Following the
God of War (2018) PC announcement, today Sony revealed feature details on
Marvel's Spider-Man Remastered slated to arrive for PC this
August 12th alongside a trailer video below.

Here's the full scoop from
Insomniac Games Core Technology Director
Mike Fitzgerald, to quote:
At Insomniac Games, we’ve been privileged to collaborate with our PlayStation Studios partner and experienced PC developer Nixxes Software in creating these PC versions.
It’s been a labor of love for all of us over the past year, and today we finally get to reveal more detail about the features and enhancements you’ll see when Marvel’s Spider-Man Remastered releases on August 12 for PC. There’s also an exciting pre-purchase announcement, read on for more details!
First off, let’s touch on the graphics features newly available in the PC version of Marvel’s Spider-Man Remastered. Our goal was to make this game a visual stunner on the PC platform and that meant opening up extensive configurability to PC users with varying hardware, as well as introducing some new techniques and tools to push things even further. To provide an abbreviated list:
- Ray-traced reflections are available across the game for those with hardware that supports them. Reflections also have varied quality levels, one of which is a new, higher-quality ray-traced mode that offers even more city detail when web-swinging and fighting crime in Marvel’s New York.
- NVIDIA DLSS (Deep Learning Super Sampling) increases graphics performance using dedicated Tensor Core AI processors found only on GeForce RTX GPUs, boosting frame rates with uncompromised image quality.
- NVIDIA DLAA (Deep Learning Anti-Aliasing) is an AI-based anti-aliasing mode for GeForce RTX gamers who have spare GPU headroom and want higher levels of image quality.
- Beyond choosing output resolutions, we also support a wide range of display ratios, including ultrawide 21:9, panoramic 32:9, and NVIDIA Surround multi-monitor setups. If you’ve got three monitors, we’ve got the game for you to show them off with!
- Many other rendering systems are more customizable than they have been in the past, with additional quality levels and algorithmic options. These include SSAO, texture...