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SEN Enabler v6.2.7 PS3 Spoofer 4.87 CEX / DEX BETA PKG by Evilnat
Following his previous revisions, Sony's official PS3 Firmware 4.82, the updated PS3XPloit 4.82 PS3 IDPS Dumper v0.2.3 and PS3 CFW Spy 4.82 demo today PlayStation 3 developer xX_Evilnat_Xx released a SEN Enabler v6.0.5 PS3 Spoofer 4.82 CEX / DEX BETA PKG followed by v2, v3, v6.0.6, v6.0.7, v6.0.8, v6.0.9, v6.1.0, v6.2.0, v6.2.1, v6.2.2, v6.2.3, v6.2.4, v6.2.5, v6.2.6 and v6.2.7 with the Cobra 7.55 SRC, Cobra 8.01 SRC, Cobra v8.2 SRC and PS2 EMU FLASH (PS3 Flash [ps2emu].zip - 147 MB - 6.72) for those seeking to access PSN without updating your OFW. :sneaky:

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Rainbow Six Siege Free PS Plus Weekend & Operation White Noise
Prior to the Operation White Noise PS4 DLC launch for Season 4, today Ubisoft announced news of a free Tom Clancy's Rainbow Six Siege PS Plus weekend alongside details of a new map set high above the Seoul city skyline! :winkxf2:

Here's the latest scoop from Communications Senior Manager Giancarlo Varanini, to quote:

We’re close to the start of Season 4 and the release of Operation White Noise, the upcoming content drop set in Seoul, South Korea.

Featuring two new Operators from South Korea’s 707th Special Mission Battalion and one new Operator from Poland’s GROM unit, Operation White Noise also comes with a new map set high above the city’s skyline, in the Mok Myeok observation tower where attackers and defenders will battle it out at higher altitudes than normal.

“The objective for White Noise is to alter the meta and current tactics,” says Alexandre Remy, brand director on Rainbow Six Siege. “We want to have a season that’s about intel and communication.”

Designing new Operators and gadgets that can disrupt prevalent strategies and counter popular Operator picks is a big part what the team of thinks about when planning new content for Rainbow Six Siege, but there are a number of other factors that come into play during the conceptualization phases of a new Operation.

“The first criteria is that we want our players to travel, and that means going to a country, city, or location where we haven’t been before,” Remy explains. “The second criteria is that country should have a counter-terrorism unit.”

“At the conception level, we separate art and fantasy versus gameplay. The gameplay and design teams look at the meta through stats, forums, the community, and playtests,” he adds. “The team has a pretty clear idea of either what is missing or what we need to improve, and what behaviors we want to encourage with each new Operator.”

As an example, Remy says that Operation Blood Orchid was designed to shorten the time to engagement, with both attackers and defenders given gadgets to support more aggressive play styles.

Since the original launch of Rainbow Six Siege in 2015, the team has made this process its primary focus. Every year, the team sets out to create four new maps and eight new Operators, which represent about 40% of the content that was found in the original release of Rainbow...
PS5 Controller PlayStation 5 Concept Designs by Julien Kervarrec
Every now and then we add to our PlayStation 5 News forum section, and following the last batch we received word via e-mail overnight from French 3D Artist Julien Kervarrec with some fresh PS5 controller concept designs to share with the community! :lovexf2:

Check them all out and share your feedback in the comments below, and if you like the PlayStation 5 controller concept designs you can find more of his work on his Blog. Enjoy all! :lovewins:

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Star Wars Battlefront II PS4 Standard Edition and Rivalry TV Spot
A few weeks back we saw the Star Wars Battlefront II PS4 Pro Bundle, and today Sony revealed the Star Wars Battlefront II PS4 Standard 1TB Edition boxart which launches on November 14th for $449.99 USD (MSRP).

Additional details are below from Marketing & PlayStation Network SVP Eric Lempel alongside a Star Wars Battlefront II Rivalry PS4 live-action TV spot. :thumbsupxf2:

To quote: With the long awaited Star Wars Battlefront II launching in a matter of days, I’m excited to reveal our latest live action campaign: “Rivalry.” You’ll see this airing on TV over the next few weeks, but we wanted to show it here for our biggest fans.

In this new spot, watch as our heroes take their rivalry to the next level. Star Wars fans will notice iconic motifs like the Death Star, the Battle of Hoth, and many more. Watch the spot, pre-order Star Wars Battlefront II for PlayStation 4, and prepare to settle the score with your greatest rivals.

Whether you have yet to join the PS4 family, or simply want to add another Limited Edition console to your collection, we’ve got two new Star Wars Battlefront II bundles launching this month. Pre-order yours here.

The Limited Edition bundle launching November 14 for $449.99 USD (MSRP) comes with a custom designed PS4 Pro, matching DualShock 4 wireless controller and the Deluxe Edition of the game.

The Star Wars Battlefront II PS4 bundle launching on November 17 for $299.99 USD (MSRP) includes a Jet Black 1TB HDD standard PS4, DualShock 4 wireless controller and a copy of Star Wars Battlefront II Standard Edition.

STAR WARS Battlefront II PS4 ‘Rivalry’
PS3 System Software 4.82 Update Live, Don't Update Your Firmware!
Following their previous PlayStation 3 Firmware update, the PS3 4.81 CFW Versions and recent PS3 IDPS Dumper v0.2.1a PS3XPloit release, today Sony officially released a PS3 System Software 4.82 update which likely 'improves the quality of the system performance' similar to their last OFW revision meaning DO NOT UPDATE if you value using PS3 Custom Firmware, downgrading, homebrew, Webkit exploits, etc. :nolove:

Download: PS3 Firmware 4.82 (EU) Update / PS3 Firmware 4.82 (US) Update / PS3 Firmware 4.82 (AU/NZ) Update / PS3 Firmware 4.82 (JP) Update

If anyone tests out online PlayStation 3 version spoofers for PSN access and to help avoid bans let us know if they're working for you or not or try the How To Go Online PSN After 4.82 Update OFW Tutorial, although historically they do for a brief period (a week or so) after each PS3 Firmware update goes live.

According to Rebug PS3 CFW developer @Joonie the 4.82 PUP was compiled in August, which explains why the 4.81 / 4.82 payloads are the same and...
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