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PS4 Jailbreaking       Thread starter PSXHAX       Start date Jun 3, 2019 at 8:47 AM       86      
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Awhile back popular PS Vita scene developer TheFloW hinted that he'll be looking at the PS4 kernel in his H-ENcore Write-up, and today he shared on Twitter some details on a PS4 Kernel Bug discovered stating it is fxed somewhere between 5.05 and 6.20 OFW... with the PS4 Kernel Exploit 5.05 / 5.07 being the last public jailbreak currently available. :unsure:


PS4 kernel bug: sys_randomized_path could leak arbitrary amount of kernel stack:
Code:
char k_path[0x100];
int64_t max_len = fuword64(max_len_ptr);
if (path_len <= max_len) {
copyout(k_path, out_path, path_len);
} else {
copyout(k_path, out_path, max_len - 1);
}
Unfortunately fixed somewhere between 5.05 and 6.20.

:arrow: Update: TheFloW said his bug is not exploitable:

Nvm this bug is not exploitable, as copyout will simply abort if it dst+len wraps around or is higher than 0x8000000000000000. However, Sony did actually fix it by adding a max_len > 0 check, so I thought it could be abused.
From Pastebin.com:
Code:
// <6.00 bug (not exploitable) found by TheFloW, JS adaptation by CelesteBlue only useful for when we find an actual vulnerable syscall
    var try_sys_randomized_path_leak = function() {
        var mem = p.malloc(0x1000000); // allocate buffer
        alert(p.hexdump(mem, 0x500)); // display zeroed buffer
       
        var len_pointer = p.malloc(0x08); // allocate length
        p.write8(len_pointer, new int64(0, 2147483648)); // write length: 0x8000000000000000
        alert(p.hexdump(len_pointer, 8)); // display length
       
        alert(p.syscall("sys_randomized_path", 0, mem, len_pointer)); // trigger bug
        alert(p.hexdump(mem, 0x500)); // display buffer, should have been modified if success
    };
PS4 Kernel Bug Details by TheFloW, Fixed Between 5.05-6.20 OFW.jpg
 

Comments

I hope that we will get from TheFlow at least 6.0 FW KExploit so that we can do more stuff and of course play more games on the Playstation 4. :):)

Hope it will be 6.0 or 6.20 FW because for games like Red Dead Redemption 2, Detroit: Become Human, Spider-Man 2018 , Unravel 2,...etc. we need at least 5.55 or 6.0 for some of them to be playable on Playstation 4. :D:D:D
 
@Deepsht possibly they may release some sort of more recent exploit then. I thought the kexploit or string they had worked right up to 6.20 ofw? (i could wrong) and that is why they keep holding onto the exploit as it hadn't been patched, meaning they could still keep using it on the newer firmwares.. hence why it was never publicly released
 
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