This weekend @ih8god13 aka D0ng3r released a MKReturns PS4 Port Homebrew FPKG (Early Build) that was originally developed by Eyeballistic alongside a video clip demonstration of it in action for those interested.
Download: MKReturns-BO0813-DICK51015_00-A0100-V0100.pkg (292 MB)
Here's further MK Returns PS4 Port release details from ih8god's post, to quote:
Thought I would share the port of MK Returns the Eyeballistic demoed a couple years back ported to PS4.
I was happy to get it into a playable state considering the shaders were all custom and the characters wouldn't even show up.
I am now working on moving in some of the assets from the GameMaker version they did around the same time and found some nice pieces in a MUGEN build I think that goes back to like 2019 or so. More backgrounds, Scorpion will be playable and likely get TYM in there.
Open to collaborating if anyone is interested as well so feel free to reach out. I don't PC game so that is really the reason behind doing this. Hope you the initiative and any future updates I can provide.
Should work on 4.50 and up.
- Cheers!
And from his Github Page: Originally developed by Eyeballistic. Some to-do's still include things such as:
I will keeping working on this as time permits to get it to the best it can be and as close to the original demo as possible.
This should work on PS4s running exploitable firmware 4.50 and above.
I have also reached out to Eyeballistic in hopes they might be willing to share additional assets to further build on this and give the homebrew PS community a solid MK to play.
Screens and video are using the built in functionality on a PS4 Slim running 9.00 and Goldhen 2.3.
Special thanks goes out to @Lapy for all of the support and encouragement during this adventure.
- D0ng3r
Cheers to @DEFAULTDNB for the heads-up on this Mortal Kombat Returns PS4 Port news via Twitter earlier today!
Download: MKReturns-BO0813-DICK51015_00-A0100-V0100.pkg (292 MB)
Here's further MK Returns PS4 Port release details from ih8god's post, to quote:
Thought I would share the port of MK Returns the Eyeballistic demoed a couple years back ported to PS4.
I was happy to get it into a playable state considering the shaders were all custom and the characters wouldn't even show up.
I am now working on moving in some of the assets from the GameMaker version they did around the same time and found some nice pieces in a MUGEN build I think that goes back to like 2019 or so. More backgrounds, Scorpion will be playable and likely get TYM in there.
Open to collaborating if anyone is interested as well so feel free to reach out. I don't PC game so that is really the reason behind doing this. Hope you the initiative and any future updates I can provide.
Should work on 4.50 and up.
- Cheers!
And from his Github Page: Originally developed by Eyeballistic. Some to-do's still include things such as:
- Ice, frozen and blood effects.
- Any additional characters. Ermac was pallet-swapped Sub-Zero in the demo as it was.
- Audio and video settings.
- Controller config binding.
- Two-player versus mode.
I will keeping working on this as time permits to get it to the best it can be and as close to the original demo as possible.
This should work on PS4s running exploitable firmware 4.50 and above.
I have also reached out to Eyeballistic in hopes they might be willing to share additional assets to further build on this and give the homebrew PS community a solid MK to play.
Screens and video are using the built in functionality on a PS4 Slim running 9.00 and Goldhen 2.3.
Special thanks goes out to @Lapy for all of the support and encouragement during this adventure.
- D0ng3r
Cheers to @DEFAULTDNB for the heads-up on this Mortal Kombat Returns PS4 Port news via Twitter earlier today!