Those interested in helping out can support these continued PS4 game dumping, backporting and DLC efforts via the private area release topics for Verified Members, or by following and sending...
You can support these continued PlayStation 4 game dumping and backporting efforts via the private area release topics for Verified Members, or by following and sending @opoisso893 aka backport893 a DM on X for current donation options. ...
Those interested in supporting his ongoing PS4 FPKG Game dumping, backporting and DLC efforts can do so via the private area release topics for Verified Members, or by following and sending Cyberpt1000 a DM on X for current donation options.
Here's the release details from our ongoing private area discussion topics for Verified Members...
This time the engine that started it all, PlisskenDooM now at v3, has been enhanced to run all episodes of DOOM (no longer just the first episode) and on top of that it also runs DOOM II featuring all its new weapons, enemies and mechanics.
Support has been bumped up to Ultimate DooM standards meaning that if can run any version of DOOM or DOOM II .wad (where all the data is) files that have been released; up to DOOM and DOOM II .wad's from the BFG edition!
Furthermore, there are dynamic lights everywhere and EVERYTHING from the particle system to graphical renderer right down to each and every texture and sprite has been reworked. The entire game has been of a revision and/or has been...
While reports currently remain uncertain on the fate of TGX and Mirrors, in the last year or so the scene has suffered the loss of both Zippy and RBG among other popular file-sharing sites... so only time will reveal the outcome of this message: "TGX is offline. Updates will be posted in case of any changes." followed by "4ever?"