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Immortal Legacy: The Jade Cipher on PS VR, Launch Trailer Video
Immortal Legacy: The Jade Cipher is now available on PS VR, and represents a heart-stopping mix of horror and first-person action exclusive to PlayStation VR where gamers can uncover how Chinese folklore shaped this action-horror tale by unearthing the disturbing truth behind an ancient Chinese legend! :coolxf2:

Vivagames CEO Yao shared some additional details of their latest PlayStation title's origin on PS Blog, which can be found below alongside the Immortal Legacy: The Jade Cipher PSVR launch trailer video to quote:

The story of Immortal Legacy: The Jade Cipher is inspired by this story as well as other Chinese legends. In our story, Ksi is an emperor who, having conquered space, yearns to conquer time as well. He seeks immortality, and is willing to stop at nothing to attain it — even sacrificing his own people.

That search for immortality is just one reason that brings you to Yingzhou Island, located deep in the Dragon's Triangle.

Playing as ex-special forces soldier Tyre, you're also here to discover the truth behind your mother's mysterious death. Finding out how that event and her enigmatic past are tied to the secrets that lie at the heart of the island will see you battle through not only a mercenary army sent in to excavate it, but the horrors they've unwittingly set free.

Descend into the unknown and uncover the secret of immortality in this immersive PS VR blockbuster, out today on PS4.

Immortal Legacy: The Jade Cipher - PS VR Launch Trailer
Mark Cerny Reveals PS5 Features Ray Tracing, SSD and PS VR!
In an exclusive meeting with Wired, Lead System Architect Mark Cerny (Twitter) revealed Sony's next-gen PS5 videogame console will feature GPU ray tracing, a specialized solid-state drive (SSD), 8K output, PS VR and PS4 backwards compatibility support as PlayStation 5 will include a disc-based system to ensure a gentle transition with multi-platform game releases... however, he also confirmed it definitely won't be released in 2019 stating it isn't an upgraded PlayStation 4 but instead will be a true next-generation machine! :lovexf2:

To quote from IGN's summary of what's known on Sony's upcoming technology thus far:

Cerny explained that the console's CPU is a variant of the AMD Ryzen third generation, and that its GPU is a custom version of Radeon's Navi line. That GPU is capable of ray tracing, a high-performance graphical technique with some incredible results. As you'd expect, the console will also support 8K displays.

Cerny also showed off the power of the console's new solid state drive (SSD) with a practical demo. According to Wired, fast-traveling between locations in Insomniac's Spider-Man on a PS4 Pro took 15 seconds. Using a next-gen PlayStation devkit, the same action took 0.8 seconds.

We also finally get confirmation that the console will still accept physical media, rather than taking a download-only or streaming-only form. That ties into another aspect - it will be backwards-compatible with PS4 games, although we don't know if it goes any further back through the generations than that. The current PSVR model will also be compatible with the new console.

Cerny also covers the fact that the new AMD CPU will allow for a 3D audio with no extra hardware. "With the next console," he explained, "the dream is to show how dramatically different the audio experience can be when we apply significant amounts of hardware horsepower to it."

From Pastebin.com:
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Star Wars Jedi: Fallen Order PlayStation 4 Reveal Trailer Video
This November 15th Star Wars fans can experience an all-new single-player story from Respawn Entertainment and EA in Star Wars Jedi: Fallen Order on PlayStation 4!

One of the last surviving members of the Jedi Order after the purge of Order 66, Cal Kestis, is now a Padawan on the run who must do whatever it takes to survive as Imperial Inquisitors hunt him down as he seeks to restore the Jedi Order. :eekxf2:

Below are some further details from EA Star Wars Community Engagement Specialist Jay Ingram (Charlemagne) alongside the Star Wars Jedi: Fallen Order PS4 trailer video reveal, to quote:

Star Wars Jedi: Fallen Order is an upcoming third-person action-adventure game made by Respawn Entertainment and EA. On the heels of its reveal at Star Wars Celebration Chicago, we're giving the world its first look at the next major Star Wars title!

This single-player story puts players in the boots of Cal Kestis, a surviving Padawan in a post-Order 66 galaxy where the Jedi are considered traitors.

The galaxy has never been a more dangerous place for a Jedi. The once wholly trust Jedi Knight are now betrayed without hesitation by a fearful populace. Only the Force can be a trusted ally. It's up to Cal to hold the light of the Jedi Order above the darkness as he ventures across new worlds and uncovers ancient pasts.

Working together with a team of unlikely allies, Cal must do whatever it takes to survive as the Imperial Inquisitors hunt him down as he seeks to restore the Jedi Order. Star Wars Jedi: Fallen Order releases on PlayStation 4 on November 15.

Star Wars Jedi: Fallen Order PS4 Reveal Trailer
Ghost Giant for PlayStation VR Joins New Game Releases Next Week
Joining the new PlayStation video game releases next week is Ghost Giant for PS VR which casts you as a large spectre visible only to a young boy named Louis.

Explore the town of Sancourt, help Louis and his neighbors while having a laugh as you discover his world and meet the eccentric inhabitants along the way. :gigglexf2:

Here's a summary of what else is coming to PlayStation next week courtesy of Sony Social Media Manager Justin Massongill:

New PlayStation Games for April 16, 2019
  • Anniversary Collection Arcade Classics - PS4 — Digital (Out 4/18)
  • Crossovers By Powgi - PS4, PS Vita — Digital (Cross-Buy, Out 4/17)
  • Dark Quest 2 - PS4 — Digital
  • Ghost Giant - PS VR — Digital, Retail
  • God's Trigger - PS4 — Digital (Out 4/18)
  • Heaven's Vault - PS4 — Digital
  • Iron Snout - PS4, PS Vita — Digital (Cross-Buy)
  • My Time At Portia - PS4 — Digital, Retail
  • Nurse Love Syndrome Re:Therapy - PS Vita — Digital (Out 4/18)
  • Our World Is Ended - PS4 — Digital (Out 4/18)
  • Path to Mnemosyne - PS4 — Digital
  • Please, Don't Touch Anything - PS4 — Digital
  • QuiVr - PS VR — Digital
  • Snooker 19 - PS4 — Digital, Retail
  • Snooker Nation Championship - PS4 — Digital
  • Table of Tales: The Crooked Crown - PS VR — Digital
  • Tarot Readings Premium - PS4 — Digital
  • Truberbrook - PS4 — Digital, Retail (Out 4/17)
  • World of Warships: Legends - PS4 — Digital
  • World War Z - PS4 — Digital, Retail
PlayStation Music
  • Game of Thrones Playlist
  • ESPN NBA Playoffs Playlist
  • Anderson .Paak – Ventura
PlayStation Video
  • Miss Bala (2019)
  • The Lego Movie 2: The Second Part
  • Dragon Ball Super – The Movie: Broly
PlayStation Vue
  • NBA Playoffs - Watch the action live starting Saturday, April 13
  • Game of Thrones - Season Premiere Sunday, April 14 at 9PM PT only on HBO
The information above is subject to change without notice.
PS4 Southbridge Reverse-engineered Code Examination & PlayStation 4 Extraction by Jogolden
Last fall PS4 developers saw PS4 Aux Hax 4: Belize (Southbridge) via HDMI CEC from fail0verflow which allowed hackers to get code exec on all PS4 southbridge versions using HDMI-CEC without requiring other parts of the system to be compromised, and following his recent GhidraPS4 ELF Loader / PS4FlashTool releases PlayStation 4 developer @g991 (aka goldfitzgerald jogold32 on Twitter X) has been examining the PS4 southbridge and shared some reverse-engineered code today. :fire:

He states, to quote: "Here is some reversed code from the southbridge... this is where the data is read from the flash and sent over PCIe. This is the perfect place to modify the southbridge to change data for a correlation power analysis attack against the APU bootrom loading the second bootloader."

If you're a prospective PS4 developer, be sure to check out the Tweets below! :thumbsupxf2:

Picture of the PlayStation 4 APU bootrom reading the second bootloader over PCIe, this is read from the system flash using SPI via the southbridge. The low spots are where the data is all 0xFF, where hamming distance between data lines/registers stays constant.
PS4 Southbridge Reverse-engineered Code Examination by Jogolden 2.png

PS4 Southbridge Reverse-engineered Code Examination by Jogolden 3.jpg

PS4 Southbridge Reverse-engineered Code Examination by Jogolden 4.jpg

If you look at a system flash dump, located at 0x200000 is this data. There is a main header and a header that switches between two other headers that are each associated with their own bootloader. I call these boot slots.
Here is some reversed code from the southbridge... this is where the data is read from the flash and sent over PCIe. This is the perfect place to modify the southbridge...
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