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PS Vita CFW and Hacks       Thread starter PSXHAX       Start date Nov 2, 2016 at 5:23 AM       8,513       3      
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This week Sony released PS Vita Firmware 3.63, and today PlayStation Vita developer Yifan Lu announced news of a PS Vita CFW Framework known as TaiHEN (including Plugins for kernel, system, games, etc), TaiHENkaku (rewritten HENkaku), an *** (also check HERE) with plugin and kernel module support from Davee and an official Development Wiki.

Below are the related links and Tweets for those who still own a PlayStation Vita console from Yifan Lu's Blog, to quote:
To quote zecoxao from the Tweets below: To load an ELF on PS4, one must check TaiHEN's patches, specifically first 3 patches. many thanks to Zer0xFF who noticed this :)
Thanks to @B7U3 C50SS for sharing the news in the Shoutbox this early morning! (y)
PS Vita CFW.jpg
 

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SorenAlke

Developer
Senior Member
Contributor
using latest vitamin for segment relocation. cute.
also decryption context is already known considering hes using the headers as hooks to decrypt
 

SorenAlke

Developer
Senior Member
Contributor
# Cross compiling and selecting different set of gcc/bin-utils
# ---------------------------------------------------------------------------
#
# When performing cross compilation for other architectures ARCH shall be set
# to the target architecture. (See arch/* for the possibilities).
# ARCH can be set during invocation of make:
 
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