1. PS4 SELF & SPKG File Format Documentation Detailed for Scene Devs

    Following the PS4 SELF_Info.exe release and Flat_z's FPKG / SELF Write-up, today with the help of an anonymous friend developer @zecoxao shared via Twitter PS4 SELF and SPKG file format documentation that other PlayStation 4 scene devs can make use of in the course of their work. :geekxf2...
  2. New PlayStation 4 Syscalls & PS4 Libkernel Syscall Labeler by X41

    Since the PS4 3.55 Syscall Fun, PS4 4.05 Offsets and PS4 Syscall Kernel Patch Twitter user 3226:2143‏ passed along word that recently some newer PS4 syscalls have been added to the Developer Wiki alongside a PS4 Libkernel Syscall Labeler IDA Interactive Disassembler IDC script by X41 to...
  3. batman

    Injecting UDK Ultimate PS3 Demo to OFW 4.81 Discussion

    Hello Guys. I am very happy to contribute to the scene community with UDK Ultimate Engine, and I am more happy than ever because now anyone can create cool 3D games for PS3 :) However, I am now trying to get a way to make UDK Ultimate run on OFW, I know it's almost impossible, however I was...
  4. PS4 Firmware 4.55 Libraries Listing for PlayStation 4 Developers

    Yesterday the current status of PS4 Crash Dumps was detailed, and for PlayStation 4 developers here's a list of PS4 Firmware 4.55 libraries in libSceSysmodule.sprx that can be dumped from within the WebKit (Mirror) process. :coolxf2: Check out the PS4 Libraries List below from the PSDevWiki, as...
  5. PS3 and PSP Communication Processors Exploit via Mathieulh

    Sony PS3 hacker Mathieulh published a PlayStation 3 and PSP Communication Processors Exploit today for other developers to examine followed by the Despertar Del Cementario and M33 source code (under GPLv3) for the M33 10th anniversary. Download: Despertar Del Cementerio GIT / 3.90 M33 GIT...
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