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OrbisTitleMetadataDatabase: PS4 Orbis Title Metadata Database Out
Following his previous guide and the PS4 Package (PKG) Finder, today PlayStation 4 developer @RedEyeX32 made available on Twitter a simple OrbisTitleMetadataDatabase application for Windows-based PCs making use of the latest .NET Framework. :geekxf2:

Download: OrbisTitleMetadataDatabase.exe (759 KB) / Source Code

To quote from his most recent Tweets below on the release: "Pretty useless tool, make sure you have the latest .NET framework. Will only work for Windows as of right now.

It's Np Title Id so you'll have to add "_00" at the end"


Cheers to @Figure03 on PSXHAX Discord and both @sealab and @SSShowmik in the PSXHAX Shoutbox for the news tips! :beer:
Black Friday 2017 Ad Scans Featuring Video Game Deals and More!
It's that time of year again, with Walmart (PDF) and many other retailers already posting their Black Friday 2017 ad scans online featuring deals on video games, electronics, toys and more! :tree:

In keeping with tradition, here's some PSXHAX favs from the 2017 listing on BFAds.net with what you can expect to stand in cold, dark, overcrowded lines for hours to save a few bucks on this holiday season. :D

Personally I think I'm going to try snagging a few of the SanDisk 64GB MicroSD cards for $14... let us know what you're hoping to score this year in the comments below! :santa:
SpecterDev on PlayStation 4 v4.05 Kernel Exploit Progress Updates
Since his PS4 NamedObj Kernel Exploit Strategy Overview PlayStation 4 developer SpecterDev shared a progress update on the PS4 v4.05 kernel exploit today with a release expected to arrive in coming weeks. :biggrinxf2:

This comes following the recent PS4 4.01 / 4.05 Code Execution proof-of-concept and of course the Adieu: PS4 Kernel Exploit for Firmware 4.05 documentation by the Fail0verflow Team.

Here's an excerpt from @SpecterDev via Wololo's recent interview, to quote:

Wololo: Speaking of your implementation, do you still plan on releasing it? If so, do you have a rough estimate of how far you are? What are the issues you’re dealing with when it comes to this implementation?

SpecterDev: Yes I do, I’m at that point of leaking a good object to ensure the exploit is stable. I do have a good object leaking as well as a trigger for code execution, it’s just a matter of how practical it is to implement into the exploit, which I am currently testing now. After I know the object can be used effectively in the exploit, things get much easier. I hope to get a release out soon (within the next week or so) – I’ve just been busy with real life stuff so with the exception of weekends, I don’t have a lot of time to work on the exploit during the week.

I’ll also be publishing a write-up for the kernel exploit when it is ready, in it I’ll break down how the exploit works step by step. My hope is it will not only be a nice read for security researchers interested in the PS4, but will also give those in the community without a background in infosec a bit more information on how big releases involving kernel exploits work behind the scenes. Maybe it will inspire some to look into software security where they otherwise would not have :veryhappy:

Here's looking forward to his PlayStation 4 v4.05 Kernel Exploit release in the next week or so alongside the related documentation for other PS4 developers to examine and put...
Rec Room Open Beta for PlayStation VR Launches November 21st
If the idea of a free social VR experience featuring cross-platform online play with people from all around the world sounds appealing, then you may want to check out the Rec Room Open Beta for PlayStation VR that launches this November 21st! :smilexf2:

Here's some more details and a Rec Room Open Beta PS VR launch trailer video courtesy of Against Gravity Community Designer Shawn Whiting, to quote:

Rec Room is a virtual reality social club where you can play games with friends from all around the world.

Both the open beta and full release will be free and feature cross platform play! We’ve also created an exclusive paintball burst rifle skin for PlayStation Plus members, although Rec Room does not require PlayStation Plus to play.

When you launch Rec Room for the first time you’ll start in your dorm room where you can create and stylize your avatar. From there you can head out into the Rec Center to interact with players from around the world or go straight into one of the many activities. Rec Room features paintball, epic co-op quests and adventures, disc golf, charades, and more.

If you’re more of the creative type check out the maker pen, sandbox machine, and custom rooms. Custom rooms allow you to host your own private instance of any Rec Room activity. You can enable sandbox mode to decorate your space, create minigames, or host events! We’re always expanding our suite of creative tools and are looking forward to seeing what the PS VR community creates.

One of our core principles at Against Gravity is that we ship quickly and iterate constantly. We like to learn by trying new things and listening to our players. Along with hanging out in-game and monitoring all of our forums and social channels, we hold a developer Q&A event in the Rec Room theater every two weeks.

One question we get a lot at these events is “When will there be a new quest, and what will it be!?”. Rec Room quests are challenging co-op adventures where up to four players must defeat a series of monsters, puzzles, and other challenges as a team. Today we thought we would show a piece of concept art for the next quest we’re working on. Expect to see this pirate-themed quest go live sometime in early 2018.

We can’t wait to welcome all of you into the Rec Room community and we look forward to hearing your feedback...
PSVPFSTools for Decrypting PS Vita PFS FileSystem by Motoharu Gosuto
We've seen a PFS Protection Bypass method, PFS Explorer Support, PlayStation File System Keys, MakePFS, pfsSKKey, and following his PSVGameSD update PlayStation Vita developer Motoharu Gosuto has since released PSVPFSTools for decrypting the PS Vita PFS filesystem! :ninja:

Download: psvpfstools-master.zip / GIT

To quote from the README.md file: psvpfstools Tools for decrypting PS Vita PFS filesystem.

dependencies

curl

Windows (example)

It is easier to build curl from sources if your are on Windows. By default - it does not have any additional dependencies. However it looks like Windows binary distribution built with mingw requires openssl binaries:
  • libssl-1_1.dll
  • libcrypto-1_1.dll
You have to set these environment variables for cmake:
  • CURL_INCLUDE_DIR=C:\Program Files (x86)\CURL\include
  • CURL_LIBRARY=C:\Program Files (x86)\CURL\lib\libcurl_imp.lib
Ubuntu (example)

You can install curl library with apt-get: apt-get install libcurl4-gnutls-dev or libcurl4-openssl-dev

You have to set these environment variables for cmake:
  • declare -x CURL_INCLUDE_DIR="/usr/include/"
  • declare -x CURL_LIBRARY="/usr/lib/x86_64-linux-gnu/libcurl.so"
boost

Windows (example)

Any boost version should work out in theory. Build was tested with 1.55 and 1.65.1 Consult with this page for build...
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