In an exclusive meeting with
Wired, Lead System Architect
Mark Cerny (
Twitter) revealed Sony's next-gen PS5 videogame console will feature GPU
ray tracing, a specialized solid-state drive (SSD), 8K output, PS VR and PS4 backwards compatibility support as PlayStation 5 will include a disc-based system to ensure a gentle transition with multi-platform game releases... however, he also confirmed it definitely
won't be released in 2019 stating it
isn't an upgraded PlayStation 4 but instead will be a
true next-generation machine!
To quote from
IGN's summary of what's known on Sony's upcoming technology thus far:
Cerny explained that the console's CPU is a variant of the AMD Ryzen third generation, and that its GPU is a custom version of Radeon's Navi line. That GPU is capable of ray tracing, a high-performance graphical technique with some incredible results. As you'd expect, the console will also support 8K displays.
Cerny also showed off the power of the console's new solid state drive (SSD) with a practical demo. According to Wired, fast-traveling between locations in Insomniac's Spider-Man on a PS4 Pro took 15 seconds. Using a next-gen PlayStation devkit, the same action took 0.8 seconds.
We also finally get confirmation that the console will still accept physical media, rather than taking a download-only or streaming-only form. That ties into another aspect - it will be backwards-compatible with PS4 games, although we don't know if it goes any further back through the generations than that. The current PSVR model will also be compatible with the new console.
Cerny also covers the fact that the new AMD CPU will allow for a 3D audio with no extra hardware. "With the next console," he explained, "the dream is to show how dramatically different the audio experience can be when we apply significant amounts of hardware horsepower to it."
From
Pastebin.com:
Code:
I'm a third party small...