Proceeding the PS4 Homebrew WIP this weekend PlayStation 4 developer @theorywrong released OrbisAFR on Twitter which is an Orbis PS4 Application File Redirector payload (OrbisAFR.bin) used to edit game files by modders... eventually leading to some new and exciting PS4 game mods!
Download: OrbisAFR-master.zip / GIT
According to @CelesteBlue via Twitter, this is basically the PS4 equivalent of RePatch (GIT / Fork / Latest Alpha) for PS Vita consoles.
To quote from the README.md: OrbisAFR
Orbis (PS4) Application File Redirector
OrbisAFR is a payload for edit in-game file easily. Add Skyrim mods, Minecraft texture or any other things without re-buid PKG !
The principle is simple, all new (or replace) data is stocked in /data
Example
For example, i want to edit the intro of Black Ops 3 The introduction is here:
I have just to upload a new .mkv inCode:/mnt/sandbox/CUSA02624_000/app0/intro/bo3_global_logo_logosequence.mkv
Now if OrbisAFP is loaded, the .mkv was loaded from /data and not /mnt/sandbox/... !Code:/data/CUSA02624/app0/intro/bo3_global_logo_logosequence.mkv
All file added in /data/CUSA02624/ is like file in /mnt/sandbox/CUSA02624_000/
OrbisAFR doesn't just replace, but can also add new file in a game ! (Sorry for my bad english
- If the file exist in /data/CUSA02624/ and in /mnt/sandbox/CUSA02624_000/, the file in data is used
- If the file doesn't exist in /data/CUSA02624/, OrbisAFR use original file from /mnt/sandbox/CUSA02624_000/
- If the file exist in /data/CUSA02624/ and not in /mnt/sandbox/CUSA02624_000/, the file in data is used
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Tekken 7 Mod by warez007
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