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Lethal VR Joins Latest PlayStation Store Update, New PSN Sales!
Fill the shoes of an FBI recruit in Lethal VR and immerse yourself in a Virtual Reality experience being tested in a series of weapons simulation exercises on PlayStation VR. :cool:

The complete listing of this weeks PlayStation Store updates can be found below courtesy of Grace Chen:

PS4 Games
  • Fruit Ninja VR - $14.99
  • Fuuun Super Combo - $14.99
  • Industry Giant 2 - $39.99
  • Lethal VR - $14.99
  • Mahjong Deluxe 3 - $4.99
  • Momonga Pinball Adventures - $5.99
  • Rollercoaster Dreams - $19.99
  • Shantae: Half-Genie Hero - $19.99
  • Super Blast Deluxe (CROSS-BUY) - $5.99
  • The Walking Dead: A New Frontier - $4.99
  • Wild Guns: Reloaded - $29.99
PS Vita Games
  • Air Race Speed - $4.99
  • DEX - $19.99
  • Shantae: Half-Genie Hero - $19.99
Bundles

Console Bundle Price
PS4 REPUBLIQUE – KEEP HOPE ALIVE BUNDLE $0.00
PS4 Street Fighter V – 2017 Deluxe Edition $79.99
PS4 WATCH DOGS 2 – SUPREME PACK $14.99
Sales

...
Platform Product Name Sale Price Original Price
PS4 ADVENTURE TIME: FINN & JAKE INVESTIGATIONS $7.49 $14.99
PS4 BACK TO BED GAME & DYNAMIC THEME BUNDLE $8.99 $14.99
PS4 BANNER SAGA 1 $13.99 $19.99
PS4 BANNER SAGA 2 $15.99 $19.99
PS4 BEYOND EYES $7.49 $14.99
PS4 BLAZERUSH $2.49 $9.99
PS4 BLOODBORNE $9.99 $19.99
PS4 BLOODBORNE COMPLETE EDITION BUNDLE $24.99 $49.99
PS4 CALADRIUS BLAZE $17.99 $29.99
PS4 CALL OF DUTY: INFINITE WARFARE $44.39 $59.99
PS4 CALL OF DUTY: INFINITE WARFARE – DIGITAL DELUXE $89.99 $99.99
PS4 CALL OF DUTY: INFINITE WARFARE – LEGACY EDITION
VitaShell 1.43 Modified with Source Code by BenMitnicK
Following the latest VitaShell official update, here is a modified version of VitaShell v1.43 complete with Source Code from my Github for developers. :veryhappy:

To quote from my blog:

EN: I propose a VitaShell edit with the addition of two features that will please the customizers
  • Adding the pic0 to the launch of the application
  • Added background image random "10 max" (-:
FR: Je vous propose un VitaShell modifier avec l'ajout de deux fonctionnalitées qui fera le plaisir des customizeurs
  • Ajout du pic0 au lancement de l'application
  • Ajout du background image random "10 max" (-:
Download: VitaShell_1.43_Modified
Call of Duty: Infinite Warfare Sabotage DLC Pack PS4 Trailer
The Call of Duty: Infinite Warfare Sabotage DLC Pack officially launches this coming January 31st, 2017 on PlayStation 4 with a PS4 Trailer Preview video below! (y)

Here are the details straight from Infinity Ward Communications Director Eric Monacelli, to quote:

We’ve been playing online and listening to our community since launch. There’s been a lot of conversation about what new content you’d like to see and how it could fit our multiplayer and Zombies modes.

The finer points of that dialogue are reflected in the diversity and ingenuity of the four new maps and continuation of the Zombies narrative we’ve developed for Sabotage. Take a look behind the scenes at the exciting new content we’ve been hard at work creating:

Our Zombies co-op mode map included on-disc, Zombies in Spaceland, took fans into the twisted, macabre mind of film director Willard Wyler. Rave in the Redwoods is a 1990s-slasher horror movie set in an old lakeside camp that’s been taken over for a weekend rave party.

After finding a piece of the soul key, our heroes find themselves decked out in some tight, fly ‘90s attire and trapped in Willard Wyler’s biggest horror film of his career along with some special guests.

They’ll have to survive the campgrounds and the zombie ravers that have turned the camp into a techno fueled illusion. It’s a tense, spooky thrill ride with some shocking twists, surprises, and, of course, a slew of super fresh Easter eggs for players to discover. It’s all that and a bag of chips.

Our four new multiplayer maps in Sabotage feature unique layouts, various lanes for frenetic engagements and a ton of very cool art. Here’s a rundown of what you’ll be playing slaying on once the pack drops:
  • Dominion – A re-imagining of the classic Afghan map from Modern Warfare 2, now set on Mars, Dominion retains all the memorable landmarks and gameplay of the original, but is enhanced to fit the new movement system.
  • Noir – A dark, grimy city map inspired by a futuristic Brooklyn at night, Noir is set against a distant future metropolitan backdrop with cafes and parks surrounding a brutal downtown warzone.
  • Neon – A virtual training center designed for urban warfare, Neon is a unique, digitized battle space where cars and other structures generate out of thin air and enemies dissolve into hundreds of...
Restoring Call of Duty PS3 Game Backup on OFW 4.81 Demo by Ivanev
Today I show you my video with restoring and working Call of Duty game backup on PS3 OFW 4.81.

Method soon.. do you want? That research was tiresome. Its possible guys, its possible. ;)

Update: Method time to run backups on OFW 4.81!
  • First thing - game must have official patch! (im working on it)
  • 2nd thing - Game cant be new.. games released before 2010 only will work due to LIC.dat.
Anyway I trying to bypass this, you must know, we can boot a original Game through BDDISC, make param.sfo of another game as patch to this BDDisc game. PS3 will try load game from GAMEDATA = another game. Im able to run Far Cry 2 with that crazy method.

There exist 2 methods to get work, and you must test 2 methods if 1 will fail.

EASY METHOD #1 (I got working Call of Duty with them)
  • Download patch for your game, unpack it with PKGView.
  • Copy and paste all content patch to your PS3_GAME (except PARAM.sfo!)
  • Open param.sfo patch and check appver with the PS3 PARAM.SFO Editor included in PS3Tools v4.8.1 by @aldostools from Aldostools.org
  • Open param.sfo your game and change Disc Game to HG and appver to patch ver.
  • Rename PS3_GAME folder to BLES00404GAME
  • Copy your game "BLES00404GAME" to TABR /game folder
  • Copy your patch folder "BLES00404" to TABR /game
  • Add these 2 folders to backup
  • Done
Method 2 READ CAREFULLY! (i got working Need for Speed with them)
  • Download patch for your game, unpack it with PKGView.
  • Open patch param.sfo and remember appver with the PS3 PARAM.SFO Editor included in PS3Tools v4.8.1 by @aldostools from Aldostools.org
  • Open your game param.sfo, edit Disc Game to HG and appver to patch version.
  • Copy game param.sfo to patch folder!
  • Rename patch folder to BLUS30347GAME
  • Cut this patch folder to...
PS4 4.05 Offsets Now Added to Fail0verflow's Kexec GIT by Marcan
Following their PS4 Kexec Code to Load the Linux Kernel and the addition of Kaslr 3.55, 4.00 and 4.01 Support today Marcan has merged the pull request in Fail0verflow's kexec system call GIT adding the PS4 4.05 Offsets for developers! :lovexf2:

This comes just over a week before their Console Hacking 2016 CCC Presentation which will be Streaming Live at 23:00 on December 27, 2016.

From Fail0verflow's PS4 kexec magic.h via Github: Add 4.05 offsets
Code:
#ifdef PS4_3_55
#define kern_off_printf 0x1df550
#define kern_off_copyin 0x3b96e0
#define kern_off_copyout 0x3b9660
#define kern_off_copyinstr 0x3b9a50
#define kern_off_kmem_alloc_contig 0x337ea0
#define kern_off_kmem_free 0x33bca0
#define kern_off_pmap_extract 0x3afd70
#define kern_off_pmap_protect 0x3b1f50
#define kern_off_sched_pin 0x1ced60
#define kern_off_sched_unpin 0x1cedc0
#define kern_off_smp_rendezvous 0x1e7810
#define kern_off_smp_no_rendevous_barrier 0x1e75d0
#define kern_off_icc_query_nowait 0x3ed450
#define kern_off_kernel_map 0x196acc8
#define kern_off_sysent 0xeed880
#define kern_off_kernel_pmap_store 0x19bd628
#define kern_off_Starsha_UcodeInfo 0x1869fa0

#define kern_off_pml4pml4i 0x19bd618
#define kern_off_dmpml4i 0x19bd61c
#define kern_off_dmpdpi 0x19bd620

#elif defined PS4_4_00 || PS4_4_01

#define kern_off_printf 0x347450
#define kern_off_copyin 0x286cc0
#define kern_off_copyout 0x286c40
#define kern_off_copyinstr 0x287030
#define kern_off_kmem_alloc_contig 0x275da0
#define kern_off_kmem_free 0x369580
#define kern_off_pmap_extract 0x3eeed0
#define kern_off_pmap_protect 0x3f1120
#define kern_off_sched_pin 0x1d1120
#define kern_off_sched_unpin 0x1d1180
#define kern_off_smp_rendezvous 0x34a020
#define...
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