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PS3 Jailbreaking       Thread starter PSXHAX       Start date Aug 7, 2017 at 2:49 AM       532      
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Following his PS3 OFW PSID Dump Tool Tutorial and recent d0 / d1 pdb file findings PlayStation 3 developer @esc0rtd3w (Twitter) set up some new work-in-progress Github forks for a PS3 WebKitSploit and PS3 Playground port. :ninja:

Download: ps3-webkitsploit-master.zip / PS3 WebKitSploit GIT / ps3-playground-master.zip / PS3 Playground GIT / Websploit.org / PS3 Playground Test Page / PS3 Webkit POC / PlayStation 3 Browser Investigation

The PS3 WebKitSploit is based on original PS4 code from Cryptogenic and qwertyoruiopz focusing on PS3 3.xx / 4.xx code execution, while the PS3 Playground WebKit exploit port is based on CTurt and Cryptogenics PS4 code. :ninja:

From the README.md file, to quote: PS3 Playground

A collection of PS3 tools and experiments using the WebKit, Flash, and other options.
We are only testing on firmware 4.81 only at the moment.

THIS REPO IS FOR THE PUBLIC PS3 COMMUNITY TO EXPLORE AND TEST ON THEIR OWN

OUR TEAM IS CURRENTLY WORKING ON THIS PROJECT PRIVATELY AND WILL UPDATE WHEN FINISHED!

FOR A LIVE DEMO WITH PUBLIC TESTS TO TRY OUT, PLEASE VISIT: http://www.websploit.org/ps3/ps3-playground/test/

There are a lot of files here for reference and exploration.

Once more testing has been done, these will be cleaned up over time.

CREDITS:

Inspired by original work from CTurt (https://github.com/CTurt/PS4-playground/) and Cryptogenic (https://github.com/Cryptogenic/PS4-Playground-3.55)

Spoiler: Original (Outdated) Information
If anyone can lend him a hand on Github that would be much appreciated, and cheers to @B7U3 C50SS, @Bultra and @spyro2670 for the heads-up in the PSXHAX Shoutbox earlier today! :beer:
PS3 WebKitSploit and PS3 Playground WIP Github Forks by Esc0rtd3w.jpg
 

Comments

since it has been asked in many forms quite a bit, here is a slightly updated path.

1) All console models should be supported for some things, such as Flash Dump, IDPS Extraction, using root lv2 syscalls....and a few others.

2) We have ran into a few issues concerning 300x and 4xxx consoles as far as writing to flash with lv0.2. These models will most likely require another exploit to take full advantage of CFW features like older consoles, and may not have full support upon release. These models may need the community to build upon our current work....this is not fully worked out yet and may be resolved.

no promise on release date, but x-mas is a good goal for now :D
 
we are trying to avoid any additional hardware, including a 2nd CFW console (or PC) for a release, but the DTU and Injection methods combined with the WebKit exploit may offer other advantages that are unknown currently. If anyone is up for making a "DTU App" or similar for PC, that's great news. RPCS3 may be a good start for that, I would imagine.

We will be releasing on GitHub, so I hope to see many forks with new features and modifications as time goes on from others :p
 
since it has been asked in many forms quite a bit, here is a slightly updated path.

1) All console models should be supported for some things, such as Flash Dump, IDPS Extraction, using root lv2 syscalls....and a few others.

2) We have ran into a few issues concerning 300x and 4xxx consoles as far as writing to flash with lv0.2. These models will most likely require another exploit to take full advantage of CFW features like older consoles, and may not have full support upon release. These models may need the community to build upon our current work....this is not fully worked out yet and may be resolved.

no promise on release date, but x-mas is a good goal for now :D
I want to know, 4xxx will be able to run homebrew or backup games? By Christmas? Though as that?
 
Esc0rtd3w thank you for explaining but will 4k be able to play backup games upon release or more work needs to be done for running backups after release.
 
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