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PS4 CFW and Hacks       Thread starter PSXHAX       Start date Apr 24, 2021 at 4:35 PM       8,068       44      
Following The Witcher 3 (TW3) PS4 Texture Patcher Tool, recently PlayStation 4 Scene developer @Backporter shared the latest addition on his Github repository via Twitter dubbed RE-PAK which is a tool to preview meshes / textures, create / extract PAKs and more for PS4 game mods and modders alike! 🤩

Download: RE_PAK.exe (Latest Version) / GIT

Those interested can drop by the Official PS4 Game Modding Server Discord channel for support, and from the README.md comes further details below: RE-PAK

UI Based Tool that allows for Previewing (PC) Textures on the fly, Extracting PAKs, and Creating PAKs AND modding other platforms (PS4).

Notes Before You Get Started:
  • For PAK Creation you do need the original PAKs extracted from the platform you intend to create them for(PC => PC, PS4 => PS4) They Are Not Substitutable With Different Platform PAKS SO DO NOT TRY AND MIX THEM
  • Mods that replace DLC Outfits will not work on the PS4 from my testing, so make sure you read the mod page.
  • Example PAKs can be found in this repo, their credits will be inside the zip in a text document or posted below.
Requirements:
  • Extracted Game PC / PS4
  • PS4-RE-TEX - For PS4 Textures.
Using PAK Creator:

Open the PAK Creator select open/save, pick the original PAKs from the game, click Create and it will create it, place the two generated PAKs in the game with the correct name, and it should load as shown below.

Proof Of It Working:

Textures:


Mod: Blue Gun - personal mod (PC / PS4)
Meshes:

Mod: Krypton Nanotech Suit created by Wiwilz on NexusMods.com
Mod: Leon RE4 Hair created by Stevebg23 and their friends JP and ManGaKa on NexusMods.com
Other Stuff:

RE3 Mods Running on the PS4:

Mod: Reika created by ES47_also_known_as_Dedraz on NexusMods.com
Change Log:
  • 1.0 Base.
  • 2.0 Added PAK Creation and other options.
  • 3.0 Fixed a few bugs
  • 4.0 Small un-notable changes
  • 5.0 Changed the way the PAKs are created, Optimized data storing of PAK info this will speed PAK creating up a bit.
  • 5.1 Removed the need for a database, the program will automatically generate it and use it, fixed a bug that would cause an exception if the user didn't provide a proper path for the hash list.
  • 5.2 Changed the Previewer to support all Tex's
Screenshots of the App:
Using RE-PAK And PS4-RE-TEX to mod RE-Engine Games On The PS4

Finally, below are some RE3 PC Mods for PS4 -USA Version- CUSA14168 via Garrus Vakarian on Twitter. Load DLC with Jdownloader:

Download: RE3+(USA).dlc (8.21 KB)
RE-PAK Tool to Preview Textures, Create  Extract PAKs for PS4 Game Mods.jpg
 

Comments

Backporter

Developer
Senior Member
Contributor
Verified
i've seen a few people taking the "no tutorial is needed" wrong, that is referring to using my tools NOT regarding using the pre-made packages by diegoshark, this is a different thing.

also, if you want more than one mod, you will need to create your own modded updates.
 

Whitehawkx

Staff Member
Moderator
VIP Member
Verified
@Backporter - First off thank you for this. I've noticed on quite a few mods they'll show up perfectly fine for about 5 seconds, then the colors blip out and get replaced by black/blue mush. When the mipmapping option is working again, will this resolve this issue at all? Or is there something else that can be done about this?
 

Backporter

Developer
Senior Member
Contributor
Verified
@Whitehawkx sounds like the game is swapping to the streaming version of the assets, a good bit of mods lack a proper streaming set of assets so just copy the normal assets into the streaming folder (this should fix it for most mods, through some mods just refuse to work.

(for RE2 copy the sectionroot folder into the "streaming" folder,
for RE3 copy the escape folder into the "streaming" folder, if the "streaming" folder does not exists, create it)
 

Whitehawkx

Staff Member
Moderator
VIP Member
Verified
@Backporter Thank you for the info. Just wanted to report back that this has resolved the issue on every mod that wasn't working previously. Really love this tool. Thank you again!
 

stripnwild

Senior Member
Contributor
Verified
@Whitehawkx I have some issues with the resident evil two textures mods - where they almost look black, but resident evil 3 seems to work really well. ((Haven't figured out why the resident evil 2 mods aren't working correctly))
 

Whitehawkx

Staff Member
Moderator
VIP Member
Verified
@stripnwild So far I've only used this for RE3. If I dig into RE2 and find anything I'll let you know. Did you see what Backporter said above about copying the sectionroot folder into the streaming folder?
 

Backporter

Developer
Senior Member
Contributor
Verified
@xenaxxx my texture tool converts the textures to the PS4 version, the PS4 version is NOT viewable by PC based tools (my tools preview option is strictly for PC ONLY), if it loads and looks broken that means my tool did its job.
 
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