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PS4 Jailbreaking       Thread starter PSXHAX       Start date May 29, 2016 at 11:55 PM       29      
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Recently we reported on the PS4 3.50 Webkit Crash avenue to exploit the PlayStation 4 browser, and thanks to @toni1988, @Chaos Kid and @mcmrc1 in the Shoutbox comes news of PS4 Linux also running on 3.50 OFW using the PlayStation 4 Blu-ray drive as the loader through a BDLive bug from 00001234. ;)

To quote, roughly translated: So great is the vulnerability hardly, it is unencrypted and the code is freely available. Funny that's, this is on the 3.50. Thus one can save anything on the PS4 and also run! So you can even boot Linux.

What do you need:

1. Windows or Linux system
2. Charles web debugging proxy or burpsuite
3. A film with BDLive (in my test it was by Universal Pictures) others will surely go well. Can you really test yourself.
4. Connect to best PS4 with Lan.

It is described for Charles... Insert and start now to film, short wait at Charles appears Universal Pictures after about 1 minute a bootloader file.

Looks like this:

XML source
Code:
<?xml version="1.0" encoding="utf-8"?>
<update version="1" targetTitle="89">
  <statusCodes>
    <statusCode id="100" type="Information">Successful</statusCode>
  </statusCodes>
  <resources>
    <resourceFile uri="http://cdn.www.universalhidefclub.com/u/ContentServer/Universal/xxxxxxx/Package/xxxx-xxxx-xxxx-xxxx-xxxx/boot.bin" fileSizeInBytes="1234" localStorage="common/boot.bin">
    </Resource file>
    <resourceFile uri="http://cdn.www.universalhidefclub.com/u/ContentServer/Universal/xxxxxxx/Package/xxxx-xxxx-xxxx-xxxx-xxxx/boot.xml" fileSizeInBytes="1234" localStorage="common/boot.xml">
    </Resource file>
    <resourceFile uri="http://cdn.www.universalhidefclub.com/u/ContentServer/Universal/xxxxxxx/Package/xxxx-xxxx-xxxx-xxxx-xxxx/v3.zip" fileSizeInBytes="1234" localStorage="v1.zip">
    </Resource file>
  </Resources>
  <bumf>
    <bumfFile uri="http://cdn.www.universalhidefclub.com/u/ContentServer/Universal/xxxxxxx/Package/xxxx-xxxx-xxxx-xxxx-xxxx/bumf.bmf" fileSizeInBytes="17013" localStorage="bumf.bmf">
  </bumfFile>
  </bumf>
  <busf>
    <busfFile uri="http://cdn.www.universalhidefclub.com/u/ContentServer/Universal/xxxxxxx/Package/xxxx-xxxx-xxxx-xxxx-xxxx/bumf.bsf" fileSizeInBytes="132" localStorage="bumf.bsf">
    </busfFile>
  </busf>
</update>
This copy or save as txt (very important as txt save on the PC)

Change the first line
Code:
<resourcefile uri="http://cdn.www.universalhidefclub.com/u/ContentServer/Universal/xxxxxxx/Package/xxxx-xxxx-xxxx-xxxx-xxxx/boot.bin" fileSizeInBytes = "1234" localStorage = "common / boot.bin">
eg change in
Code:
<resourcefile uri = " releases.ubuntu.com/14.04/ubuntu-14.04.4-desktop-amd64.iso " fileSizeInBytes = "1234" localStorage = "common / boot.bin">
with map local ... Change the txt file.

Now wait are the download is completed. You have to add a little code in the next line so that the boots or executes before that. Thus, almost all run on the PS4, because it is indeed stored internally. One has the storage path.

In the next emergency update when PlayStation it will probably initially be no BDLive :p needs indeed no man :D

Wishes to test you much fun in :tup:

Who finds spelling mistakes may keep them.
PS4 Linux on 3.50 via Blu-ray Drive with BDLive Bug.jpg
 

Comments

Just upgrade to 3.50 and everything will be smooth.

Trust me.. CFW 3.50 is coming on JUNE 6 :)

It my birthday wish hehehe..

Well ... that makes two of us then ... my Bd is on june 6 ... and I asked the very same wish ...

Guess it's definetly happening!

Woohoo!!
 
According to the original website this was deemed as fake I'm gonna see if I can prove otherwise.

The young lad who did this was inexperienced n is downloading an iso to the system is all it does no dir to boot file= no boot or no mount = no load.

Each line =the website +key/boot.file pointer to location of actual boot.file x3 lines not modify 1 line to iso
 
Code:
<?xml version="1.0" encoding="utf-8"?>
<update version="1" targetTitle="89">
  <statusCodes>
    <statusCode id="100" type="Information">Successful</statusCode>
  </statusCodes>
  <resources>
    < resourceFile uri="http://cdn.www.universalhidefclub.com/u/ContentServer/Universal/xxxxxxx/Package/xxxx-xxxx-xxxx-xxxx-xxxx/boot.bin" fileSizeInBytes="1234" localStorage="common/boot.bin">
    </ Resource file>
    < resourceFile uri="http://cdn.www.universalhidefclub.com/u/ContentServer/Universal/xxxxxxx/Package/xxxx-xxxx-xxxx-xxxx-xxxx/boot.xml" fileSizeInBytes="1234" localStorage="common/boot.xml">
    </ Resource file>
    < resourceFile uri="http://cdn.www.universalhidefclub.com/u/ContentServer/Universal/xxxxxxx/Package/xxxx-xxxx-xxxx-xxxx-xxxx/v3.zip" fileSizeInBytes="1234" localStorage="v1.zip">
    </ Resource file>
  </ Resources>
  <bumf>
    < bumfFile uri="http://cdn.www.universalhidefclub.com/u/ContentServer/Universal/xxxxxxx/Package/xxxx-xxxx-xxxx-xxxx-xxxx/bumf.bmf" fileSizeInBytes="17013" localStorage="bumf.bmf">
  </ bumfFile>
  </ bumf>
  <busf>
    <busfFile uri="http://cdn.www.universalhidefclub.com/u/ContentServer/Universal/xxxxxxx/Package/xxxx-xxxx-xxxx-xxxx-xxxx/bumf.bsf" fileSizeInBytes="132" localStorage="bumf.bsf">
    </busfFile>
  </busf>
</update>
This is the correct code I took the time to piece it correctly it was broken
 
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