Following his PlayStation 4 Tool Box updates, PS4Debug SpeedFix Tweak used for PS4Cheater and the PS4 DevKit Leak, recently PS4Scene developer @DeathRGH reached out on Twitter for help with the tiling algorithm of the frame buffer on PS4 (SCE_VIDEO_OUT_TILING_MODE_TILE or kTileModeDisplay_2dThin) and shared a few videos demonstrating the order in which pixels are tiled from his YouTube Channel below. 
If anyone can lend a hand feel free to reply below, drop by DeathRGH's Hood Discord Channel or reach out to DeathRGH on Twitter... and remember he also has a DeathRGH's Github Repo and a DeathRGH's Ko-fi Page set up for those who can't offer technical help but would love to support his ongoing work in the scene! 
PS4 Tiling | Zoom (Slow)
PS4 Tiling | Full Screen (Fast)
Finally, @zecoxao announced on Twitter that the PS4 SELF File Format was fully documented recently via PSDevWiki.com for those interested in further PlayStation 4 development!

PS4 Tiling | Zoom (Slow)
PS4 Tiling | Full Screen (Fast)
