Last week we saw a PS Classic Teardown detailing some of the components inside Sony's PlayStation Classic micro-console, and now scene developers including @emuonpsp and @yifanlu started to examine it... today's the official PS Classic launch day so here's to hoping we see some launch day hax!!!
Below are some roughly translated Tweets of what's been discovered on the PlayStation Classic thus far from emuonpsp (more on EmuOnPSP.net), and yifanlu of Yifan.lu shared a Hacking the PlayStation Classic - Day 0 video and more clips on his YouTube Channel as well!
PlayStation Classic Kit!
Size of iphone6 (suitable)
It was pcsx.
Controller recognized as a general-purpose game controller at windows10 10 button stuff
The save is one slot
Board Small
Mystery Terminal, 3.3 V/1.8 V/1.8 V/GND
I recognize the generic USB controller, but I can only operate the cross key. If the button does not respond
Uart0 Disabled
Example 4-pin, PIN assignment will display the console at the 3.3 V/TX/RX/GND power cable. 921600baud/8bit/non parity can be received with stop 1bit/no flow
The Pl-2303hxc bought by the garbage value of Aitendo at such time is useful...
I'm loading Morimori drivers that I don't need, but I'm fine!
The USB connection while shorting the big pad to each other near where it was written SIDE a
Glad certainly look at fastboot devices. The tweezers mock used was useless. Thanks for the information.
But Android is not well understood. It's a good thing to be recognized....
PlayStation Classic serial!
This or...
About PlayStation Classic, I tried to do today (decomposition and log display) and I have summarized the HP, please refer to http://emuonpsp.net
We’re gonna unbox and tear it down early. Maybe DaveeFTW will even make an appearance... https://twitch.tv/yifanlu/
Guys, it wasn’t usb. It was uart. I blame DaveeFTW
No its connected to the main CPU. The reason why yifan thought it was USB was because the CPU only has 2 USB device capabilities. One going to the realtek chip and the other going to the "Yifan usb port".
Hacking the PlayStation Classic - Day 0
Component analysis - PlayStation Classic
Hacking the PlayStation Classic - Day 3
HOW TO ACCESS THE PS1 CLASSIC EMULATOR SETTINGS
Doesn't seem to work with all keyboards, this was confirmed by a few viewers during live stream, Logitec and Corsair keyboards seem to work.
PlayStation Classic - Access Debug Menu with Controller, no Keyboard Needed! (Lolhack Exploit)
M.E.M.E? PS Classics related - debug settings >> "pcsx menu will be opened by pressing "select + △" in Joystic pcsx will be built." >> found this in source code ... pcsx_rearmed_custom.zip -> build_pcsx.sh
From Github.com: PlayStation Classic partition layout (GPT)
Below are some roughly translated Tweets of what's been discovered on the PlayStation Classic thus far from emuonpsp (more on EmuOnPSP.net), and yifanlu of Yifan.lu shared a Hacking the PlayStation Classic - Day 0 video and more clips on his YouTube Channel as well!
PlayStation Classic Kit!
Size of iphone6 (suitable)
It was pcsx.
Controller recognized as a general-purpose game controller at windows10 10 button stuff
The save is one slot
Board Small
Mystery Terminal, 3.3 V/1.8 V/1.8 V/GND
I recognize the generic USB controller, but I can only operate the cross key. If the button does not respond
Uart0 Disabled
Example 4-pin, PIN assignment will display the console at the 3.3 V/TX/RX/GND power cable. 921600baud/8bit/non parity can be received with stop 1bit/no flow
Code:
[ 0.000000] <0>-(0)[0:swapper]Kernel command line: console=tty0 console=ttyS0,921600n1 earlycon=uart8250,mmio32,0x11005000 root=/dev/mmcblk0p7 http://fsck.repair =yes rootwait vmalloc=496M androidboot.hardware=aud8516p1_linux
I'm loading Morimori drivers that I don't need, but I'm fine!
The USB connection while shorting the big pad to each other near where it was written SIDE a
Glad certainly look at fastboot devices. The tweezers mock used was useless. Thanks for the information.
But Android is not well understood. It's a good thing to be recognized....
PlayStation Classic serial!
This or...
About PlayStation Classic, I tried to do today (decomposition and log display) and I have summarized the HP, please refer to http://emuonpsp.net
We’re gonna unbox and tear it down early. Maybe DaveeFTW will even make an appearance... https://twitch.tv/yifanlu/
Guys, it wasn’t usb. It was uart. I blame DaveeFTW
No its connected to the main CPU. The reason why yifan thought it was USB was because the CPU only has 2 USB device capabilities. One going to the realtek chip and the other going to the "Yifan usb port".
Hacking the PlayStation Classic - Day 0
Component analysis - PlayStation Classic
Hacking the PlayStation Classic - Day 3
HOW TO ACCESS THE PS1 CLASSIC EMULATOR SETTINGS
Doesn't seem to work with all keyboards, this was confirmed by a few viewers during live stream, Logitec and Corsair keyboards seem to work.
PlayStation Classic - Access Debug Menu with Controller, no Keyboard Needed! (Lolhack Exploit)
M.E.M.E? PS Classics related - debug settings >> "pcsx menu will be opened by pressing "select + △" in Joystic pcsx will be built." >> found this in source code ... pcsx_rearmed_custom.zip -> build_pcsx.sh
From Github.com: PlayStation Classic partition layout (GPT)
Code:
Disk /dev/loop0: 30535680 sectors, 14.6 GiB
Sector size (logical/physical): 512/512 bytes
Disk identifier (GUID): C907B807-D79F-48E2-9743-A7288A4540BA
Partition table holds up to 128 entries
Main partition table begins at sector 2 and ends at sector 33
First usable sector is 34, last usable sector is 30535646
Partitions will be aligned on 1024-sector boundaries
Total free space is 1085 sectors (542.5 KiB)
Number Start (sector) End (sector) Size Code Name
1 1024 17407 8.0 MiB 8300 BOOTIMG1
2 17408 33791 8.0 MiB 8300 BOOTIMG2
3 33792 34815 512.0 KiB 8300 SEC_RO
4 34816 35839 512.0 KiB 8300 MISC
5 35840 39935 2.0 MiB 8300 TEE1
6 39936 44031 2.0 MiB 8300 TEE2
7 44032 453631 200.0 MiB 8300 ROOTFS1
8 453632 535551 40.0 MiB 8300 ROOTFS2
9 535552 29895679 14.0 GiB 8300 GAADATA
10 29895680 30535551 312.4 MiB 8300 USRDATA