1. PS4 OrbisDev Shader Player Code and Demo via Masterzorag

    Following LibOrbis, the Pre-Compiled Shader Dumper, the GLES2 Playground and his recent help in Orbis Libs Gen PlayStation 4 homebrew developer masterzorag shared a PS4 OrbisDev Shader Player via GLSL Sandbox with scene devs for use in PS4 homebrew projects. The demonstration can be seen at...
  2. Orbis Libs Gen: Stub Generator for PS4 Symbols by OrbisDev via FJTrujy

    Following his progress updates PlayStation 4 homebrew developer fjtrujy (Github) with help from psxdev, frangar and masterzorag made available on the OrbisDev repository Orbis Libs Gen which is a super fast Stub Generator for PS4 Symbols written in Swift as was the previously released MacOS PS4...
  3. PS4 RetroArch Native Emulator Port (Unofficial) PKG via OsirisX!

    Following the RetroArch 2048 / QuickNES Cores PS2 on PS4 PKGs, RetroArch QuickNES / Picodrive PS2 on PS4 PKGs, RetroArch mGBA Gameboy / Gameboy Color PS2 on PS4 PKGs and confirmation of RetroArch official PS4 Support in Development today @Osirisx made available a PS4 RetroArch Native Emulator...
  4. RetroArch PS4 (Orbis) Support in Development by Frangarcj

    Today m0rph3us1987 will speak at the 35th Chaos Communication Congress (35C3) (Live Stream - Relive) to publicly disclose how to exploit PS4 video applications to run unsigned code on ALL Firmware versions while the PlayStation 4 scene awaits further word on the rumored PS4 Top Secret Method for...
  5. NoPsmDrm v1.0 PS Vita Plugin to Bypass PSM DRM by Frangarcj

    Following the NoNpDrm v1.1 update and NoNPDRM Key RIF Extractor, PlayStation Vita homebrew developer frangarcj has just released a NoPsmDrm v1.0 plugin with source code to bypass DRM protection for PSM game content on PS Vita, PlayStation Vita TV and PS TV devices running Firmware 3.60, the...
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