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  1. ReactPSPLUS to Reactivate PS Plus Games on PS4 5.05 by Thunder07

    Today Thunder07 (aka Zer0xFF on Twitter) updated his Github with ReactPSPLUS dubbed the 'Back To The Future PS4 Edition' which resets the PS4 5.05 internal clock back to 2013 to reactivate your previously or currently installed PS Plus games on the console. :love: :ninja: Download...
  2. PS4 OpenGL ES2 WIP PlayStation 4 Project Details by Zer0xFF

    Following his PS4 NID to Function Name Resolver, PlayStation 4 developer Zer0xFF shared news of a new project he's involved with focusing on PS4 OpenGL ES2 hardware accelerated graphics rendering. :geekxf2: Below is an introduction excerpt, with the full details posted on his blog at...
  3. PS4 PUP Unpacker by Thunder07 to Unpack Decrypted PS4 PUP Images

    Based on IDC's previous PS4 PUP_Unpack, PlayStation 4 developer Thunder07 (aka Zer0xFF on Twitter) made available a PS4 PUP Unpacker v1.0 to unpack decrypted PS4 PUP images such as the recent 3.70 Decrypted OFW by BurtE. :lovexf2: Download: pup_unpacker.exe / GIT In other news today since the...
  4. PS4 4.05 Payload WIP for Game Modding, UART Enabler and RandTool

    Continuing in the holiday rush since the 4.05 PS4 Kernel Exploit release, we've now seen a 4.05 Kernel Dump and Rizzo Signatures for 4.05 surface alongside some code (below) that scene developers can use for a payload to kick off PS4 4.05 game modding from Skillsofcape (aka @01cedric) following...
  5. PS4 NID to Function Name Resolver for Bin / Lib by Zer0xFF

    Following the initial PS4 NIDs, additional PlayStation 4 NIDs, his recent PS4 PUP Unpacker Rewrite and the PS4LibDoc updates today PlayStation 4 developer Zer0xFF released PS4 NID to Function Name Resolver source code for use in IDA Pro 7.0 resolving Bin / Lib Function Names by developers...
  6. PS4SDKs & Setup Tutorial for PS4 Homebrew Development by Zer0xFF

    Following the PS4SDK Setup Windows Guide, today PlayStation 4 developer Zer0xFF shared another PS4SDKs and Setup Tutorial for those interested in PS4 homebrew development. To quote from his latest Blog Update: PS4SDKs & Setup There are currently 2 publicly available PS4 ***s the 1st being...
  7. PS4 PUP Unpacker via IDC Platform-Independent Rewrite by Zer0xFF

    Early this year we reported on some PS4 PUP Decrypt / Unpack Updates by IDC (Twitter), and today PlayStation 4 developer Zer0xFF announced he's done a platform-independent C++ rewrite of the PS4 PUP Unpacker supporting OSX / Linux / Win32 and potentially the PS4 console itself in time! :ninja...
  8. LibPS4freetype2 Documentation for PS4 Homebrew Devs by Zer0xFF

    Recently we reported on some PS4 Homebrew 1.76 Samples by PlayStation 4 developer @ZeraTron, and following the PS4 cmake toolchain updates earlier today Zer0xFF shared some libPS4freetype2 documentation for PS4 homebrew devs on his new Blog. :hearteyes: Below is an excerpt alongside some sample...
  9. SLED (Script Language Editor and Debugger) & PS4 Homebrew Tools

    If you're a PlayStation 4 developer working on PS4 homebrew or planning to here are some updates that may be of interest to you courtesy of both Sony Computer Entertainment Worldwide Studios open source game development software (SonyWWS) and Thunder07 on Github! :geekxf2: Download...
  10. LibOrbis: PS4 Homebrew Libraries & Samples by BigBoss, Trials Fix

    Since his recent PS4 Homebrew Demo, PlayStation 4 developer BigBoss made available LibOrbis which is a set of libraries and samples for PS4 homebrew development that coders can make use of in lieu of the Sony leaks. :geek: Download: liborbis-master.zip / Github (Depreciated) / New Github In...
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