Category PS4 Guides and Tutorials       Thread starter pearlxcore       Start date Apr 2, 2018 at 1:45 AM       38,536       139            
So here is a tutorial by me (nzie aka @pearlxcore) to upload your custom PS4 Playground into ESP8266 (I use treyjazz's file as sample).

WARNING : THIS TUTORIAL IS FULL OF IMAGES FOR YOUR UNDERSTANDING :ROFLMAO::ROFLMAO:

What you need :
Instruction :
  • Install Arduino IDE
How to Upload a Custom PS4 Playground Into ESP8266 Guide by Nzie 1.png

  • Once installation is done, go to File -> Preferences
How to Upload a Custom PS4 Playground Into ESP8266 Guide by Nzie 2.png

How to Upload a Custom PS4 Playground Into ESP8266 Guide by Nzie 3.png

  • Go to tools -> Board -> Boards Manager
How to Upload a Custom PS4 Playground Into ESP8266 Guide by Nzie 4.png

  • Scroll down until you see ESP8266 and click install
How to Upload a Custom PS4 Playground Into ESP8266 Guide by Nzie 5.png

  • Make sure you selected 'NodeMCU 1.0 (ESP-12E module)
How to Upload a Custom PS4 Playground Into ESP8266 Guide by Nzie 6.png

  • Navigate to C:/Users/you-username/Documents/Arduino, make a new folder named 'tools'
How to Upload a Custom PS4 Playground Into ESP8266 Guide by Nzie 7.png

  • Inside 'tools' folder, extract 'ESP8266FS-0.2.0.zip' content so the directory will be like this -> C:\Users\your-usename\Documents\Arduino\tools\ESP8266FS\tool\esp8266fs.jar
  • Now you have installed ESP8266 library and sketch uploader
  • Restart Arduino IDE
  • Extract treyjazz's PS4Exploit files somewhere in your pc
  • Go to Files -> Open -> navigate to the extracted files folder and select PS4Exploit.ino
How to Upload a Custom PS4 Playground Into ESP8266 Guide by Nzie 8.png

  • Make sure you select the right board, flash and port in 'Tools' tab
How to Upload a Custom PS4 Playground Into ESP8266 Guide by Nzie 9.png

  • Now click on 'ESP8266 Sketch Data Upload'
How to Upload a Custom PS4 Playground Into ESP8266 Guide by Nzie 10.png

  • It will compile the code and files. Wait until the progress reach 100%
  • Go to 'Sketch' and click on 'Upload'. Wait until the progress reach 100%
  • Once done you can take out ESP8266 and reinsert back to USB port.
  • Now you can test the device.
  • Note that in this tutorial, the ESP8266 signed with :
IP : 10.13.37.1
SSID : ps4exploit
Password : hackmyps4
  • You can change these in the code
How to Upload a Custom PS4 Playground Into ESP8266 Guide by Nzie 11.png

  • For PS4 network setup, choose wifi (custom) and connect to ESP8266
IP : any
SUBNET : 255.255.255.0
GATEWAY : 10.13.37.1
DNS : 10.13.37.1

Credit to treyjazz
 
:idea: Reminder: Those without a Verified Badge yet on Discord to access the private areas we recommend Joining Us! Why? The waiting process takes a week for new Members, and there's a lot we're unable to share on public forums including the latest PS4 PKG Games. 🏴‍☠️

Comments

pearlxcore

Developer
Senior Member
Contributor
Verified
@muxi I noticed that xvortex's payload only index.html is needed.. all exploit file are included in html..

For mira-hen its like a normal exploit file we used to use.
 
:idea: Reminder: Those without a Verified Badge yet on Discord to access the private areas we recommend Joining Us! Why? The waiting process takes a week for new Members, and there's a lot we're unable to share on public forums including the latest PS4 PKG Games. 🏴‍☠️

muxi

Developer
Senior Member
Contributor
Verified
@pearlxcore thanks for the information. I already found out. It's much easier to handle as before. But what about the "original"? How do we now transfer payloads from extern devices via port 9020 to ps4?
 

barelynotlegal

Senior Member
Contributor
Verified
wondering how i would add my own, i basically want to build a playground or maybe add a few payloads to existing one for my ESP board.

ive been runing same playground for a while and like it a lot, i wanted to add a few payloads such as enable browser and app2usb as my playground doesnt have those i have to use mira twice and send payload vial AL's exploit

thanX in advance
 

barelynotlegal

Senior Member
Contributor
Verified
@pearlxcore
My bad. Wish I saw this before lol. I’m actually using cache with esp as backup.

Thank you @RetroGamer74.
I would use your web but I didn’t see a cache option as I keep getting update notices and are pretty annoying lol I could be mistaken and not of seen it.
 
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