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PS4 CFW and Hacks       Thread starter PSXHAX       Start date Mar 1, 2019 at 6:42 AM       13      
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Earlier this week we saw some PS4 Fan Control Payloads arrive following PlayStation 4 scene dev research, and proceeding his PS4Admin GTA V Mod Menus and recent The Enchanted Forest VPK Updates developer @RetroGamer74 made available via Twitter PS4_Fan_Booster which is a PS4 Fan Control Dynamic Parameter payload allowing users to select the temperature from a form prior to launch based on the work of Zer0xFF. :D

Download: PS4-fan-control.bin (4.6 KB) / GIT

To quote from the README.md: PS4_Fan_Booster

This payload allows to dynamically inject a modification on the current payload binary as parameter to change temperature based on payload setup form in the PS4ADMIN payload manager for PS4.

In order to use PS4ADMIN you have to setup your Primary and Secondary DNS to the IP: 139.99.172.148

When done you can launch the User Guide. Once in the PS4ADMIN website select the latest option menu which is Store PS4ADMIN in Cache.

When finished, wait for PS4ADMIN to reload the page, and then go to Homebrew Menu and select Fan Booster.

In the Exploit Customization tab, you will be able to choose the desired temp.

Remember this temp is a threshold. It means at what temp the fan will start to work. So don't become crazy and take care.

This payload has to be used with PS4ADMIN. If you use it by itself (PS4-fan-control.bin) the default TEMP ( 60 Celsius Degrees ) will be used always.

You need the PS4ADMIN website to inject the param to the payload.

Use this at your own risk. No responsibilities from my side.

Credits

This payload is an improvement based on the information about PS4 fan from Zer0xFF https://gist.github.com/Zer0xFF/4aa38d836a5696ed1b6486bb8e782b4a and the project on https://github.com/ethylamine/PS4-fan-control

PS4 Fan Control with X-Project + New PS4 Homebrew File Manager
HTML Load for BIN by mohammadfadel

Download: html lode or bin.rar (0.01 MB)

Code:
u32 sceKernelGetCpuTemperature(u64 res);

u64 numb;
u32 ret = sceKernelGetCpuTemperature(&numb);
printf("sceKernelGetCpuTemperature returned %i\n", ret);
printf("TEMP %d°C\n", numb);
Code:
connected
sceKernelGetCpuTemperature returned 0
TEMPERATURE is 62 °C
sceKernelGetCpuFrequency returned 1.60 GHz
Download: MiraTempReport.7z (172.44 KB - includes MiraTempReportByLMAndAlAzif.bin and MiraLoader.elf)
Download: ps4fancontrol-1.0.0-1-x86_64.pkg.tar.xz / PS4FanControl GIT by Ps3itaTeam
Code:
Update psxitarch v2 27/03/21
 
First remove this pkg:
sudo pacman -R jwm-git
sudo pacman -Rc openobex
 
After open the file /etc/pacman.conf, change the repo from https://psxita.it/repo to https://psxita.it/repo-testing, update psxitarch with:
sudo pacman -Syu
Answer yes to all, when you get the message that some packages are corrupted because the keyring are outdated, answer no to "..you want delete the corrupted packages?", this should abort the upgrade of system.
To fix the corrupted packages just install archlinux-keyring with sudo pacman -S archlinux-keyring
Now you can finally update the system and drivers with
 
sudo pacman -Syu && sudo pacman -S jwm
From Pastebin.com: PS4 Get CPU Clock Speed 9.00 Code
Code:
void cpuFrequency() {
	u64 v1;
	uint8_t* kernel_base = (uint8_t*)(__readmsr(0xC0000082) - 0x1C0);
	u64*(*devclass_find)(char*) = (void*)(kernel_base + 0x38DEC0);
	u64(*devclass_get_device)(u64 a1, int a2) = (void*)(kernel_base + 0x38E480);
	long long(*cpufreq_get)(u64 a1, int* a2) = (void*)(kernel_base + 0x2830D0);

	//long long(*sub_FFFFFFFFDDD46D90)(long long a1, long long *a2, long long a3) = (void*)(kernel_base + 0x1FAD90);
	//u32(*cpufreq_pre_change)(u64 a1, int* a2, u64 unk) = (void*)(kernel_base + 0x282800);//change CPU clock speed, I tried 1866Mhz and It worked for me once & after using it again my PS4 crashed, Maybe I didn't use this function well?

	//long long v30 = v1 + 8LL * (u8)(kernel_base + 0x1A6FC80);
	//long long v23 = sub_FFFFFFFFDDD46D90(*(u64*)(v1 + 2048), &v30, (long long)(kernel_base + 0x1A6FC80));
	u64* v0 = devclass_find("cpufreq");
	v1 = devclass_get_device((long long)v0, 0);
	cpufreq_get(v1, &freq);
	printf("CPU clock speed: %dMHz", freq);
	int mhz = 1600;
	int *v38 = &mhz;
	//cpufreq_pre_change(v1, v38, 1000LL);
}

int _main(void) {
kexec(cpuFrequency, NULL);
}
PS4_Fan_Booster PS4 Fan Control Dynamic Parameter Payload Arrives.jpg
 

Comments

When your running two vm of course the Temps will be high this isn't out of the ordinary. 60 isn't all that bad but it's not that great either its when system is on idle at 50-60 you need to worry about doing a new thermal job
 
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