Join Us and become a Member for a Verified Badge to access private areas with the latest PS4 PKGs.
Status
Not open for further replies.
Today @Codsworth let us know about an ESP Host project he's been working on, and shared a guide on a simple way to serve PS4 payloads using the ESP8266 Wifi Module board with at least 4 MB flash. ;)

Download: esphost.bin / esphostmulti.bin / esphostmulti405.bin / GIT

Here's all the details from the README.md: ESP Host

Today I show you a simple way to serve payload using the ESP8266.

Benefits of using the ESP8266:
  • Extremely low cost hardware, available worldwide
  • Ability to run 24/7 via USB, self-hosted payload, no external apps or programs required
  • Completely block all updates
  • No need for custom DNS server or settings, features automatic redirect
  • Easy to program and update via USB
  • Very low power consumption
Requirements:
Payloads included in esphost.bin
  • VORTEX HEN 1.4
Payloads included in esphostmulti.bin
  • HEN
  • HEN+VR
  • FTP
  • DUMPER
  • BACKUP
https://github.com/pearlxcore/ps4-playground-455

Instructions:

Flash esphost.bin using the following command:
Code:
sudo esptool.py --port /dev/ttyUSB0 write_flash 0x00000 0x400000 ./esphost.bin
  • After flashing completes, connect to "PS4-WIFI" using "easy setting" then go to [Settings] > [User Guide]
NOTE: Windows users must use the appropriate com port when flashing with esptool.py

NOTE2: Users can optionally flash using the GUI version of ESPTool

Compatible boards:

These are the most popular ESP8266 boards, but any esp8266 with 4M flash or larger will work.
Updates (via Codsworth)
  • More stable payloads , no memory errors or reloading pages
  • Updated esp-host to include payloads from ps4-playground
  • Added file compression - save space and serve payloads quickly.
  • Upgraded payload index to a better design thanks to pearlxcore
To-Do
  • Add ability to upload files/payloads
Notice and credits

Credit should be given to original authors of payloads - you know who you are.

How to run PS4 exploit offline using ESP-12E (ESP8266)
PS4 with ESP8266 7 seconds for the hen + playground
ESP Host Serve PS4 Payloads Using the ESP8266 Guide by Codsworth.jpg
 

Comments

@Codsworth The function is the same, right? Would you be so kind, and share the single .html? Is the stability better than js-version?
 
@Codsworth I'm using the ps4505bin from editzz for my web hoster. It is in js-format (multiple files). The stabilitiy reaches from starting directly, or starting at the second attempt (memory full) and sometimes with a crash, I think kernel panics.

Did you create the single html by yourself, or used from another source? I would like to try your html of this payload, if possible. Thanks in advance.
 
@muxi

I tested and unfortunately the converted one isn't working (I got it from someone else)

I updated esphostmega505.bin and removed the non-working one.

Everything else should be OK.
 
@Codsworth So, it is the js-version, that is working, not the html-version, right? Does your version always run without issues? If so, can you give me the source, or is it the version from editzz, that I'm using?
 
can someone help me?
my Chip suddenly stopped working. I kinda can connect to the chip, but I always get a timeout after skipping the proxy server thing. I also tried other .BINs same result...
 
Status
Not open for further replies.
Back
Top