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Changing PSN ID Account Names May be Coming from Sony per PS4 ***
Recently kirbasin spotted in the Unreal Engine 4.14 release notes from a PS4 *** update indications that suggest Sony may be planning to allow users the ability to change their PSN ID account names. :lovexf2:

To quote: "Looks like Sony is making changes to make sure games retrieve PSN ID via internal account ID which would allow to unbind data from display name. Could this mean we can hope for PSN ID changes in the future?

Still a big question on how it's going to be handled for the old titles and platforms, but looks like some progress is being made."

And from the document itself: Refactored the PlayStation 4 Online Subsystem engine plugin to support PlayStation 4 *** version 4.008.061.

Deprecated the use of “Sce Np Online Id,” replacing it with “Sce Np Account Id,” as per Sony's recommendation. Online users are now exclusively identified by their “Sce Np Account Id.”

Simplified the handling of unique net IDs across the PS4 online subsystem.

Switched from “Np Toolkit” to “Np Toolkit2,” to support the new APIs which work with “Sce Np Account Id.”

Added asynchronous name resolution to convert between “Sce Np Online Id” and “Sce Np Account Id,” using Sony's ID mapper web interface.

For PlayStation 4 online users, the “To String” and “Get Bytes” functions in “Unique Net Id” now return the user's “Sce Np Account Id.”

Previously these functions returned the user's “Sce Np Online Id.” Any custom online code or services backend will need to handle identifying users by their “Sce Np Account Id,” as according to Sony's recommendations.

If required, the “Sce Np Online Id” for local users and friends can be obtained via the “Get Display Name” interface in “Online User.”

Thanks to VG247.com for news on these rumored PlayStation 4 *** version 4.008.061 PSN ID account changes! :thumbsupxf2:
PDF May Reveal Details on Chaitin Tech PS4 4.01 Jailbreak Exploit
A few weeks back we reported on the addition of PS4 Kexec Kaslr support for 3.55, 4.00 and 4.01 Firmware followed by hints on PS4 SAMU Encryption, and now neochampion2 (aka spars21) shared with PlayStation 4 developers an iOS9_Pegasus_iOS_Kernel_Exploit.pdf file discovered by @vettegast that may reveal details how Chaitin Tech made their PS4 4.01 kernel exploit demonstrated at GeekPwn 2016. ;-)

The document from zhengmin1989 contains a technical analysis of the Pegasus exploits on iOS, of which similar attack methods are believed to have been used on the PS4 4.01 Jailbreak kernel exploit.

Download: iOS9_Pegasus_iOS_Kernel_Exploit.pdf / GIT

A few other interesting tweets making their rounds on the Twitter circuit come from mntadr56 (aka mntadrr) as follows:
Related GIT appears to be empty though:
:arrow...
Gamesonic Manager v3.93 PS3 Game Backup Manager by Orion90
It's been awhile since his last revision, but PlayStation 3 developer @Orion90 is back with Gamesonic Manager v3.93 followed by v3.95 PS3 Game Backup Manager which now supports 4.81 / 4.82 Custom Firmware accordingly alongside further updates for 4.83 / 4.84 CFW below. :)

Download: Gamesonic-Manager-master.pkg (8.4 MB) / Gamesonic Manager v3.94 Beta 2 / Gamesonic Manager v3.95 + Control Fan Utility.rar (6.68 MB) / Gamesonic Manager (Latest Version) / GIT by theheroGAC (Twitter)

To quote from Orion90, roughly translated on the changes: Gamesonic Manager v3.93 - Added Support for CFW 4.81

After all this time we bring you an update of Gamesonic Manager that adds support for CFW 4.81 and solves some problems with the payload Mamba.

Changelog v3.93:
  • Added support for CFW 4.81
  • Payload mamba added v7.2 (no support for PS2 and PSP .... If you want to use the emu is much more
  • practical to use a Cobra CFW)
  • Payload discless updated with the 4.81 files
Changelog v3.95 via Orion:
  • Added Compatibility with CFW 4.82
  • Solved Many Bugs with Control Fan and Sm Plugin
  • Solved Bug with Gui Control
  • New Code to detect Mamba and Cobra Payload (Thanks to aldostools)
  • PIC1 in now showed by default in XMB-Like GUI
Control Fan Utility Unofficial:
  • Added Compatibility to all CFW
Full tested on FERROX 4.82 lite and Cobra (thanks to Alexander)

Play Manager v1.08 PS3 Backup Game Manager by _Slash_ Updated
Similar to multiMAN and following his previous revisions, PlayStation 3 developer _Slash_ recently updated his PS3 backup game manager based off IrisManager to Play Manager v1.08 with the changes below. (y)

Download: Play Manager v1.08.pkg (2.6 MB)

To quote from _Slash_, roughly translated: Play Manager v1.08

After several days testing with different CFW, here are the new version of Play Manager.
  • Added support for CFW 4.80 4.81 DEX and CEX
This version comes again with the priority on enabled by default, see if it works an idea I have in mind in order to have an option in Manager to enable and disable this feature.

Greetings.
Cinavia Protection Tool v4.81 by Darkjiros for PlayStation 3 CFW
Following his DarkNet 4.81 CEX v1.00 COBRA 7.3 PS3 CFW, PlayStation 3 developer @darkjiros made available Cinavia Protection Tool v4.81 for PlayStation 3 Custom Firmware (CFW) users with details below. :geek:

Download: Cinavia Protection Tool v4.81 By darkjiros.pkg (23.1 MB)

PKG MD5: B965C7A5DBDE72A73263A64FDF53BC21

From darkjiros comes the following changes:

Cinavia Protection Tool v4.81 by darkjiros.pkg
  • Fixed: 800299D2 error when playing BD / DVD
  • 100% Cinavia Protection Fully Disabled
  • All 4.81 CFW Support
★ Cinavia Protection Base Tool

Before
Cinavia Protection Tool v4.81 by Darkjiros - Before.jpg

800299D2 error when playing BD / DVD
  • Bdp_BDMV.self
  • Bdp_BDVD.self
There was an error in encryption. So I made a new encryption and a pkg. Run pkg and choose remove to install and reboot the PS3.

After
Cinavia Protection Tool v4.81 by Darkjiros - After.jpg

Thanks to: RazorX, bitsbubba, habib
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