Recently we saw some LibOrbis updates alongside PS4 homebrew demos, and now Soxs (Zakaria) has made available an optimized raytracer framework which has been ported to work with PlayStation 4 for developers.
Download: RayTracerFramework-master.zip / GIT
For those curious, according to Wikipedia in computer graphics, "ray tracing is a rendering technique for generating an image by tracing the path of light as pixels in an image plane and simulating the effects of its encounters with virtual objects.
The technique is capable of producing a very high degree of visual realism, usually higher than that of typical scanline rendering methods, but at a greater computational cost."
Download: RayTracerFramework-master.zip / GIT
For those curious, according to Wikipedia in computer graphics, "ray tracing is a rendering technique for generating an image by tracing the path of light as pixels in an image plane and simulating the effects of its encounters with virtual objects.
The technique is capable of producing a very high degree of visual realism, usually higher than that of typical scanline rendering methods, but at a greater computational cost."