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PS3 News       Thread starter albatawy       824      
Originally, all the text was invisible.

EDIT: To prevent a "Corrupted Data" icon, create a new directory "dev_hdd0/game/BLES00922GAMEDATA/" and put PARAM.SFO in it, and create an empty /USRDIR/.
Ok I understood what you did to prevent corrupted data to be happening , thanks that could be helpful for making DMC to be working
 
To clear things up for Ghost Recon: Future Soldier [BLES00922]:

I originally just copied all the DISC files, except EBOOT.BIN into both "dev_hdd0/game/BLES00922/USRDIR/" and "dev_hdd0/game/BLES00922GAMEDATA/USRDIR/" directories for initial testing after the blank text.

After that worked, i removed files from "dev_hdd0/game/BLES00922GAMEDATA/USRDIR/" and the game still loaded normally with visible text.

UPDATE: Testing on 4.81 OFW, I am getting a disc error for Ghost Recon: Future Soldier [BLES00922]..... lol... I will test more thoroughly next time!
 
You are wrong. POP has a "structure" issue, you cant run it anyway. I can start the game,but the save file doesnt work after convertion. Freeze after load data, tested many ways, but nothing works. Didnt check if the russians could run it.

The others you mentioned run perfectly. Learn (or read at least) about this method before "confirm" anything.

My Deus Ex is off a clean extract of BLES01150. I'm getting black screen with OFW Helper and Game Convert 0.91. I will try to find a different region.
 
hi. sorry for my bad english but its important to share
im converting 3 games as normal i convert with kdw cfw to ofw 1.2 gui latest software but all three has stuck on loading after saving and first image

i try all games in cfw 4.81 console and after i try fix all three games i change thees files to original fresh game to converted folder NPEB

1. incredible hulk in USRDIR FOLDER engine_spu_programs.sprx
2. just cause 2 IN USRDIR FOLDER PathEngine. sprx
3. dmc in USRDIR/BINARIES/NTJOBCODE/PS3/SUBMISSION/NTJOBCODE.PPU.sprx

all game working with this one file i change but i after transfer ofw console data transfer utility all games not working
what is exactly problem ant solution ????
 
hi. sorry for my bad english but its important to share
im converting 3 games as normal i convert with kdw cfw to ofw 1.2 gui latest software but all three has stuck on loading after saving and first image

i try all games in cfw 4.81 console and after i try fix all three games i change thees files to original fresh game to converted folder NPEB

1. incredible hulk in USRDIR FOLDER engine_spu_programs.sprx
2. just cause 2 IN USRDIR FOLDER PathEngine. sprx
3. dmc in USRDIR/BINARIES/NTJOBCODE/PS3/SUBMISSION/NTJOBCODE.PPU.sprx

all game working with this one file i change but i after transfer ofw console data transfer utility all games not working
what is exactly problem ant solution ????
sadly you chosen the wrong games especially for Dmc cause no had any success of bypass that freezing issue ,to sum up thinks for those kind of game have a checksum file so when it check the files ... it find all files have got diff seize due to convert tool so the only people can benefit more from this games are OFW ODE chips consoles can ODE drive able to bypass that checksum , SO if you want the full advantage of most games you should have ODE too
 
sadly you chosen the wrong games especially for Dmc cause no had any success of bypass that freezing issue ,to sum up thinks for those kind of game have a checksum file so when it check the files ... it find all files have got diff seize due to convert tool so the only people can benefit more from this games are OFW ODE chips consoles can ODE drive able to bypass that checksum , SO if you want the full advantage of most games you should have ODE too
ok i understood but i dont want to ode need only fix this maybe next tool or sofware will davlop of fix all games
i wait for fix
 
here are a few games I have tested on OFW 4.81. I have added these entries, as well as others, to the CFW2OFW database over at PSDevWiki. They all basically use the same technique. I assume the other regions work that the EBOOT is being used from, but have not tested yet.

Catherine [BLUS30428]


Use EBOOT from BLJM60215 update. Use NPJB60215 as conversion directory. If using CFW2OFW tool, change TitleID in PARAM.SFO to BLJM60215 and create new LIC.DAT before conversion. Install Game Data before DTU. Creates "/game/BLJM60215DATA/" directory. Buttons will be in Japanese format (X/O swapped) and some text will also be in Japanese (mostly English) because of EBOOT.

Demons Souls [BLES00932]

Use EBOOT from BCAS20071 update. Use NPHA20071 as conversion directory. If using CFW2OFW tool, change TitleID in PARAM.SFO to BCAS20071 and create new LIC.DAT before conversion.

Golden Axe: Beast Rider [BLUS30209]

Use EBOOT from BLES00391 update. Use NPEB00391 as conversion directory. If using CFW2OFW tool, change TitleID in PARAM.SFO to BLES00391 and create new LIC.DAT before conversion.
 
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