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Sony's upcoming Project Leonardo highly customizable Access Controller for PlayStation 5 is slated for a December 6th launch with an MSRP of $89.99 USD / $119.99 CAD / ¥12,980 JPY / €89.99 / £79.99 and controller kit pre-orders beginning on July 21st, 2023 alongside a new features trailer, Access Support Hub and PS5 Access Controller Design Story videos below. 🎮

Here's further details on their incoming PS5 Access Controller from SIE Brand, Hardware and Peripherals VP Isabelle Tomatis to quote:

The Access controller lets you customize your layout with different button and stick caps in various shapes and designs, operate the controller from any 360-degree orientation, and connect third-party accessibility accessories using its four industry-standard 3.5mm expansion ports.

On your PS5 console, there are many settings for the Access controller that you can configure to meet your needs. You can map buttons to create up to 30 control profiles, adjust stick settings, toggle commands on/off, or disable buttons altogether to stop accidental pressing.

You can even pair up to two Access controllers and one DualSense wireless controller together and use them collaboratively. Check out the video below for a sneak peek at the countless ways you can craft your own gaming experience through the Access controller:

Access Controller - Features PS5 Trailer

Product Specifications & Contents

Let’s take a look at the product specifications and what’s included in the box:

Feature Details
Access controller for PS5
  • Dimensions (w/h/d): Approx. 141 x 39 x 191 mm
  • Weight: Approx. 322 grams (0.7 lbs.)
(4) expansion ports
  • 3.5mm industry-standard AUX ports for players to connect additional buttons, specialty trigger switches and other compatible accessories
(19) button caps
  • (1) wide flat button cap (covers two button sockets)
  • (2) overhang button caps (benefits players with smaller hands as they are positioned closer to the center)
  • (4) curve button caps (can be pushed if placed along the top or pulled if placed along the bottom of the controller)
  • (8) pillow button caps
  • (4) flat button caps
(3) stick caps
  • (1) ball stick cap
  • (1) standard stick cap
  • (1) dome stick cap
(23) button cap tags
  • Swappable button cap tags for players to easily mark which inputs they map to each button
USB cable
  • 1.5m USB Type-C to Type-C cable (Hi-Speed USB)
Quick start guide and safety guide
  • Instructions for setting up the controller, UI settings and button configurations on PS5
And, here’s a visual breakdown:

Access Controller for PS5 Launches December 6th, New Features Trailer 3.jpg

Above image depicts wide flat (C), overhang (D), pillow (E), flat (F), and curve (G) button caps, as well as ball (H), dome (I) and standard (J) stick caps, and button cap tags (K).

Preorders kick off on July 21

Starting Friday, July 21 at 10am local time, players in the U.S., U.K., France, Germany, Belgium, Luxembourg, Netherlands, Italy, Spain, Austria and Portugal will be able to preorder the Access controller directly from PlayStation through, as well as from select retailers. Preorders will also be available through select retailers in other global markets on the same day. The Access controller will launch globally on December 6.

Thank you to the wonderful organizations, accessibility experts and PlayStation Studios teams who’ve been on this journey with us. We’re especially grateful to all the players who continually share their passion for the games and products we make.

Access Controller for PS5 Launches December 6th, New Features Trailer 2.jpg

We truly believe gaming should be accessible to everyone, and the Access controller is our latest step toward living up to that promise. Stay tuned for more updates as we get closer to launch!

Access Controller - Design Story | PS5
Access Controller – Accessibility Consultant Stories | PS5
Access Controller Unboxing & Setup
Customizing Your Access Controller
Access Controller for PS5 Launches December 6th, New Features Trailer.jpg


i mean i can see how this would be useful for certain disabilities. me personally i like using the button swap feature on my ps4 that has a damaged R2 button, my most common swap is, L2 and R2 swapped to be L1 and R1. still pretty nifty and im sure there's a user base for products like this.
i would like a comparison from an actual disabled person.. which idea is better.. the one from microssoft or sony..

Nonetheless it's really nice to see more and more accessibility options..
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