PlayStation 4 developer hitodama has updated the PS4Dev GIT today with some new tools including an ELF Loader and more according to Sony PlayStation hacker BigBoss (PSX DEV).
Download: elfldr / elf-loader / elf-loader (PSXDev) / libps4 / libps4-generator / libps4-symbols / libps4-examples / libps4-boilerplate / libps4-sce-include / libps4-std-include / PS4Dev GIT
Some recent Tweets from Twitter:
To quote zecoxao from the Tweets below: To load an ELF on PS4, one must check TaiHEN's patches, specifically first 3 patches. many thanks to Zer0xFF who noticed this
Thanks to joaops of PS4NEWS for the news tip.
Download: elfldr / elf-loader / elf-loader (PSXDev) / libps4 / libps4-generator / libps4-symbols / libps4-examples / libps4-boilerplate / libps4-sce-include / libps4-std-include / PS4Dev GIT
PS4Dev File | Purpose |
elfldr | Runs 64-bit Elf files in-process on Linux, FreeBSD and the PS4 |
libps4 | Libc, POSIX and SCE module library for the PS4 |
libps4-generator | Generates libps4 through std (C and Posix) and SCE module headers |
libps4-symbols | Most recent PS4 symbols by firmware for analysis and convenience |
libps4-examples | Examples and prove of concepts which show something realized with libps4 (not necessarily unique to the PS4 - in fact prove of POSIX parts or failures are quite welcome) |
libps4-boilerplate | Imported by libps4-generator to generate libps4 |
libps4-sce-include | Reverse engineered community maintained SCE headers. Imported by libps4-generator to generate libps4 |
libps4-std-include | Read-only freebsd libc and POSIX headers. Imported by libps4-generator to generate libps4 |
To quote zecoxao from the Tweets below: To load an ELF on PS4, one must check TaiHEN's patches, specifically first 3 patches. many thanks to Zer0xFF who noticed this
Thanks to joaops of PS4NEWS for the news tip.