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Category PS4 CFW and Hacks       Thread starter Thread starter PSXHAX       Date / timeStart date Jul 31, 2022 at 10:29 PM       Replies 309      
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Following his handy PS4 AIO Batch File Script for Games & Updates with FPKG Tools, this weekend PlayStation 4 Scene developer @jation released PS4 Tools: Context Menu allowing Windows users to perform a wide variety of useful operations in a single (right) click on PS4 .PKG extension files... and is the first tool supporting Remaster PKGs (BASE games with a higher version than v1.00) creation automatically! 🥳

Download: PS4 Tools v46.rar (4.32 MB)

Spoiler: Depreciated

🎓 Before diving into the release, a brief Remaster PKG lesson for those interested:

Since covering How to Remarry PS4 PKGs previously, @Archi55 (Ko-fi Page - who tested PS4 Tools: Context Menu) notes that new users are merging game BASE + UPDATE into a single v1.00 file because they don't know how to create a higher version... resulting in a second 'fake' patch required simply to increase the app version displayed leaving them with (2) files unnecessarily.

:note: A Remaster PKG acts as both the game BASE v1.00 and UPDATE (for example, v2.03) in single file to save time and save space... as you don't need a BASE v1.00 with UPDATE v2.03 inside and then another 'fake' patch to correctly display the app version as v2.03 in order to trick the PS4 System into showing the proper (higher) version.

:idea: It's important to note when building Remaster PKGs a BASE v1.00 game file (doesn't matter which, it can be a fake base out of sce_sys) is necessary to link to during the creation process.

This means, for example, a Remaster PKG with UPDATE v2.03 can be installed without first installing the BASE v1.00 (saving time and saving space) since the Remaster PKG overwrites BASE v1.00 as you can't have both with the same Content ID on the PS4 System. :sneaky:

PS4 Tools - Context Menu

1. Installation

  • After the PS4 Tools .rar has been extracted, folder PS4 Tools needs to be placed on partition with enough free space. That folder will be also an temp folder for operations on files.
  • Inside folder, only for the first time "1 - Run.cmd" should be executed.
  • If folder PS4 Tools is moved on another location "1 - Run.cmd" should be run again.
  • If menu is too bloated with options, unwanted can be easily removed.
    • Just run "2 - Delete unwanted.cmd" and choose which options you want to remove.
  • Now we can forget that folder, as folder is for tools and temp files. Only be sure to have enough free space, because operation like merge and remarry needs a lot of hdd space and time to be processed.
  • Every option now is under Right Mouse Button on .PKG Extension files and everything can be done with only one click.
PS4 Tools Context Menu for 1-Click PS4 .PKG Operations by Jation.png

2. Usage

Remarry

To remarry Game and Update both files needs to be selected, after that just click Right Mouse Button on them and select 'Remarry' in PS4 Tools context menu.

Merge Game + Update
To Merge Game and Update both files need to be selected, after that just click Right Mouse Button on them and select 'Merge Game + Update' in PS4 Tools menu. Merged game will be Remaster Type with already proper display version in PS4 System Menu in single PKG file.

Fix Game Info
For files which already exists as base game with update inside or already merged, but display option on PS4 System shows v1.00. This option will create small PKG update around 5-10MB. After that PKG should be installed on PS4 and you will have proper displayed version of game on PS4 System Menu.

Extract eboot.bin
This option will extract only eboot.bin from PKG in current directory.

Extract param.sfo
Only param.sfo will be extracted from PKG in current directory.

Extract Icon0.png
This option will extract only Icon0.png from PKG in current directory.

Extract trophy
Only trophy00.trp will be extracted from PKG in current directory.

Extract Important PS4 Files
This option will create folder with name of game and extract only those files in that directory:
  • eboot.bin
  • icon0.png
  • npbind.dat
  • nptitle.dat
  • param.sfo
  • trophy00.trp
Extract by File Type
This option will create folder with name of game and extract specific extension of files in that directory: Example input:
Code:
.png
or when extract multiple file extensions:
Code:
.png .bin .prx
No comma between extensions, just space bar.

Extract Full PKG
This option will create folder with name of game and Extract full PKG in that directory.

PKG info
This option will open cmd windows and display some basic info about PKG file like: name, app version, $DK, required firmware version, etc...

Merge PKG Parts
If patch is downloaded from orbispatches and split into parts, this option will merge them into single PKG file. Only one part needs to be selected.

Notes:

Thanks to @Archi55 for testing, bug hunting and instructions for creating Remaster PKG with proper display version in PS4 System menu.

Changelog:

v35

  • Because windows limit of 16 items per menu, menu is split:
    • PS4 Tools for all file operations
    • Extract for all extract options
  • No need for pkg_merge anymore, because wrong numerical order. CMD will now proper merge parts with correct numerical order.
  • Merge Game + Update will merge game and update as 1.00 version and will create small patch to fix game info on PS4
  • Merge Game + Update - Remaster, as previous version just changed name
  • Added Finished message
Added:
  • Backup Backported Files
  • Rebuild Backport from Backuped Files
  • Merge Game + Update + Backported Files
  • Extract Game Modules
Backup Backported Files
Will backup all backported files from backported pkg in zip file. For < 9.00 users who want to keep Game & untouched Update. After backup is done, user can delete backported pkg to save space on hdd.

Rebuild Backport from Backuped Files
Will rebuild untouched update to backported pkg again. Just need to select all three files: Game, untouched update & zip archive from backup.

Merge Game + Update + Backported Files
Same as option above, only difference is Game, untouched Update & zip with backuped backported files will be merged to remaster Game pkg with backported files.

Extract Game Modules
Only for backporters. All files which need to be backported will be extracted, while folder structure is preserved, for easier work.

v36
  • Already remastered pkg file can be merged with new update (same button Merge Game + Update - Remaster)
  • pkg info will now display pkg size and decrypted size (size of all files after extracting)
v40

Merge Game + Update - Remaster

  • Final size of PKG Remaster will be displayed before process start. Some games are not worth merging with update because size is same.
  • Total time needed for creating remaster pkg will be displayed at the end, just for info.
v41
  • PS5: Merge Game + Update - Remaster
v46
  • remarry - If game and update are already remarried than message will be displayed.
  • Folder Operations (right click on folder)
    • Folder - This option will prepare folder for further operations (Move Sc0 to Image0\sce_sys, Rename Folder|Image0 to proper CUSAxxxxx-app/-patch...)
    • Game and Update - From selected folder Game or Update will be created as fpkg. If folder is update than base Game also must be selected. If folder contain remaster, non-remaster will be created.
    • Remaster - Remaster will be created from folder
  • Merge Game Remaster + Backported files - Now Game Remaster can be rebuilded with backported files from archive.
Thanks also to hippie68 (sfo, pkgrename), aldoblack (pkg_merge tool) and @CyB1K for fpkg tools.
 

Comments

@Droby25 I had the same problem this week. In my case it seemed like some characters of the filenames were the problem. Renaming the pkgs to game.pkg and update.pkg fixed it for me.
 
@jation Discregard previous msg. I figured it out. Had a special character in the folder name. Once I changed it to O merge was working.
 
Is there any program that allows you to change the Region ID of a game from USA to EU and vice versa for example?

For the update I found the Ps4 AIO v27 program. But for the game, does it exist?
 
Just posting in case anyone else on Windows 11 has the same issue as me.

The Context Menu won't appear when you right click, you have to open the FULL context menu by holding Shift and Right Click
 
Many thanx for the tool and for the option of gaining back some TB back with the option of remarrying the base FPKG and the update FPKG

does the tool have the capability of fixing the wanted FW version
 
@LUCASSY
It doesn't exist because it's a very bad idea to switch regions of base games. There are usually many differences between regions like language packs, etc and would cause game malfunctions in many titles. Even changing update regions is strongly discouraged by all backporters.

I personally only use AIO v27 to change regions when there's absolutely no way to get newer update (only small size ones, with minimal data) or DLC for desired region and even then I accept the fact there might be bugs.

Problem is when average user comes complaining about game not working to game backporter or releaser after doing these mindless region switches, so please use the tool sparingly.
 
A very handy tool. Especially the Merge Game + Update option. I use it a lot to simplify game archival. Having said that, the last update with windows embedded command is just a nice to have option, nothing critical. Yet thanks for updating the tool regularly.
 
@Droby25 I understand now. Thanks for the information and for clearing me up.

I changed the Ghostbusters Spirits Unleashed update region from USA to EU. Because the EU update was 1.17 and the USA update was 1.23. I had a save from the EUR version, I said not to lose the save. And I said to have the last update posted on 1.23. Then I gave Merged+Update and I see that everything went ok without any problem or bug.

I have one more question, why in the big games, for example. Star Wars Battlefront 2, which have the size of the update larger than the size of the game itself, cannot be Merge+Update. Towards the end, the window suddenly closes and the game file (game merged) is no longer created, and with other games of the same type, the file (game merged) is generated, but the fixed file is not created or it cannot be created manually by the program.

You install the game show ver 1.00, why can't you create fixed game? This is what I observed, only for games whose update size is larger than the game and which exceed +80gb after Merge + Update.

I don't go to these, it appears as an error that the required minimum has been exceeded, something like that. And it has disabled I don't know what, and I should check the update.

Edit: I want to merge a game with the update that would exceed 80gb manual, would it work to unpack both the game and the update and copy all the files from the update to the base of the game and generate the game?

I think that's how it should go to generate the game without giving an error. That's right:

1. Extract Game.pkg --> use folder option --> you will get folder CUSAxxxxx-app
2. Extract Update.pkg --> use folder option --> you will get folder CUSAxxxxx-patch
3. Copy all files from CUSAxxxxx-patch and paste to CUSAxxxxx-app, overwrite all files on prompt.

And I generate the game. Or is it not well done that way?
 
@LUCASSY
Are you sure if you have enough space on hdd? Some games are 2x, 3x bigger when are unpacked. If you check pkg with pkg info from context menu you will get information about unpacked size + you must count and unpacked update. pkg size.
 
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