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Category PS4 Guides and Tutorials       Thread starter Thread starter PSXHAX       Date / timeStart date Mar 12, 2018 at 7:48 AM       Replies 534      
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Today @Codsworth let us know about an ESP Host project he's been working on, and shared a guide on a simple way to serve PS4 payloads using the ESP8266 Wifi Module board with at least 4 MB flash. :winkxf2:

Download: esphost.bin / esphostmulti.bin / esphostmulti405.bin / GIT

Here's all the details from the README.md: ESP Host

Today I show you a simple way to serve payload using the ESP8266.

Benefits of using the ESP8266:
  • Extremely low cost hardware, available worldwide
  • Ability to run 24/7 via USB, self-hosted payload, no external apps or programs required
  • Completely block all updates
  • No need for custom DNS server or settings, features automatic redirect
  • Easy to program and update via USB
  • Very low power consumption
Requirements:
Payloads included in esphost.bin
  • VORTEX HEN 1.4
Payloads included in esphostmulti.bin
  • HEN
  • HEN+VR
  • FTP
  • DUMPER
  • BACKUP
https://github.com/pearlxcore/ps4-playground-455

Instructions:

Flash esphost.bin using the following command:
Code:
sudo esptool.py --port /dev/ttyUSB0 write_flash 0x00000 0x400000 ./esphost.bin
  • After flashing completes, connect to "PS4-WIFI" using "easy setting" then go to [Settings] > [User Guide]
NOTE: Windows users must use the appropriate com port when flashing with esptool.py

NOTE2: Users can optionally flash using the GUI version of ESPTool

Compatible boards:

These are the most popular ESP8266 boards, but any esp8266 with 4M flash or larger will work.
Updates (via Codsworth)
  • More stable payloads , no memory errors or reloading pages
  • Updated esp-host to include payloads from ps4-playground
  • Added file compression - save space and serve payloads quickly.
  • Upgraded payload index to a better design thanks to pearlxcore
To-Do
  • Add ability to upload files/payloads
Notice and credits

Credit should be given to original authors of payloads - you know who you are.

How to run PS4 exploit offline using ESP-12E (ESP8266)
PS4 with ESP8266 7 seconds for the hen + playground
ESP Host Serve PS4 Payloads Using the ESP8266 Guide by Codsworth.jpg
 

Comments

@Keeperdy What should I do now ? Must I edit the PS4Exploit.ino file ? If so, what sould be edited ? Or could I simply replace the file with the modified, that you mentioned? If so, where do I get this file? Or ist it just a changing in the arduino settings? If so, what must be changed?

Ok, finally I did it. Thanks @Keeperdy for the hint to add the ESP8266FtpServer library.
But now I'm standing at the same problem with backup and dumper as you before. How did you solve this ? And I got the error message when loading "Original":
Post Exception:Error: NETWORK_ERR: XMLHttpRequest Exeption 101

Any Ideas how to solve this? I took the files index.html and ping.js from the original folder (Al-Azif) and renamed index.html to original.html. Could it be that I did something wrong here? Thanks in advance.
 
If you can also exploit to release memory FULL with exploit, please

I NEEDS dumper for 4.70+ required game on4.55. update cancel and dumper.
But Update cancel is big then Memory Full
So I dump with adding exploit of No Update.
 
@Keeperdy Thank you, yes i checked the dumper and it is working at list it activates and shows the pop up in the left corner, but yes i am having some problems with the backup one, i have tried diffrent ones, but i get the same results, the ApptoUSB and VRenabler im not sure they work correctly, but if someone can try and test it i appreciate
 
@Zwei qwertyuiop
@muxi go to github Al-Azif, you will find the answer there - I've already asked him that question and got a reply
@anonymous005 yes, after initial message dumper should proceed to "Waiting for game launch" stage and then it will be OK. Until you get it, the payload does not work at all!!!
 
@bajul12 different devices - just different sketches, that's all, payloads are the same. Any device that can create its own wifi network and host webserver, Esp32 for example. 4Mb flash restriction depends on the size of all stuff you want to include. My all payloads are app. 500Kb :)
 
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