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The Witcher 3 (TW3) PS4 Texture Patcher Tool Arrives via Backporter
Following the TLOU2 Textures Tool and his PS4 Theme DDS Converter & HKX Verifier, recently PlayStation 4 Scene developer @Backporter shared via Twitter a The Witcher 3 (TW3) PS4 Texture Patcher tool crediting Valennia of NexusMods.com for the Black Boxers for Geralt texture used in the example on Github. :cool:

Download: Release-3.0.7z / Release-3.0.zip (includes TW3CT.exe and TW3CT-Auto.exe) / GIT

Those interested can drop by the Official PS4 Game Modding Server Discord channel, and from the README.md file: TW3 PS4 Texture Patcher

Swaps out original texture data with custom data.

Notes Before You Get Started
  • some texture may just fail to pack even if they should, should it fail, please create an issue with the mod name.
  • the way this tool is made means you are limited to swapping data that is equal or lower in size, same goes for resolution and Mip Count.
  • Its in its beta phase (originally it was set-up for my system but I've cleaned it up so it should work on all systems), as such bugs may be appear.
Requirements
Using The Tool

1: Make sure...
PS5 Server Project for ESP8266 D1 Mini Pro in Development by Stooged
Proceeding his xPloitServer Persistent Android Webserver, recently PlayStation 5 Scene developer @stooged shared a PS5 Server Project for ESP8266 D1 Mini Pro he's developing on Github to provide a Wifi HTTP and DNS server with details below! 🤩

Download: PS5-Server-main.zip / GIT

From the README.md, to quote: PS5-Server

This is a project designed for the ESP8266 D1 Mini PRO to provide a Wifi HTTP server and DNS server.

The ESP8266 server will redirect the user guide HTTPS request to the servers internal HTTP index page.

A FAT32 formatted SD card can be used as the storage for the data, if the SD card is missing the ESP8266 will default to SPIFFS storage.

Settings for the D1 Mini PRO

The CPU frequency must be 160 MHz
  • Board: "LOLIN(WEMOS) D1 mini Pro"
  • Upload Speed: "921600"
  • CPU Frequency: "160 MHz"
  • Flash Size: "16MB (FS:14MB OTA:-1019KB)"
  • Debug port: "Disabled"
  • Debug Level: "None"
  • IwIP Variant: "v2 Higher Bandwidth"
  • VTables: "Flash"
  • Exceptions: "Legacy (new can return nullptr)"
  • Erase Flash: "Only Sketch"
  • SSL Support: "All SSL ciphers (most compatible)"
Cheers to @jwooh for passing along this PS5 News awhile back! 🍻
PS4 KHook: Kernel Hooking Payload for Exploit Debugging by SpecterDev
Since his MUSL PS4 Port Low-Level Details and proceeding the recent ipv6-df-3.c proof-of-concept (PoC), today PlayStation 4 Scene developer @SpecterDev shared via Twitter PS4 KHook which is a minimalist kernel hooking payload he wrote for the DayZeroSec Twitch Stream that's handy for exploit debugging! :geek:

Download: PS4-KHook-master.zip / GIT

Here's further details from the README.md, to quote: PS4 KHook

PS4 KHook is a minimalist kernel hooking payload. It targets 5.05 but it can be used with any firmware (or even non-PS4 systems) with modifications. It's primary intent is for exploit development / debugging though it can be used anywhere hooking is needed (though Mira is recommended for long-term hooks for things like homebrew). It doesn't require a daemon to run for state tracking as it uses a code cave and a dispatch table.

⚠️ Warning: the implementation is pretty hacky and it's not yet complete. Feel free to fork and pull request any improvements or TODO items.

Building and running

To build this payload you'll need the PS4 Payload *** from Scene Collective. Once installed, simply build this payload like so:
Code:
$ make clean
$ make
$ cat PS4-KHook.bin | nc [ps4ip:payloadport]
Important caveats

This hooking payload does have some caveats you need to be aware of before writing and installing hooks.
  • Hooks must only have one return path, and it must return 0x1337. Additionally, the payload must be compiled without optimization (-O0). The reason for this is due to the runtime function size calculation for the hooks.
  • Trampolines must be a minimum size of 10 bytes (0xA bytes).
  • Trampolines cannot contain any instructions...
New PS4 FPKGs by DUPLEX & MOEMOE Hit the PlayStation 4 Scene!
Today PlayStation 4 Scene release groups DUPLEX and MOEMOE are back following their previous PS4 Fake Packages with some new PS4 FPKGs for those with a Jailbroken PS4 Console to enjoy! 🔥

Here's a summary of the latest PS4 Game Dumps thus far, and we'll add to the list below as more surface:
  • Monster.Energy.Supercross.The.Official.Videogame.3.PS4-DUPLEX
  • Monster.Energy.Supercross.The.Official.Videogame.3.Update.v1.09.PS4-DUPLEX
  • Monster.Energy.Supercross.The.Official.Videogame.3.DLC.Pack.PS4-DUPLEX
  • MY.HERO.ONES.JUSTICE.2.PS4-DUPLEX
  • MY.HERO.ONES.JUSTICE.2.Update.v1.04.PS4-DUPLEX
  • Borderlands.3.DLC.Pack.PS4-DUPLEX
  • Borderlands.3.Update.v1.11.PS4-DUPLEX
  • UNDER_NIGHT_IN-BIRTH_Exe_Late_cl-r_PS4-MOEMOE
  • UNDER_NIGHT_IN-BIRTH_Exe_Late_cl-r_Update_v1.04_PS4-MOEMOE
  • MediEvil.Update.v1.02.Incl.DLC.PS4-DUPLEX
  • Azure_Striker_Gunvolt_Striker_Pack_PS4-MOEMOE
  • Rugby_20_PS4-MOEMOE
  • Rugby_20_Update_v1.06_PS4-MOEMOE
  • MY.HERO.ONES.JUSTICE.2.DLC.Unlocker.PS4-DUPLEX
  • Real.Heroes.Firefighter.PS4-DUPLEX
  • Moving_Out_PS4-MOEMOE
  • Moving_Out_Update_v1.01_PS4-MOEMOE
  • MLB.The.Show.20.PS4-DUPLEX
  • MLB.The.Show.20.Update.v1.08.PS4-DUPLEX
  • DISSIDIA.FINAL.FANTASY.NT.Update.v1.44.PS4-UNLiMiTED
  • DISSIDIA.FINAL.FANTASY.NT.DLC.Pack.PS4-UNLiMiTED
Monster.Energy.Supercross.The.Official.Videogame.3.PS4-DUPLEX
Code:
           - D U P L E X -   ÜÜÜ
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 þÜÜÜÜÜÜßßßßßßßßßßßßßßßßßßßßß ÞÛÛß ßßßßßßßßßßßßßßßßßßßßßß ÛÜÜ ßßßßßßßßßÜÜÜÜÜÜÜþ
         ±²ÛÛÛÛßßÛÛÜ  °±ÛÛÛÛ  ÞÛݱ²ÛÛÛßßÛÛÜÞÛÛ   ±²ÛÛÛßßÛÛÜ ÛÛÛÜ    ÜÛÜ
         ²ÛÛÛÛÛ  ÛÛÛÜ ±²ÛÛÛÛ  ÞÛݲÛÛÛÛ  ÞÛÛÞÛÛ   ²ÛÛÛÛ  ÛÛÛ Þ²ÛÛÝ  ²ÛÛ
         ²ÛÛÛÛÛ  ÞÛÛÛ ²ÛÛÛÛÛ  ÞÛݲÛÛÛÛ  ÞÛÛÞÛÛ   ²ÛÛÛÛ      Þ²ÛÛÝ  ÞÛÛÝ
         ÛÛÛÛÛÛ  ÞÛÛÛ ÛÛÛÛÛÛ  ÞÛÝÛÛÛÛÛ ÞÛÛÝÞÛÛ   ÛÛÛÛÛ       ßÛÛÛ  ÛÛß...

CoD: Modern Warfare 2 Remastered PS4 Mod Menu by TER152

Looks rather cool & great backgroud tune
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