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Following the PS4 HEN 2.1.3 updates, PlayStation 4 homebrew developer @TheDarkprograme shared a PS4HEN 2.1.4 Github fork (from SiSTR0's repository, also forked from xvortex) via Twitter that includes save data mount patches from ChendoChap who released both PS4 Cheater and PlayStation 4 Save Mounter previously with feedback from @Leeful in fixing reported issues for certain games. 🔥

Download: ps4-hen-vtx.bin / GIT / Live Demo via HIASQ2 / Live Demo via @EdiTzZ / PS-Phwoar! Host Menu v1.4 / HEN214_9.02_505.zip (19.8 KB)

To quote from Leeful on this latest PS4 HEN 2.1.4 revision:

"All I know is that the save mount patch that has been added to Hen 2.1.4 can be used with some homebrew that is being developed.

Apart from this patch there is no difference between this and the previous version on Hen."

And from the README.md: PS4HEN v2.1.4

Features

  • Homebrew Enabler
  • Jailbreak
  • Sandbox Escape
  • Debug Settings
  • External HDD Support
  • VR Support
  • Remote Package Install
  • Rest Mode Support
  • External HDD Format 7.xx Support
  • FW Version Spoof to 7.02
  • Debug Trophies Support
  • sys_dynlib_dlsym Patch
  • UART Enabler
  • Never Disable Screenshot
  • Remote Play Enabler
  • Save Data Mounting
Contributors

Massive credits to the following:
Testers
HEN 2.1.4 Test
PS4HEN 2.1.4 Github Fork with Save Data Mounting by xXxTheDarkprogramerxXx.jpg
 

Comments

what is the save mount payload used for?

the save data copied to the usb in the video is decrypted or encrypted? can we change the harddisk and still use the save files copied to the usb?
 
The spoof never can do it that we can play games that needs higher firmwares because that games needs other kinds of files updates that we dont have on our 5.05 consoles 😓
 
Thats a really cool theme in the video on the ps4? anyone know the name of it or where it is available?

nm... it is called Tears of the Rose not sure where to find it ...looks kinda cool
 
@barelynotlegal
thx - but I'm still confused... in the video he exported the save to USB - I thought this is a feature of "PSN offline activation" for the "standard save mounter" you have to inject debug and activate FTP, and use the save mounter sw

what is the different way now with this hen ? - I don't understand it... by the way @stripnwild Tears of the Rose, look at this post - at the Spreadsheet you can find it.
 
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