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PS4 CFW and Hacks       Thread starter PSXHAX       Start date Jan 26, 2019 at 7:16 AM       22,648       44      
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Proceeding the PS4 EBOOT / ELF FW Patcher method and previous updates, this weekend developer @Backporter (aka Kernel Panic on Twitter) made available a PS4 EBOOT.BIN ELF Patcher for Skyrim Special Edition and Fallout 4 game modders. :fire:

Download: Eboot.bin.Patcher.exe / Eboot.bin.Patcher.7z / EBOOT.BIN-ELF-Patcher.rar / GIT / Discord Official PS4 Server

To quote from the README.md: EBOOT.BIN-ELF-Patcher

This only works with SSE version 1.09 and 1.22 for Fallout 4.

This is for the PS4, This allows you to patch Skyrim Special Edition and Fallout 4 to look for "mods.txt", it could also be used to add your own custom patches as long as you have offsets and are willing to do so.

Side notes, ESM must be first ESP 2nd and ESL 3rd. For a example i'll show you what it should look like this:

PS4 EBOOT.BIN ELF Patcher for Skyrim Special Edition & Fallout 4 2.png

Cheers to @Wultra for sharing the news tip on Twitter earlier today! :beer:
How To Generate FNIS Behavior For PS4 For Skyrim
PS4 EBOOT.BIN ELF Patcher for Skyrim Special Edition & Fallout 4.png
 

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Archi55

Staff Member
Moderator
Senior Member
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@Backporter One question, everyting is working with porting mods that im sure, but how to get working "Mods" option within Skyrim to manage a configurations of Mods and save it?

I check and PS4 Offline Account Activator GUI by Charlyzard (Barthen) its not working, I'm sure that i do it correctly, because I can for example copy savedata in PS4 system to usb, but can't pass through singing to PSN within Skyrim in "mods" options in game. Maybe you figure it out how to go through that?

There are some mods that have some option within to change like for example High Heels, so you can set up the height of heels.

But of course you need to get through PSN. In PC version its just choose Mods option and you have some mods that are configurable.

And I confirm that adding mods works with update 1.16

Edit: Or maybe there are some methods of specifying a configuration of mods, like editing some files to make height of heels as static value. Its just a guess :unsure:
 

Backporter

Developer
Senior Member
Contributor
Verified
The 'mods' part of the game is unusable, sony + bugcity linked it to needing to be online and connected to PSN to function (while i might be able to possibly overcome this ill need too look more into when i get a good bit of free time), as of now you can't use it, and imo its best to ignore it for now.

Mods that use a MCM to customize features are not customizable as the MCM requires SKSE, for skyrim there is no real way of customizing the settings unless the mod has the non-SKSE version of a MCM, there is alot we can't do because of lack of SKSE.
 
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