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Today @Codsworth let us know about an ESP Host project he's been working on, and shared a guide on a simple way to serve PS4 payloads using the ESP8266 Wifi Module board with at least 4 MB flash. ;)

Download: esphost.bin / esphostmulti.bin / esphostmulti405.bin / GIT

Here's all the details from the README.md: ESP Host

Today I show you a simple way to serve payload using the ESP8266.

Benefits of using the ESP8266:
  • Extremely low cost hardware, available worldwide
  • Ability to run 24/7 via USB, self-hosted payload, no external apps or programs required
  • Completely block all updates
  • No need for custom DNS server or settings, features automatic redirect
  • Easy to program and update via USB
  • Very low power consumption
Requirements:
Payloads included in esphost.bin
  • VORTEX HEN 1.4
Payloads included in esphostmulti.bin
  • HEN
  • HEN+VR
  • FTP
  • DUMPER
  • BACKUP
https://github.com/pearlxcore/ps4-playground-455

Instructions:

Flash esphost.bin using the following command:
Code:
sudo esptool.py --port /dev/ttyUSB0 write_flash 0x00000 0x400000 ./esphost.bin
  • After flashing completes, connect to "PS4-WIFI" using "easy setting" then go to [Settings] > [User Guide]
NOTE: Windows users must use the appropriate com port when flashing with esptool.py

NOTE2: Users can optionally flash using the GUI version of ESPTool

Compatible boards:

These are the most popular ESP8266 boards, but any esp8266 with 4M flash or larger will work.
Updates (via Codsworth)
  • More stable payloads , no memory errors or reloading pages
  • Updated esp-host to include payloads from ps4-playground
  • Added file compression - save space and serve payloads quickly.
  • Upgraded payload index to a better design thanks to pearlxcore
To-Do
  • Add ability to upload files/payloads
Notice and credits

Credit should be given to original authors of payloads - you know who you are.

How to run PS4 exploit offline using ESP-12E (ESP8266)
PS4 with ESP8266 7 seconds for the hen + playground
ESP Host Serve PS4 Payloads Using the ESP8266 Guide by Codsworth.jpg
 

Comments

is there a way to change the files that get put into the module? I want to change the index.html but i don't know where that file resides... is it in the .bin?
 
@Peterpanos view the github for instructions, hope this helps.

@Zoilus you can use treyjazz exploit server to set custom payloads and html

@nzie good work on the payload index, it was recommended by another user and I found the payloads you used to be more stable.

Ok... here's the deal

I am at loss of time and cant test each payload individually to ensure reliable use (especially game trainers and backup tools) So...! what I need is a list of working reliable payloads to include in next release. I need the payloads to be well tested, properly named , properly credited, sorted and zipped in one file.

I don't want to leave out any popular payloads and I don't want to add anything unstable that will cause issues. I want only the most stable payloads (some new versions are unstable)
 
Yeah agree with that @Codsworth

Anyone can test the playground and report if there is broken payload? I don’t have much time to test. Or maybe suggesting other payload to add?
 
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