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PS Vita CFW and Hacks       Thread starter PSXHAX       Start date Nov 17, 2016 at 11:58 PM       29      
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Today Adrenaline 6.61 is released which is a PSPemu Custom Firmware (CFW) modification of Sony's official PSP Emulator for TaiHEN on PS Vita by PlayStation Vita homebrew developer TheFloW with details and updates linked below! :cool:

Download: adrenaline_fix.zip (138.1 KB) / adrenaline_fix2.zip (138.2 KB) / GIT / adrenaline.rar (Design) (125.13 KB) and AdrenalineEasyInstaller.vpk (659.78 KB) by freakler94 / 6.61 Adrenaline-2 Custom Firmware / PSPInstaller (Adrenaline Edition) / Adrenaline 6 M1 English Version by theheroGAC

From the 6.61 Adrenaline ReadMe.txt to quote: 6.61 Adrenaline

A software that transforms your PS Vita into a two-in-one device

About this release

I have decided to release Adrenaline earlier than planned since I'm going to have exams soon and therefore won't have time to do anything for the scene. I will take a break until February and will return back to add the remaining features for Adrenaline. Wait, what is remaining?

This release of Adrenaline does not have all features that I have been talking about. The reason therefore is that I want to have a stable v1 release first before adding more things. These features are not included yet:
  • 64MB RAM
  • PS1 games support
  • Ability to use ur0 as Memory Stick File System
  • Savestates
Remember, those are only some small features, everything else is now available as I have promised! So yeah, you have read correctly: I'm going to take a break and won't do anything for the PS Vita until FEBRUARY. Of course if there are major bugs in this release, I'm going to fix them.

I hope that you understand and respect my decision. If not...then I don't understand YOU ;)

What is Adrenaline?

GTA VCS on PS Vita.jpgAdrenaline is a software that modifies the official PSP Emulator using taiHEN CFW framework to make it run a PSP 6.61 custom firmware. Thanks to the power of taiHEN, Adrenaline can inject custom code into the IPL which allows unsigned code to run at boottime.

What does Adrenaline currently support?

Adrenaline has got most of the features that a real PSP with CFW has got:
  • XMB
  • ISO/CSO
  • Homebrews
  • Plugins
  • VshMenu, Recovery menu
  • And more ;)
What are the differences between Adrenaline and TN-V?
  • Ability to take screenshots using PS + START
  • Ability to use the PS button as HOME button
  • Ability to use a custom graphics filter
  • No file system limitation by using a custom msfs.
How to install Adrenaline
  • Install any PSP game/demo onto your PS Vita (compatiblity for PS1 games as bubble will be added in the future).
  • Shutdown your PS Vita and visit http://beta.henkaku.xyz/.
  • Launch molecularShell, press START and set 'Enable unsafe homebrews' to 'On'.
  • Reboot your PS Vita and then install VitaShell from molecularShell (https://github.com/TheOfficialFloW/VitaShell/releases).
  • In VitaShell open FTP by pressing SELECT and copy the 'adrenaline' folder from the archive and paste it at 'ux0:pspemu/'.
  • Download the 6.61 EBOOT.PBP (for 1000/2000/3000) from the Sony server (google it) and paste it at 'ux0:pspemu/adrenaline/661.PBP'.
Copy 'ux0:tai/config.txt' to your PC and add the following lines:
Code:
*KERNEL
ux0:pspemu/adrenaline/adrenaline.skprx

*TITLEID
vs0:sys/external/libpgf.suprx
ux0:pspemu/adrenaline/adrenaline.suprx
Example of config.txt:
Code:
        # You must reboot for changes to take place.
        *KERNEL
        ux0:pspemu/adrenaline/adrenaline.skprx
        *main
        # main is a special titleid for SceShell
        ux0:app/MLCL00001/henkaku.suprx
        *NPXS10015
        # this is for modifying the version string
        ux0:app/MLCL00001/henkaku.suprx
        *TITLEID
        vs0:sys/external/libpgf.suprx
        ux0:pspemu/adrenaline/adrenaline.suprx
Note that you replace TITLEID by the titleid of your PSP game (the name of the folder where EBOOT.PBP is).
  • Reboot your device and revisit the page I have mentioned above.
  • Launch the game for which you have added the plugin's line to config.txt.
  • Follow the instructions on screen.
  • Enjoy
How to use the Adrenaline Menu
  • Hold the PS button until the 'Quick menu' appears and choose 'Settings'.
  • This button will not open the official PSP settings menu as usually, but it will open the Adrenaline Menu instead (the official Settings menu will be accessible within Adrenaline Menu)
  • As I have mentioned, the PS button will be used as HOME button, thus pressing it will not let you go back to the livearea. The only way you can exit the PSP Emulator is by clicking the 'Exit PspEmu Application' option.
Controls:

You can switch tabs using L/R triggers, UP/DOWN to move, X/LEFT/RIGHT to change options and START/O to close the menu.

About custom graphics filtering

Right now, you have got four different options you can choose:
  • Official: If this is selected, the official filtering will be used (the one choosed in the official settings).
  • Bilinear GPU: The filter being applied by GPU does look a bit smoother than the official bilinear filtering.
  • Sharp bilinear: This filter is an improved bilinear filter where scanlines are added to give it a sharper look.
  • LCD3x: This filter has got vertical and horizontal scanlines and will make the screen a bit darker.
About right analog stick in games

The right analog patch for GTA LCS/GTA VCS will be downloaded from here: https://github.com/TheOfficialFloW/GTA_Remastered

Don't think that any other games will now have right analog stick patch too ;)

Donation

If you wish to donate me some money, I'd really appreciate. But just don't write thanks for PSP backups :LOL:

Download with 661.PBP FIX

https://www.mediafire.com/?8w3zsjw61k9ehb2

Download with 661.PBP and C1-2858-3 crash on MINIS FIX

http://www.mediafire.com/file/tk1f9u96lzkthno/adrenaline_fix2.zip
Here are some PS Vita ARK-2 / ARK-3 eCFW mirrors as well for those interested:
Spoiler
Thanks to @torytyler for the heads-up in the PSXHAX Shoutbox! (y)
Adrenaline 6.61 PSPemu CFW for TaiHEN on PS Vita by TheFloW.jpg
 

Comments

Since the previous updates, here's the latest 6.61 Adrenaline 6 from TheFloW via Github:

6.61 Adrenaline-6

Changelog v6
  • Redesigned boot process. Adrenaline does now not require any basegame or activation anymore.
  • Added 'uma0:' to 'Memory Stick Location'.
  • Added support for longer ISO filenames.
  • Fixed Memory Stick free space integer overflow in games like Outrun.
  • Fixed bug where ISO games did not show up when the folder 'PSP/GAME' was missing.
  • Improved core and fixed some small bugs.
Downloads
6.61 Adrenaline-6 fix

Changelog v6 fix
  • Fixed bug where CSO games freezed up the system.
Downloads
:arrow: Adrenaline 6.1U via theheroGAC
  • Added option to turn off PSVITA
Downloads
 
6.61 Adrenaline-6.2

Assets
Changelog v6.2
  • Added f.lux by Rinnegatamante.
  • Fixed PS1 framerate when using custom screen.
  • Fixed bug where exiting a game with 'High memory layout' would crash.
  • Fixed compatiblity with 'Kingdom Hearts: Birth by Sleep' english patch, again.
If you have already been using Adrenaline and want to quickly update, simply open Adrenaline.vpk as zip file and copy all modules from sce_module to ux0:app/PSPEMUCFW/sce_module.

 
6.61 Adrenaline-6.3

Assets
Changelog v6.3
  • Added ability to freely adjust the screen size to your desire in both psp and ps1 modes.
  • Removed 'Screen Mode' and 'Screen Size' from menu.
  • Improved Adrenaline Menu.
If you have already been using Adrenaline and want to quickly update, simply open Adrenaline.vpk as zip file and copy all modules from sce_module to ux0:app/PSPEMUCFW/sce_module.

 
ONEMenu for PSVita v3.02

Assets
Changelog 3.02
  • Fixed error with sfo files containing STITLE_XX AND TITLE_XX from the SFO at appmeta.
  • Added option to backup/restore savedata to/from ux0:data/ONEMENU/saves when uninstalling/installing games.
ONEMenu for PSVita v3.03

Assets
Changelog 3.03
  • Updated kernel and user modules taken from vitashell.
  • Added option to open ux0:app/(gameid) folder.
  • Few small bugs fixed.
 
6.61 Adrenaline-6.4

Assets
Changelog v6.4
  • Added ability to fast forward in PS1 games by pressing L+SELECT.
  • Fixed double launch bug when using without enso. You need to add the kernel module to config to do so.
ONEMenu for PSVita v3.04

Assets
Changelog 3.04
  • Added support for detecting correctly the bubbles made with Adrenaline Bubble Booter v.06 and Adrenaline Bubbles Manager v5.05

ONEMenu for PSVita v3.05
  • Support to detect a game cartridge.
  • Added option to open ux0:app/(gameid), ux0:patch/(gameid) and ux0:repatch/(gameid) folder.
ONEMenu for PSVita v3.06
  • Fixed downloads using QR SCAN, added ability to download from servers: Mediafire, Zippyshare, Gdrive.
  • Totally renewed the translation method, all translations must be updated according to new english_us.txt file.
  • Fixed STITLE error (max length 52) when editing bubbles.
  • Few small bugs fixed.
ONEMenu for PSVita v3.07
  • Updated kernel and user modules taken from vitashell.
  • Added fix for the USB connection and udcd_uvc.skprx. 100% thanks to TheOfficialFloW and Xerpi.
  • Re-added "Install CustomThemes" from Livearea. (Files Explorer)
ONEMenu for PSVita v3.08
  • Bug Fixes.
ONEMenu for PSVita v3.09
  • The bars showing the partitions sizes were removed and now the sizes for: addcont, readdcont, patch, repatch, folders are showed only for vita games.
  • Also, added to the Shrink Game option, shrink the addcont/readdcont folders of selected game.
  • When a vita game is uninstalled, you'll be asked if Readdcont/GAMEID folder should be removed.
ONEMenu for PSVita v3.10
  • Fix DLCs & Updates with Reload Content (Nonpdrm).
 
:arrow: 6.61 Adrenaline-6.5

Network update is now available again!

Changelog v6.5
  • Added updated inferno driver by codestation which improves performance of CSO reading.
  • Added option to choose USB device.
  • Added xmc0: option.
  • Fixed stupid mistake that made DJ max portable 1 crash. Install it again, because this has been added post-release. If you installed using System Update, you've to update manually to have this change included
  • Fixed little bug in msfs.
  • Removed savestate version restriction, old savestates will not disappear anymore.
Assets
:arrow: 6.61 Adrenaline-6.6

Network update is now available again!

Changelog v6.6
  • Fixed bug from previous update that caused black screen in other DJ max games.
  • Inferno driver was not included correcty, now it is.
  • Tekken 6 can now be played with any CPU speed.
Assets
:arrow: 6.61 Adrenaline-6.7

Changelog v6.7
  • Added support for PS1 multiplayer on PS Vita using an upcoming DS3/DS4 plugin.
Assets
:arrow: 6.61 Adrenaline 6.8

Changelog v6.8
  • Added sharp bilinear without scanlines filter. Thanks to rsn8887.
  • Fixed PS1 slowdowns. Thanks to rsn8887.
  • Fixed compatibility with h-encore 2.0.
  • Fixed compatibility with udcd_uvc.skprx plugin.
Assets
 
On my tv I have usb as uxo and Sony card as xmco. And I have pspemu installed on uxo. How do I install/move it to xmco?

Edit: I got it. There is a location direction in settings in Adrenaline. I just changed that to Sony card and presto :)
 
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