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Since his TW3 PS4 Texture Patcher Tool and RE-PAK Tool to preview textures and create / extract PAKs, PlayStation 4 Scene modder @Backporter (Twitter) recently shared some updates to Github on TGA-PNG-JPG-TO-DDS alongside a work-in-progress PS4 RE Engine Texture Creator dubbed PS4-RE-TEX that supports Resident Evil / RE3 textures and Devil May Cry 5 (DMC5 .tex.11) textures for game mods. :geek:

Download: PS4-RE-TEX (Latest Version) / GIT
He has an Official PS4 Game Modding Server on Discord for those interested in his progress updates, and from the WIP README.md file: PS4-RE-TEX

PS4 RE texture creator.

Requirements:
Usage:

Put all the requirements in the Data Folder, extract the mod with the textures, run app, wait for it to close, and you are done. if you want mipmapping boot the app with -mm for mip-mapping to be enabled;

Notes:
  • For Optimal Performance, use the mipmaping option (I've included batch files that enable the mipmaping automatically just load them).
TO DO:
  • Add proper Mip support (hopfully this will be in version 2.0) Done - Should be correctly working as of now. BROKEN AGAIN.. DO NOT USE.
Using RE-PAK And PS4-RE-TEX to mod RE-Engine Games On The PS4
PS4-RE-TEX PS4 RE Engine Texture Creator for Game Mods by Backporter.jpg
 

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@SamSamSamSam This is meant to be used with my RE-PAK tool to in tern create PS4 mods for games that use the RE Engine (like Resident Evil 2/3 DMC5, etc), there are a good bit of examples on the RE-PAK GitHub on mods that run on the PS4
 
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