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PS4 CFW and Hacks       Thread starter SnakePlissken       Start date May 19, 2018 at 12:57 PM       16      
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These are the rooms being used in the development of Kurok: Escape From Lost Land for PS4. These rooms are used to test various aspects of the game as they're developed. Testing things like new frameworks, particle systems and effects, physics, movement, weapons and sounds.

Main Features:
  • Controller Support
  • Climbable walls
  • Able to Duck down
  • Able to Jump
  • Walking button
  • Use Button
  • FlashLight
  • Pickup-able and drop-able weapons
  • LandMines that explode
  • Sounds specific to certain surface
  • Functional Shooting Range
  • Vehicles
  • Falling Damage
  • Ragdoll Effect on Player
NOTE: In version v0.1; in order to use the buggy car, you must have a keyboard plugged in and you must press W to move forward while using the controller stick to steer. this will be fixed in a future release as Vehicles become fully supported.

Furthermore, under certain circumstances it seems keyboards do not work in game for some ps4 owners and it is currently unknown why this is.

Download: KuroK dev test rooms.pkg (143 MB)

This post should also be considered an announcement of the development of a Kurok homebrew for PS4.

Kurok Escape From Lost Land Dev Test Rooms PS4 4.55 PKG.jpg
 

Comments

@strann0

yes. because it will be part of the same story. very much related. different developers however.

This post should also be considered an announcement of the development of a Kurok homebrew for PS4.
 
@Andrew Marques
yes. this is a ps4 homebrew application.

(For some reason i couldn't get game recording to work in game on ps4 so i took video of the game from my pc. the game overall looks pretty much exactly the same)
 
Wow! Keeping in mind that this might be a one-man show (is it?) and done as a hobby ... this is really very impressive. Hats off :tup:

Not to mention the Unity software, absolutely awesome stuff
 
Awesome. Means a lot thanks I'll make it worth its while I promise. O u 1.

@nokodemus
Yes. Sadly this is a one man show, and I feel it everyday with the amount of progress I make by day's end. But it is a passion and I will work on it everyday and I'll try to release builds often, or a short often as I can when there's notable accomplishments or updates.

I also thank you for your kind words, that's what's absolutely awesome.

There's a pc version of Kurok that the psp developer made. I may take assets out of and use. At the moment you can notice original N64 Turok models, like the tree trunks, floor grass and canyon walls.

@DEFAULTDNB
No problem. Thanks for trying it out. I may end up useing assets from Kurok psp believe it or not.
 
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