW
  • * COBRA PS3MAPI Changes (thanks to TheRouLetteBoi)
  • ** Added a better set process memory by using the function used to actually write to process, this will allow user to write to memory where writing permissions are disabled
  • ** Added ps3mapi_process_page_allocate this function will allocate memory into the eboot process allowing your to write/read/execute code into start_address parameter
  • ** Added ps3mapi_get_process_module_info which will get the name, module path, module segments, module start and module stop address all in one function
  • ** Added ps3mapi_create_process_thread to create thread into the process, This is useful if you want to load a small function into the process without needed make and load a sprx module
v3.0.2

HEN Plugin Changes

  • Updated To Support 4.87 HFW
Payload Changes
  • Updated To Support 4.87 HFW
  • * COBRA PS3MAPI Changes: Updated To Identify 4.87 Firmware
Resource Changes
  • Updated HEN Loader category_game.xml to use new icon (thanks xps3riments)
Spoiler: Tweets

How To Install PS3Hen On Any PS3 Console
PS3 HEN (Homebrew Enabler) for HFW 4.84
Code:
   .text
   .section .start,"ax",@progbits
   .align 3

   .global _start

#include <lv2/macros.h.S>
#include <lv2/symbols.h>

#define CALL_NORET(addr) \
   MEM_BASE(%r0); \
   LOAD_LABEL(%r0, %r0, addr); \
   mtctr    %r0; \
   bctr;

#define CALL(addr) \
   MEM_BASE(%r0); \
   LOAD_LABEL(%r0, %r0, addr); \
   mtctr    %r0; \
   bctrl;

_start:
   mflr    %r0
   std     %r0, 0x10(%sp)
   stdu     %sp, -0x80(%sp)
   std        %r28, 0x78(%sp)
   std        %r27, 0x70(%sp)
   std        %r26, 0x68(%sp)

1:
   li %r4, 0
   lis %r4, 0x8000
   sldi %r4, %r4, 32
   oris %r4, %r4, 0x7e
   ori %r4, %r4, 0
   li %r3,0
   lis %r3, 0x8d00
   ori %r3, %r3, 0x500
   li %r5, 4
   CALL(copy_from_user_symbol)
   li %r3, 0
   lis %r3, 0x8000
   sldi %r3, %r3, 32
   oris %r3, %r3, 0x7e
   ld %r28, 0(%r3) #our config handle

   li %r4, 0
   lis %r4, 0x8000
   sldi %r4, %r4, 32
   oris %r4, %r4, 0x7e
   ori %r4, %r4, 0x10
   li %r3, 0
   lis %r3, 0x8d0f
   ori %r3, %r3, 0xf050
   li %r5, 4
   CALL(copy_from_user_symbol)
   li %r3, 0
   lis %r3, 0x8000
   sldi %r3, %r3, 32
   oris %r3, %r3, 0x7e
   ori %r3, %r3, 0x10
   mr %r27, %r3 #our services

   mr %r3, %r28
   lwz %r4, 0(%r27)
   stdu      %r1, -0xC0(%r1)
   std       %r27, 0x98(%r1)
   mr %r27, %r3
   li %r3, 0
   std       %r28, 0xA0(%r1)
   std       %r29, 0xA8(%r1)
   std       %r31, 0xB8(%r1)
   mr        %r28, %r4
   li %r26, 0
   lis %r26, 0x8000
   sldi %r26, %r26, 32
   oris %r26, %r26, [email protected]
   ori %r26, %r26, [email protected]
   std %r26, 0xd0(%r1)
   MEM_BASE(%r0)
   LOAD_LABEL(%r0, %r0, 0xa0374)
   mtctr    %r0
   bctrl

2:
   mr %r3, %r28
   lwz %r4, 4(%r27)
   stdu      %r1, -0xC0(%r1)
   std       %r27, 0x98(%r1)
   mr %r27, %r3
   li %r3, 0
   std       %r28, 0xA0(%r1)
   std       %r29, 0xA8(%r1)
   std       %r31, 0xB8(%r1)
   mr        %r28, %r4
   li %r26, 0
   lis %r26, 0x8000
   sldi %r26, %r26, 32
   oris %r26, %r26, [email protected]
   ori %r26, %r26, [email protected]
   std %r26, 0xd0(%r1)
   MEM_BASE(%r0)
   LOAD_LABEL(%r0, %r0, 0xa0374)
   mtctr    %r0
   bctrl

3:
   mr %r3, %r28
   lwz %r4, 8(%r27)
   stdu      %r1, -0xC0(%r1)
   std       %r27, 0x98(%r1)
   mr %r27, %r3
   li %r3, 0
   std       %r28, 0xA0(%r1)
   std       %r29, 0xA8(%r1)
   std       %r31, 0xB8(%r1)
   mr        %r28, %r4
   li %r26, 0
   lis %r26, 0x8000
   sldi %r26, %r26, 32
   oris %r26, %r26, [email protected]
   ori %r26, %r26, [email protected]
   std %r26, 0xd0(%r1)
   MEM_BASE(%r0)
   LOAD_LABEL(%r0, %r0, 0xa0374)
   mtctr    %r0
   bctrl

4:
   mr %r3, %r28
   lwz %r4, 0xc(%r27)
   stdu      %r1, -0xC0(%r1)
   std       %r27, 0x98(%r1)
   mr %r27, %r3
   li %r3, 0
   std       %r28, 0xA0(%r1)
   std       %r29, 0xA8(%r1)
   std       %r31, 0xB8(%r1)
   mr        %r28, %r4
   li %r26, 0
   lis %r26, 0x8000
   sldi %r26, %r26, 32
   oris %r26, %r26, [email protected]
   ori %r26, %r26, [email protected]
   std %r26, 0xd0(%r1)
   MEM_BASE(%r0)
   LOAD_LABEL(%r0, %r0, 0xa0374)
   mtctr    %r0
   bctrl

5:
   mr %r3, %r28
   lwz %r4, 0x10(%r27)
   stdu      %r1, -0xC0(%r1)
   std       %r27, 0x98(%r1)
   mr %r27, %r3
   li %r3, 0
   std       %r28, 0xA0(%r1)
   std       %r29, 0xA8(%r1)
   std       %r31, 0xB8(%r1)
   mr        %r28, %r4
   li %r26, 0
   lis %r26, 0x8000
   sldi %r26, %r26, 32
   oris %r26, %r26, [email protected]
   ori %r26, %r26, [email protected]
   std %r26, 0xd0(%r1)
   MEM_BASE(%r0)
   LOAD_LABEL(%r0, %r0, 0xa0374)
   mtctr    %r0
   bctrl

6:
   mr %r3, %r28
   CALL(0xA0C90)

   ld        %r28, 0x78(%sp)
   ld        %r27, 0x70(%sp)
   ld        %r26, 0x68(%sp)

7:
   li %r3,0
   lis %r3, 0x5343
   ori %r3, %r3, 0x4500
   li %r4, 0
   lis %r4, 0x8a00
   stw %r3,0x60(%r1)
   addi %r3, %r1, 0x60
   li %r5,4
   CALL(copy_to_user_symbol)
   std     %rtoc, 0x28(%sp)
   clrrdi     %rtoc, %rtoc, 32
   oris     %rtoc, %rtoc, [email protected]
   ori     %rtoc, %rtoc, [email protected]
   bl     main
   ld    %rtoc, 0x28(%sp)
   addi     %sp, %sp, 0x80
   ld     %r0, 0x10(%sp)

   mfsprg0 %r9
   ld %r3, 0x68(%r9)
   ld %r3, 0(%r3)
   ld %r1, 0x50(%r3)
   addi %r1, %r1, 0xd40
   ld %r3, -0x1e88(%r2)
   li %r5,0
   li %r6,0
   CALL_NORET(0x123fa0)
How To Install Multiman File Manager On Your Modded PS3
PS3 HEN 4.84 Version 2.0
PS3Hen Update 2.0.0 HFW 4.84.2 PS3 2019
PS3 HEN Toolbox Beta

PS3 - HEN Toolbox v1.00 (Out Now)

Download: HEN_Toolbox_v1.00.pkg (49.8 MB) / HEN _Toolbox_v1.00_fw486.pkg (50.0 MB) / HEN _Toolbox_v1.00_fw486_v3.pkg (50.0 MB) / HEN _Toolbox_v1.00_fw486_v4.pkg (50.0 MB) / HEN_Toolbox_v1.00_fw487.pkg (50.2 MB) / Ultimate_Toolbox_1.01.pkg (163 MB) via DeViL303 / Mirror via NotOnlyEyes / Ultimate_Toolbox_v2.00_FULL.pkg (514 MB) / Ultimate_Toolbox_v2.00_BASE.pkg (72.3 MB) / Ultimate_Toolbox_v2.01_FULL_version.pkg (523 MB) / Ultimate_Toolbox_v2.01_BASE_version.pkg (84.4 MB) via Devil303.com


Spoiler: More Tweets & Video Guides / Tutorials

Spoiler: PS3 HFW 4.86.1 (Hybrid Firmware) / PS3 HFW 4.87.1 (Hybrid Firmware)

PS3 HFW 4.88 (Hybrid Firmware) via zecoxao: joonie gave me instructions to build one. here it is if you wanna test (make sure you do it with a hardware flasher and a backup of flash in hand) he went to sleep so that's why i build it lol

Download: HFW+4.88.rar (196.33 MB) / 488HFW.part1.rar / 488HFW.part2.rar (99 MB / 97.40 MB) / HFW 4.88.rar (196.3 MB)

MD5:
  • 23F60BAF3C3D38BC77AA452E770D1248
Tested on:
  • CECH21XX
  • CECH25XX
  • CECH30XX
  • CECH42XX
Spoiler: Tweets and PS3 4.88 HFW / HEN Installation & Update Guide
 
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