1. OrbisGl2 LibOrbis Graphic Backend Based on Raylib for PS4 Homebrew

    Following the LibOrbisNfs PS4 Port earlier this year, PlayStation 4 scene developer BigBoss announced today that an OrbisGl2 LibOrbis Graphic Backend Library based on Raylib is now available thanks to raysan5 for PS4 homebrew enthusiasts which is a simple and easy-to-use library to enjoy...
  2. LibOrbisNfs: LibOrbis PS4 Homebrew Userland Library LibNfs Port

    Proceeding his OrbisGlPerf: OpenGL ES 2.0 Perf Sample, this weekend PlayStation 4 developer BigBoss made available on Github via Twitter a LibOrbis PS4 Homebrew Userland Library LibNfs PS4 Port dubbed LibOrbisNfs for scene devs alongside some assembly samples to get things started! šŸ˜ Download...
  3. PS4 RetroArch Native Emulator Port (Unofficial) PKG via OsirisX!

    Following the RetroArch 2048 / QuickNES Cores PS2 on PS4 PKGs, RetroArch QuickNES / Picodrive PS2 on PS4 PKGs, RetroArch mGBA Gameboy / Gameboy Color PS2 on PS4 PKGs and confirmation of RetroArch official PS4 Support in Development today @Osirisx made available a PS4 RetroArch Native Emulator...
  4. PS4 Remote Play Open Source Client in Development by Thestr4ng3r

    Following the initial project that was in development, release of PSJoy, PS4REN and the related PS4 Remote Play Without PSN Access Guide over the holiday thestr4ng3r announced that he's reverse-engineered nearly the entire PS4 Remote Play protocol and plans to publish the source of his client...
  5. Orbis MSX Super Laydock: Mission Striker PS4 Homebrew PKG

    Proceeding the MSXORBIS MSX Core from BigBoss and recent Resident Evil CODE: Vita PS4 homebrew game in development by @Markus95, this weekend @oneman123 shared on Twitter a shoot 'em up Orbis MSX Super Laydock: Mission Striker PS4 PKG build compiled by Markus00095 for retrogamers to enjoy! šŸ•¹...
  6. Resident Evil CODE: Vita PS4 Homebrew Demo Video by Markus95

    Following his RetroArch mGBA Gameboy / Gameboy Color PS2 on PS4 emulator port, today PlayStation 4 developer @Markus95 shared some demonstration video footage on Twitter of his latest PS4 homebrew project- Resident Evil CODE: Vita below. :) Download: Resident_Evil_CODE_Ps4_v0.2.PKG (25.81 MB) /...
  7. PSVibe: PS4 Edition Controller Rumbler Tester Homebrew by Al Azif

    Following the previously released ControllerHomebrew.pkg and his recent PS4 RIF License File Renamer, today PlayStation 4 developer @Al Azif made available a homebrew.elf of PSVibe: PS4 Edition Controller Rumbler Tester on Twitter for use with PSXDev's OrbisLink (orbislink.pkg) repository that...
  8. OrbisGlPerf: OpenGL ES 2.0 Perf Sample for PS4 Devs by BigBoss

    'Twas the night before Christmas... and following the OpenGL ES for PS4 release PlayStation 4 developer BigBoss shared OrbisGlPerf which is an OpenGL ES 2.0 Perf Sample for PS4 developers to utilize in homebrew applications and games. :santa: Download: orbisGlPerf-master.zip / GIT To quote...
  9. OpenGL ES for PS4 Writeup and PlayStation 4 GL Test by Flat_z

    This past week we saw some Tweets from @zecoxao on Twitter of OpenGL (Open Graphics Library) for PS4 homebrew in development, and today PlayStation 4 developer @flatz made available an OpenGL ES for PS4 Writeup and PlayStation 4 GL Test on Twitter which can also be found below. :notworthyxf2...
  10. MSXORBIS FMSX Core on PlayStation 4 Demo Video by BigBoss

    Following his initial fMSX MSX / MSX2 / MSX2+ emulator PS4 Port and fMSX 5.05 Support update, today scene homebrew developer BigBoss shared a video demonstrating his recent MSXORBIS FMSX Core work on PlayStation 4. The fMSX port for PlayStation 4 with liborbis is available on his Github, and...
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