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PlayStation 4 Webkit Playground 1.52 / 1.60 Firmware Ports Arrive
Following his recent PS4 Playground 1.50b Port, PlayStation 4 developer zecoxao with help from VVildCard777 added PlayStation 4 Webkit Playground 1.52 and 1.60 Firmware ports to Github today for those seeking to examine pre-2.00 OFW versions before Sony ramped up the security. :D

Download: playground-1.52-master.zip / 1.52 GIT / playground-1.60-master.zip / 1.60 GIT / PS4 Playground Live Demo / Websploit.org (Mirror)

Another PS4 Github update comes from shakugan who recently shared a WIP called PS4Misc by esc0rtd3w for those seeking to run things outside the PlayStation 4 browser.

Currently their PlayStation 4 Playground WebKit exploit forks include support for PS4 firmware 1.76 / 1.60 / 1.52 / 1.50b / 1.01 only at the moment.

As @zecoxao notes below, to quote: 1.51 playground is not possible at the moment (missing a gadget that is not on main modules) and 1.61 playground is the exact same as 1.60.

And from the PS4Misc README.md file, to quote: if u want to run stuff outside the browser:

place a loader in /data/rcved

export ps4ip=xxx.xxx.xxx.xxx

cd function_hook make ./run.sh cd shellcore_inject make ./run.sh press home and do something like opening a non-granted pkg

at this point the 2nd loader should be running

rerun the kernel hooks outside the browser cd function_hook ./stage2.sh
Cheers to both @Bultra and @oneman123 in the...
WEBRTM PS3 SPRX / EBOOT Game Mod Project by 01cedric & Swaqq
If you're into PS3 game mods you may want to check out the WEBRTM PS3 SPRX / EBOOT Project from @01cedric and Swaqq which aims to allow modding directly from your browser without any IP required! :thumbsupxf2:

Here's what PlayStation 3 developer 01cedricv2 on NGU had to say about their new project, to quote:

Hey NGU Members! Special Version made exclusively for NextGenUpdate with <3

Current Version:
  • >>> 0.001 <<< [Alpha]
Supported Games:
  • BO2 [ ✓ ]
  • BO1 [ ✓ ] (is broken at the moment... working on a FIX!)
Planned Games:
  • MW2
  • MW3
  • Ghosts
  • AW
  • BO3
It was & still is my first every php & html project i've ever made... So please understand and dont tell me, when the code isn't fancy enough 4 u :p I havent saw anything like this yet (beside some things using a C# Listener...).

I've simply used HTTP Requests within a SPRX which is, in my and others opinion, better than using some C# Application on the users PC. Anyway... I've created this for FREE, as of in my opinion, their is not much $$$ to get from it. That's why i will do this Project for FREE... Lets get to it, instead of let you listen to me talking about crap, nobodys interested in :fcry:

STEPS

1) Go to the WEBRTM Website and sign up/sign in... WEBRTM - Login (No email verification needed as of now, as of it is a PUBLIC Test, and i am not here to collect Data from you :X3:)

2) After you've logged in, you should be redirected to the Mainpage, which looks like this:

WEBRTM PS3 SPRX EBOOT Game Modding Project by 01cedric & Swaqq.png

You'll see all instructions on their + an additional Download to the SPRX & EBOOT :anon:

3) Follow Instructions on the Website and a Video will be uploaded and added on here shortly! So keep an eye out for it ;-)

I would like to hear suggestions of new Mods or even Games you'd like to see (-:

I will update the WEBRTM most likely daily.

Download: WEBRTM - SPRX + EBOOT

It is just a SPRX + 2 EBOOTs (BO1 & BO2) in a .zip archive!

Credits:
  • 01cedric - for coding most part of it
  • Swaqq - for coding help...
MLTActivator by MiraLaTijera & Draqen for Offline PS Vita Activation
Since their MiralaTijera PS3 CFW, Spanish PlayStation developers MiraLaTijera and Draqen made available MLTActivator 1.0 followed by MLTactivatorFIX2.vpk to activate PS Vita consoles offline since act.dat licensing issues were reported after PSN activation on 3.60 was patched by Sony. :sneakyxf2:

This comes after PlayStation Vita developer BenMitnicK compiled Adrenaline CFW with uma0 support for those who missed it.

Download: MLTactivator.vpk (446 KB) / MLTactivator.vpk (Mirror) / English Translated Version (446 KB) by TechThomas / MLTactivatorFIX2.vpk

To quote from DrNefarious, roughly translated: MLTactivator activates your vita offline system

Update: fixed the problem of the airplane mode in PSTV.

Exclusive from MiraLaTijera and Draqen. Well if MiraLaTijera returns to the big after its Cfw in Ps3, now returns in PsVita.

With MLTactivator we can activate our system psvita offline. So we can use adrenaline.

RECOMMENDATIONS:

IF YOU WANT TO FORMAT THE SD WE CANCEL YOU, AND WE GO TO A. HENKAKU SETTINGS / SETTINGS / UNLOCK MEMORY CARD AND RESTART. Delete the tai folder from ux0.

:alert: WARNING:
  • MtlActivator makes a backup of your current user, since it will be replaced by an activated user.
  • DO NOT CONNECT TO THE STORE OR RISK OF DIRECT BAN.
  • The application installs a plugin from scratch, so the config file will be empty of plugins that we have installed.
  • Being a new user, everything we have of the old user in QCMA will...
PS3 Convert & Inject v1 for Game Injecting, PS Multi / Mac Tools by SvenGDK
If you're using PS3 Game Injection Methods on Official Firmware (OFW) then you may want to check out PS3 Convert & Inject v1 for game injecting by PlayStation 3 developer @SvenGDK. (y)

Download: PS3ConvertAndInject_v1.7z (453 KB) / PS3ConvertAndInject_v1.1.7z (463 KB) / PS3ConvertAndInject_v1.2.7z (622 KB)

He's on Twitter, and to quote from his official Site: Looks like I missed the backup injection method in the last months... Created my own tool which covers the most steps :)

PS3 Convert & Inject v1 is now available. Feel free to try it out!

Release notes v1:
  • Convert multiple PS3 games at once
  • Creates and manages game folders auto. (renaming BLES->NPEA ..)
  • Find Updates on EurAsia.nu
  • Extract .pkg files
  • Create an entire new backup with selected games
  • Inject games to your existing backup
  • Creates dev_hdd0 at games folder to save space or creates an entire new working directory
Little how-to:
  • Create a backup on your ps3 with the backup utility and copy it to your pc
  • Select your folder with your normal ps3 backups (unpacked)
  • Select on the list which games should be converted & wait
  • For each game you have to find an update (Please note max. 4.70! Check other tools/websites for game updates too!)
  • Extract the downloaded .pkg files and copy/move the BLESxxxxx/BLUSxxxxx folder to your ps3 backups folder (selected in the second step)
  • Now, for each extracted folder copy the EBOOT.BIN file from PKG/USRDIR/ to your converted game NPXX/USRDIR/
  • Your games are now ready to be injected into a backup
  • Now go to Backup Manager and select your ps3 backup folder from the first step and your ps3 backups folder containing the NPEB/NPEA/.. & BLES/BLUS/... folders
  • The list will load and can also contain unconverted games, so please look at the paths or create an extra directory for the converted games
  • Select which games should be injected (SELECT ALSO THE UPDATE FOLDERS BLES/BLUS/... !!!)
  • Click on Inject and relax. Depending on your system and game size this can take a...
PS4 Webkit Playground Ported to Firmware 1.50b by Zecoxao
Since the PS4 Playground 1.76, 3.55 Port, PS4 Playground 1.01, 1.05 Port, 3.x Playground and even a PS3 Port of CTurt's original PS4 WebKit Playground today @zecoxao ported it to PlayStation 4 Firmware 1.50b with details below from his Twitter feed. :fire:

There are also more PS4 MEME's courtesy of @Ginsor, @X41 and @xxmcvapourxx added to the PSXHAX Shoutbox MOTD for any developers interested! :angel:

Download: playground-1.50b-master.zip / GIT / PS4-Custom-WebKit-Playground_v2.00.01.rar (2.0 MB) / Zecoxao's Github (even more recent updates)

According to the updated README.md this PS4 playground branch is currently for firmwares 1.76 / 1.50b / 1.01 only at the moment, and for those unaware it's a collection of PS4 tools and experiments using the WebKit exploit.

Thanks to @romantizma for the heads-up earlier this morning in the PSXHAX Shoutbox! <3
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